Player Matchup

Artemis
Artemis
JosephEd2000
Artemis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,185 Elo+
Party 2
Xing Tian
Xing Tian
LuisM19
Xing Tian
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,421 Elo+
Party 2
Janus
Janus
Samuss369
Janus
Level 149
God Stats
93W - 79L
1,552 SR
Queue Stats
287W - 275L
1,552 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,386 Elo+

VS

Team Averages
Level 87
1,600 SR
1,595 Elo+
Artio
Artio
Netherlord666
Artio
Level 102
God Stats
15W - 13L
1,542 SR
Queue Stats
164W - 142L
1,593 Elo+
Party 1
Janus
Janus
Supremacy10
Janus
Level 59
God Stats
7W - 3L
1,737 SR
Queue Stats
284W - 264L
1,637 Elo+
Party 1
Bakasura
Bakasura
dado2902
Bakasura
Level 100
God Stats
29W - 27L
1,520 SR
Queue Stats
388W - 387L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JosephEd2000
Artemis
15
1 / 1 / 3
9,538
681
12,353
9,594
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
LuisM19
Xing Tian
15
3 / 1 / 3
10,557
754
5,082
16,834
15,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Samuss369
Janus
16
3 / 1 / 4
10,065
719
21,953
9,060
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
9,371
669
5,043
18,125
19,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 1 / 0
9,886
706
15,882
11,424
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
dado2902
Bakasura
11
0 / 4 / 1
7,814
558
4,047
15,014
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
3
3
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
JosephEd2000
Artemis
1
1
3
2.5
W
Xing Tian
LuisM19
Xing Tian
3
1
3
4.5
L
0
2
3
0.75
W
Janus
Samuss369
Janus
3
1
4
5
L
3
1
0
3
L
Bakasura
dado2902
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,388
Damage
24,972
35,488
Taken
44,563
23,962
Mitigated
32,636
8,118
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JosephEd2000
Artemis
12,353
6,408
0
1,976
9,594
4,333
2,178
6,550
3,044
0
42,499
W
Xing Tian
LuisM19
Xing Tian
5,082
861
2,170
2,176
16,834
15,861
32
8,965
7,454
24,383
0
L
5,043
621
2,992
4,122
18,125
19,777
0
9,325
8,800
11,930
0
W
Janus
Samuss369
Janus
21,953
714
0
1,796
9,060
3,768
135
5,604
3,296
72,548
0
L
15,882
137
299
1,796
11,424
4,705
162
7,105
4,319
67,665
0
L
Bakasura
dado2902
Bakasura
4,047
3,230
0
1,865
15,014
8,154
0
10,617
4,397
0
12,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
27,071
192
Minions Killed
150
0
Camps Cleared
0
832,453
Distance Traveled
816,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,538
681
64
5
0
265,821
0
W
Xing Tian
10,557
754
26
2
0
289,694
0
L
Artio
9,371
669
12
1
0
284,241
0
W
Janus
10,065
719
102
7
0
276,938
0
L
Janus
9,886
706
103
7
0
276,522
0
L
Bakasura
7,814
558
35
3
0
255,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role