Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BlooMoose
Atlas
Level 36
God Stats
1W - 3L
1,475 SR
Queue Stats
4W - 10L
1,263 Elo+
Party 2
Zeus
Zeus
Mando90
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,125 Elo+
Party 2
Team Averages
Level 75
1,495 SR
1,377 Elo+

VS

Team Averages
Level 83
1,460 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
MUTUMBU96
Ao Kuang
Level 153
God Stats
1W - 3L
1,308 SR
Queue Stats
669W - 662L
1,440 Elo+
Party 4
Yemoja
Yemoja
Rayzxr
Yemoja
Level 7
God Stats
5W - 4L
1,494 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 3
Shiva
Shiva
taker1990
Shiva
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 255L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 0 / 0
4,897
490
3,662
3,614
1,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
9
0 / 2 / 0
4,863
486
1,877
4,553
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
8
0 / 2 / 0
4,476
448
2,683
8,658
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
BlooMoose
Atlas
7
0 / 0 / 0
4,749
475
1,763
3,888
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Mando90
Zeus
9
0 / 4 / 0
4,734
473
1,904
4,451
977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 0 / 0
7,110
711
7,268
3,792
1,791
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
 
Jing Wei
8
0 / 0 / 0
4,793
479
3,138
5,473
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MUTUMBU96
Ao Kuang
10
1 / 0 / 1
5,697
570
1,790
5,591
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Rayzxr
Yemoja
8
0 / 0 / 0
5,080
508
2,036
4,620
2,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
taker1990
Shiva
10
0 / 0 / 3
5,924
592
3,408
6,126
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
8
8
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Scylla
 
Scylla
0
2
0
0
L
Thor
 
Thor
0
2
0
0
W
Anubis
 
Anubis
7
0
0
7
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Atlas
BlooMoose
Atlas
0
0
0
0
W
Ao Kuang
MUTUMBU96
Ao Kuang
1
0
1
1.5
L
Zeus
Mando90
Zeus
0
4
0
0
W
Yemoja
Rayzxr
Yemoja
0
0
0
0
W
Shiva
taker1990
Shiva
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
17,640
25,164
Taken
25,602
8,014
Mitigated
9,986
5,950
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,662
1,836
0
2,408
3,614
1,363
0
1,085
2,529
0
41,672
L
Scylla
 
Scylla
1,877
492
0
570
4,553
1,167
0
2,520
2,033
27,990
0
L
Thor
 
Thor
2,683
799
0
1,950
8,658
2,384
0
4,072
4,586
0
19,910
W
Anubis
 
Anubis
7,268
0
0
2,811
3,792
1,791
108
1,646
2,146
45,668
0
W
Jing Wei
 
Jing Wei
3,138
2,411
0
2,211
5,473
1,621
0
784
4,689
0
35,914
L
Atlas
BlooMoose
Atlas
1,763
710
0
867
3,888
2,123
0
951
2,937
9,835
0
W
Ao Kuang
MUTUMBU96
Ao Kuang
1,790
245
0
951
5,591
1,916
0
40
5,551
46,382
0
L
Zeus
Mando90
Zeus
1,904
238
0
155
4,451
977
0
2,466
1,985
24,344
0
W
Yemoja
Rayzxr
Yemoja
2,036
608
1,436
841
4,620
2,081
0
979
3,641
12,041
0
W
Shiva
taker1990
Shiva
3,408
650
0
1,299
6,126
2,577
34
2,095
4,031
0
34,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,719
Gold Earned
28,604
217
Minions Killed
286
0
Camps Cleared
0
943,625
Distance Traveled
989,368
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,897
490
71
7
0
178,479
0
L
Scylla
4,863
486
54
5
0
185,167
0
L
Thor
4,476
448
32
3
0
206,206
0
W
Anubis
7,110
711
80
8
0
192,624
0
W
Jing Wei
4,793
479
62
6
0
193,639
0
L
Atlas
4,749
475
12
1
0
189,140
3
W
Ao Kuang
5,697
570
84
8
0
245,532
0
L
Zeus
4,734
473
48
5
0
184,633
0
W
Yemoja
5,080
508
16
2
0
172,080
2
W
Shiva
5,924
592
44
4
0
185,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role