Player Matchup

Atlas
Atlas
CisMies
Atlas
Level 119
God Stats
7W - 6L
1,491 SR
Queue Stats
738W - 715L
1,574 Elo+
Party 1
Ravana
Ravana
Hyttynen
Ravana
Level 120
God Stats
9W - 9L
1,588 SR
Queue Stats
828W - 807L
1,582 Elo+
Party 1
Sol
Sol
SHADOW_LURKER17
Sol
Level 74
God Stats
16W - 11L
1,659 SR
Queue Stats
536W - 531L
1,425 Elo+
Solo
Hun Batz
Hun Batz
diegodiaz96
Hun Batz
Level 169
God Stats
1W - 0L
1,455 SR
Queue Stats
26W - 25L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
peinaXXcalvos
Danzaburou
Level 154
God Stats
1W - 2L
1,692 SR
Queue Stats
24W - 25L
1,480 Elo+
Party 2
Team Averages
Level 127
1,577 SR
1,525 Elo+

VS

Team Averages
Level 142
1,553 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
coper
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 396L
1,433 Elo+
Solo
Odin
Odin
oPanduh
Odin
Level 169
God Stats
0W - 1L
1,717 SR
Queue Stats
45W - 43L
1,537 Elo+
Solo
Ishtar
Ishtar
timuss11
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Poseidon
Poseidon
trueno0b
Poseidon
Level 180
God Stats
6W - 6L
1,547 SR
Queue Stats
557W - 555L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CisMies
Atlas
14
1 / 3 / 16
8,619
958
5,231
15,424
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Hyttynen
Ravana
17
11 / 2 / 9
10,225
1,136
12,639
12,759
12,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 1 / 17
8,223
914
7,627
7,162
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
diegodiaz96
Hun Batz
14
4 / 2 / 12
8,606
956
7,900
8,610
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
peinaXXcalvos
Danzaburou
14
7 / 2 / 9
9,125
1,014
9,252
7,532
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 5 / 4
7,299
811
8,367
10,081
4,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
coper
Lancelot
1
0 / 2 / 0
2,360
262
0
1,452
366
Odin
oPanduh
Odin
13
4 / 6 / 3
7,945
883
5,158
14,753
17,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
timuss11
Ishtar
14
1 / 6 / 5
7,289
810
8,532
10,697
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
trueno0b
Poseidon
14
2 / 4 / 3
7,511
835
7,782
8,623
3,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
23
Kills
9
10
Deaths
23
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
4
0.8
W
Atlas
CisMies
Atlas
1
3
16
3
W
Ravana
Hyttynen
Ravana
11
2
9
7.75
W
0
1
17
8.5
L
Lancelot
coper
Lancelot
0
2
0
0
W
Hun Batz
diegodiaz96
Hun Batz
4
2
12
5
L
Odin
oPanduh
Odin
4
6
3
0.92
W
Danzaburou
peinaXXcalvos
Danzaburou
7
2
9
5.75
L
Ishtar
timuss11
Ishtar
1
6
5
0.58
L
Poseidon
trueno0b
Poseidon
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
29,839
51,487
Taken
45,606
40,234
Mitigated
30,043
18,187
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,367
3,517
0
1,556
10,081
4,532
0
3,393
6,688
0
17,817
W
Atlas
CisMies
Atlas
5,231
1,337
748
3,276
15,424
16,268
427
1,569
13,855
12,305
0
W
Ravana
Hyttynen
Ravana
12,639
2,365
970
1,994
12,759
12,307
184
3,287
9,472
0
22,034
W
7,627
1,845
1,362
3,479
7,162
3,078
4,062
1,361
5,801
18,799
0
L
Lancelot
coper
Lancelot
0
0
0
0
1,452
366
0
0
1,452
0
0
W
Hun Batz
diegodiaz96
Hun Batz
7,900
904
1,997
1,395
8,610
4,714
1,682
924
7,686
0
22,484
L
Odin
oPanduh
Odin
5,158
772
1,032
1,679
14,753
17,292
0
5,045
9,708
416
10,311
W
Danzaburou
peinaXXcalvos
Danzaburou
9,252
4,170
840
2,126
7,532
3,867
2,574
1,057
6,475
0
21,298
L
Ishtar
timuss11
Ishtar
8,532
5,263
429
868
10,697
4,585
0
2,201
8,496
0
14,819
L
Poseidon
trueno0b
Poseidon
7,782
1,058
155
1,053
8,623
3,268
0
2,219
6,404
20,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
32,404
109
Minions Killed
77
0
Camps Cleared
0
862,327
Distance Traveled
565,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,299
811
17
2
0
126,038
0
W
Atlas
8,619
958
11
1
0
177,274
0
W
Ravana
10,225
1,136
15
2
0
186,910
0
W
Sol
8,223
914
19
2
0
168,940
0
L
Lancelot
2,360
262
0
0
0
0
0
W
Hun Batz
8,606
956
24
3
0
178,592
0
L
Odin
7,945
883
6
1
0
154,890
0
W
Danzaburou
9,125
1,014
40
4
0
150,611
0
L
Ishtar
7,289
810
16
2
0
151,824
0
L
Poseidon
7,511
835
38
4
0
133,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role