Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Castiel_White23
Eset
Level 69
God Stats
29W - 28L
1,506 SR
Queue Stats
178W - 195L
1,492 Elo+
Party 4
Arachne
Arachne
DaZiege
Arachne
Level 48
God Stats
7W - 8L
1,493 SR
Queue Stats
72W - 88L
1,404 Elo+
Party 4
Ares
Ares
xI Harley81 Ix
Ares
Level 36
God Stats
24W - 45L
1,280 SR
Queue Stats
24W - 45L
1,240 Elo+
Party 3
Neith
Neith
ziziluce
Neith
Level 29
God Stats
1W - 15L
1,233 SR
Queue Stats
24W - 45L
1,240 Elo+
Party 3
Team Averages
Level 54
1,402 SR
1,375 Elo+

VS

Team Averages
Level 63
1,363 SR
1,397 Elo+
Vamana
Vamana
FabriceBoss-1995
Vamana
Level 86
God Stats
1W - 0L
1,158 SR
Queue Stats
75W - 85L
1,428 Elo+
Party 1
Chang'e
Chang'e
Pinilla5
Chang'e
Level 29
God Stats
6W - 6L
1,437 SR
Queue Stats
121W - 150L
1,355 Elo+
Party 2
Ra
Ra
TheKontezu
Ra
Level 46
God Stats
7W - 4L
1,563 SR
Queue Stats
135W - 122L
1,399 Elo+
Party 1
Ishtar
Ishtar
edgarverdu18
Ishtar
Level 86
God Stats
17W - 21L
1,268 SR
Queue Stats
69W - 88L
1,383 Elo+
Party 2
Fenrir
Fenrir
tobalparra4
Fenrir
Level 67
God Stats
12W - 12L
1,387 SR
Queue Stats
73W - 106L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 2 / 0
4,488
449
1,015
6,965
4,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 0
6,125
613
4,448
4,943
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DaZiege
Arachne
9
2 / 3 / 1
5,245
525
3,299
8,585
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 0
4,759
476
3,427
6,219
4,967
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
ziziluce
Neith
9
0 / 1 / 1
4,941
494
2,082
6,105
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,956
596
3,081
6,902
5,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Pinilla5
Chang'e
11
2 / 2 / 3
6,065
607
3,696
5,767
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,750
575
3,453
3,417
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
4 / 0 / 0
6,505
651
5,426
3,634
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
2 / 1 / 1
5,824
582
2,850
9,178
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
2
3
0
0.67
L
Arachne
DaZiege
Arachne
2
3
1
0.83
W
0
0
0
0
W
Chang'e
Pinilla5
Chang'e
2
2
3
1.75
W
1
1
4
3
W
Ishtar
4
0
0
4
W
Fenrir
2
1
1
2.5
L
0
1
0
0
L
Neith
ziziluce
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
18,506
32,817
Taken
28,898
16,159
Mitigated
13,656
6,468
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,015
131
176
1,587
6,965
4,251
0
1,146
5,819
0
22,504
L
4,448
344
86
830
4,943
1,889
536
2,888
2,055
42,543
0
L
Arachne
DaZiege
Arachne
3,299
2,515
0
596
8,585
3,035
310
1,653
6,932
0
31,683
W
3,081
1,264
0
1,679
6,902
5,859
943
2,764
4,138
0
43,350
W
Chang'e
Pinilla5
Chang'e
3,696
205
200
1,698
5,767
2,001
0
2,765
3,002
35,961
0
W
3,453
655
1,011
1,572
3,417
1,163
180
401
3,016
36,780
0
W
Ishtar
5,426
3,527
0
2,015
3,634
1,352
339
0
3,634
0
39,567
W
Fenrir
2,850
709
0
2,847
9,178
3,281
0
1,945
7,233
0
34,581
L
3,427
338
0
1,703
6,219
4,967
0
0
6,219
25,774
0
L
Neith
ziziluce
Neith
2,082
298
0
1,490
6,105
2,017
0
1,342
4,643
0
30,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
30,100
233
Minions Killed
328
0
Camps Cleared
0
951,429
Distance Traveled
987,732
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,488
449
40
4
0
188,420
2
L
Eset
6,125
613
67
7
0
176,808
0
L
Arachne
5,245
525
52
5
0
226,019
0
W
Vamana
5,956
596
81
8
0
196,925
0
W
Chang'e
6,065
607
56
6
0
201,602
2
W
Ra
5,750
575
52
5
0
192,870
0
W
Ishtar
6,505
651
85
9
0
193,735
0
W
Fenrir
5,824
582
54
5
0
202,600
0
L
Ares
4,759
476
26
3
0
187,076
0
L
Neith
4,941
494
48
5
0
173,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role