Player Matchup

Achilles
Achilles
Animity0204
Achilles
Level 108
God Stats
1W - 3L
1,033 SR
Queue Stats
125W - 125L
1,488 Elo+
Solo
Ishtar
Ishtar
Kianagorawrr
Ishtar
Level 84
God Stats
0W - 3L
1,322 SR
Queue Stats
28W - 26L
1,345 Elo+
Party 2
Anubis
Anubis
PUNISHERPYLES
Anubis
Level 149
God Stats
136W - 115L
1,510 SR
Queue Stats
356W - 361L
1,467 Elo+
Solo
He Bo
He Bo
SeriousKidder
He Bo
Level 66
God Stats
19W - 8L
1,695 SR
Queue Stats
100W - 91L
1,518 Elo+
Solo
Geb
Geb
Sullyrox2
Geb
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 85
1,412 SR
1,463 Elo+

VS

Team Averages
Level 77
1,374 SR
1,379 Elo+
Jormungandr
Jormungandr
ALEXIPN
Jormungandr
Level 149
God Stats
31W - 45L
1,322 SR
Queue Stats
139W - 166L
1,386 Elo+
Solo
Izanami
Izanami
D_BeLaggin
Izanami
Level 26
God Stats
1W - 2L
1,126 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 1
Surtr
Surtr
Maareth
Surtr
Level 113
God Stats
3W - 2L
1,468 SR
Queue Stats
80W - 64L
1,543 Elo+
Solo
Thor
Thor
fooliesxprince
Thor
Level 20
God Stats
1W - 3L
1,381 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Anubis
Anubis
xXachillesXx19
Anubis
Level 79
God Stats
35W - 21L
1,575 SR
Queue Stats
38W - 30L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Animity0204
Achilles
15
2 / 7 / 2
9,630
482
17,391
27,685
28,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
15
2 / 8 / 5
8,871
444
8,829
16,496
6,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
7,072
354
2,857
5,983
2,213
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 4 / 1
11,697
585
14,849
15,728
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 6
8,134
407
5,258
16,073
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALEXIPN
Jormungandr
18
9 / 1 / 5
12,506
625
14,977
16,485
8,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
D_BeLaggin
Izanami
16
6 / 3 / 5
11,145
557
11,251
13,350
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Surtr
Maareth
Surtr
19
4 / 2 / 8
11,989
599
19,896
24,605
25,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 5
9,058
453
3,637
15,721
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 3
11,778
589
12,494
13,063
6,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
13
Kills
26
27
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALEXIPN
Jormungandr
9
1
5
11.5
L
Achilles
Animity0204
Achilles
2
7
2
0.43
W
Izanami
D_BeLaggin
Izanami
6
3
5
2.83
L
Ishtar
2
8
5
0.56
W
Surtr
Maareth
Surtr
4
2
8
4
L
0
2
1
0.25
L
9
4
1
2.38
L
0
6
6
0.5
W
1
6
5
0.58
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,184
Damage
62,255
81,965
Taken
83,224
57,084
Mitigated
52,323
14,949
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALEXIPN
Jormungandr
14,977
4,680
0
4,514
16,485
8,096
3,100
6,071
10,211
94,135
0
L
Achilles
Animity0204
Achilles
17,391
3,698
0
4,505
27,685
28,137
0
6,974
20,670
0
85,434
W
Izanami
D_BeLaggin
Izanami
11,251
8,498
0
3,030
13,350
5,315
3,974
3,052
10,298
0
65,165
L
Ishtar
8,829
3,960
0
2,023
16,496
6,229
0
3,013
13,483
0
50,390
W
Surtr
Maareth
Surtr
19,896
8,163
0
7,739
24,605
25,950
1,538
2,568
20,640
2,040
92,321
L
2,857
389
0
2,886
5,983
2,213
148
3,713
2,270
35,525
0
L
14,849
621
0
4,604
15,728
6,079
0
10,105
5,589
116,397
0
L
5,258
402
0
931
16,073
14,426
0
4,488
11,585
17,856
0
W
3,637
637
0
87
15,721
6,269
1,328
4,319
11,350
0
45,463
W
12,494
593
0
3,622
13,063
6,693
983
6,954
6,057
87,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
56,476
451
Minions Killed
527
0
Camps Cleared
0
1,612,267
Distance Traveled
1,870,688
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,506
625
137
7
0
381,885
0
L
Achilles
9,630
482
130
7
0
351,162
0
W
Izanami
11,145
557
103
5
0
358,343
2
L
Ishtar
8,871
444
84
4
0
345,972
0
W
Surtr
11,989
599
125
6
0
371,774
0
L
Anubis
7,072
354
51
3
0
113,478
1
L
He Bo
11,697
585
175
9
0
403,242
0
L
Geb
8,134
407
11
1
0
398,413
0
W
Thor
9,058
453
56
3
0
360,297
0
W
Anubis
11,778
589
106
5
0
398,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role