Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Equilll
Lancelot
Level 86
God Stats
1W - 3L
1,149 SR
Queue Stats
105W - 96L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
GrandPapiJesus
Danzaburou
Level 35
God Stats
1W - 1L
1,290 SR
Queue Stats
114W - 91L
1,484 Elo+
Solo
Set
Set
dvilofhaven
Set
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 253L
1,511 Elo+
Solo
Chaac
Chaac
нюхачбэбры228
Chaac
Level 147
God Stats
3W - 0L
1,857 SR
Queue Stats
151W - 146L
1,517 Elo+
Party 1
Team Averages
Level 94
1,459 SR
1,507 Elo+

VS

Team Averages
Level 106
1,418 SR
1,537 Elo+
Cernunnos
Cernunnos
Bean0416
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,721 Elo+
Solo
Camazotz
Camazotz
Glaak2
Camazotz
Level 145
God Stats
19W - 28L
1,417 SR
Queue Stats
1,394W - 1,415L
1,455 Elo+
Solo
Atlas
Atlas
OnlyBenji
Atlas
Level 84
God Stats
0W - 2L
1,223 SR
Queue Stats
65W - 65L
1,546 Elo+
Solo
Medusa
Medusa
Predictzion
Medusa
Level 129
God Stats
0W - 1L
1,532 SR
Queue Stats
4W - 4L
1,473 Elo+
Solo
Vulcan
Vulcan
xBatt1eRif1e
Vulcan
Level 157
God Stats
3W - 8L
1,417 SR
Queue Stats
455W - 439L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 2 / 9
9,492
949
11,482
9,546
3,513
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
Equilll
Lancelot
16
4 / 3 / 13
9,078
908
6,666
11,496
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GrandPapiJesus
Danzaburou
16
6 / 1 / 10
9,406
941
7,659
7,060
2,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 14
8,219
822
6,016
9,475
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 4 / 13
9,168
917
7,687
13,745
13,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bean0416
Cernunnos
13
1 / 7 / 5
7,437
744
3,493
11,158
5,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Glaak2
Camazotz
14
4 / 5 / 5
8,169
817
4,670
10,262
5,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
OnlyBenji
Atlas
14
1 / 5 / 5
7,547
755
8,377
11,536
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
6
0 / 1 / 0
5,756
576
986
1,115
422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
16
5 / 4 / 5
8,758
876
20,648
7,567
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
22
Kills
11
13
Deaths
22
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
9
5.75
L
Cernunnos
Bean0416
Cernunnos
1
7
5
0.5
W
Lancelot
Equilll
Lancelot
4
3
13
3.5
L
Camazotz
Glaak2
Camazotz
4
5
5
1.3
W
Danzaburou
GrandPapiJesus
Danzaburou
6
1
10
11
L
Atlas
OnlyBenji
Atlas
1
5
5
0.7
L
Medusa
0
1
0
0
W
2
3
14
3
L
Vulcan
5
4
5
1.88
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,510
Damage
38,174
51,322
Taken
41,638
30,577
Mitigated
28,937
17,641
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,482
3,412
1,605
4,844
9,546
3,513
1,593
5,120
4,307
26,228
0
L
Cernunnos
Bean0416
Cernunnos
3,493
1,217
0
428
11,158
5,064
0
3,134
8,024
0
8,588
W
Lancelot
Equilll
Lancelot
6,666
884
537
1,624
11,496
6,148
0
6,176
5,046
0
12,988
L
Camazotz
Glaak2
Camazotz
4,670
182
502
1,562
10,262
5,662
0
3,535
6,727
0
7,981
W
Danzaburou
GrandPapiJesus
Danzaburou
7,659
3,641
749
2,052
7,060
2,903
1,573
4,620
2,440
0
22,707
L
Atlas
OnlyBenji
Atlas
8,377
2,993
314
680
11,536
13,852
0
2,487
9,049
17,500
0
L
Medusa
986
222
0
14
1,115
422
0
474
641
0
2,912
W
6,016
1,878
1,457
1,472
9,475
4,876
916
4,635
4,741
0
11,115
L
Vulcan
20,648
9,708
430
813
7,567
3,937
0
1,852
5,715
36,046
0
W
7,687
841
593
2,708
13,745
13,137
150
8,474
5,230
144
21,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
37,667
127
Minions Killed
77
0
Camps Cleared
0
936,316
Distance Traveled
651,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,492
949
44
4
0
175,624
0
L
Cernunnos
7,437
744
19
2
0
169,552
0
W
Lancelot
9,078
908
7
1
0
240,543
0
L
Camazotz
8,169
817
10
1
0
152,395
0
W
Danzaburou
9,406
941
38
4
0
170,853
0
L
Atlas
7,547
755
15
2
0
138,580
0
L
Medusa
5,756
576
5
1
0
31,486
0
W
Set
8,219
822
11
1
0
179,215
0
L
Vulcan
8,758
876
28
3
0
159,919
0
W
Chaac
9,168
917
27
3
0
170,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role