Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BayanScylla
Medusa
Level 146
God Stats
1W - 1L
1,310 SR
Queue Stats
4W - 5L
1,119 Elo+
Party 3
Bakasura
Bakasura
Jowler96
Bakasura
Level 135
God Stats
4W - 2L
1,704 SR
Queue Stats
440W - 414L
1,508 Elo+
Solo
Sol
Sol
Zwergiiii
Sol
Level 136
God Stats
40W - 28L
1,617 SR
Queue Stats
169W - 160L
1,484 Elo+
Party 2
Team Averages
Level 107
1,526 SR
1,422 Elo+

VS

Team Averages
Level 65
1,569 SR
1,432 Elo+
Hel
Hel
 
Hel
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
IIMarlon03II
Jing Wei
Level 89
God Stats
5W - 4L
1,354 SR
Queue Stats
181W - 211L
1,484 Elo+
Party 4
Thor
Thor
Klinovski
Thor
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 62L
1,456 Elo+
Party 1
Zeus
Zeus
Megabatia
Zeus
Level 42
God Stats
3W - 1L
1,767 SR
Queue Stats
7W - 20L
1,229 Elo+
Party 1
Vulcan
Vulcan
imnotnikhil
Vulcan
Level 62
God Stats
0W - 1L
1,721 SR
Queue Stats
35W - 33L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 1
6,277
628
4,168
5,454
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
 
Athena
9
0 / 1 / 6
6,036
604
1,511
5,363
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
9
6 / 0 / 0
6,349
635
6,421
5,329
2,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Jowler96
Bakasura
11
1 / 0 / 2
6,281
628
3,001
9,390
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
6,639
664
2,715
4,740
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 1 / 0
5,577
558
3,738
7,019
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
IIMarlon03II
Jing Wei
8
0 / 4 / 0
4,866
487
1,969
6,862
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
10
0 / 0 / 0
5,131
513
400
3,984
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
8
1 / 2 / 0
4,640
464
5,759
3,598
988
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
8
0 / 2 / 0
4,788
479
3,529
6,774
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
2
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
1
1.5
W
Athena
 
Athena
0
1
6
3
L
Hel
 
Hel
1
1
0
1
W
Medusa
6
0
0
6
L
Jing Wei
IIMarlon03II
Jing Wei
0
4
0
0
W
Bakasura
Jowler96
Bakasura
1
0
2
2
L
Thor
0
0
0
0
L
Zeus
1
2
0
0.5
W
1
0
0
1
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,816
Damage
15,395
30,276
Taken
28,237
14,055
Mitigated
9,234
15,305
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,168
220
1,198
3,752
5,454
1,996
67
3,149
2,305
46,741
0
W
Athena
 
Athena
1,511
464
0
1,112
5,363
3,998
0
3,289
2,041
6,956
0
L
Hel
 
Hel
3,738
102
227
3,222
7,019
2,412
0
4,116
2,553
40,715
0
W
Medusa
6,421
2,288
0
500
5,329
2,331
0
2,661
2,641
0
39,802
L
Jing Wei
IIMarlon03II
Jing Wei
1,969
1,374
0
1,279
6,862
2,223
0
759
5,983
0
22,954
W
Bakasura
Jowler96
Bakasura
3,001
1,969
0
5,751
9,390
4,006
62
2,186
7,189
0
26,942
L
Thor
400
0
0
625
3,984
1,278
0
961
2,943
0
31,605
L
Zeus
5,759
1,639
0
668
3,598
988
0
525
3,073
21,740
0
W
2,715
1,090
0
2,992
4,740
1,724
1,390
1,666
3,074
36,063
8,076
L
Vulcan
3,529
896
0
2,523
6,774
2,333
0
1,845
4,919
30,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
25,002
307
Minions Killed
263
0
Camps Cleared
0
1,053,749
Distance Traveled
1,005,632
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,277
628
73
7
0
221,560
0
W
Athena
6,036
604
11
1
0
211,777
2
L
Hel
5,577
558
73
7
0
208,214
0
W
Medusa
6,349
635
50
5
0
198,033
0
L
Jing Wei
4,866
487
32
3
0
205,481
0
W
Bakasura
6,281
628
82
8
0
232,777
0
L
Thor
5,131
513
62
6
0
191,831
0
L
Zeus
4,640
464
44
4
0
180,050
0
W
Sol
6,639
664
91
9
0
189,602
0
L
Vulcan
4,788
479
52
5
0
220,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role