Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cabron
Ymir
Level 152
God Stats
6W - 6L
1,607 SR
Queue Stats
27W - 28L
1,350 Elo+
Party 2
Serqet
Serqet
Hêlløïmtøxïç
Serqet
Level 153
God Stats
3W - 4L
1,260 SR
Queue Stats
388W - 339L
1,501 Elo+
Party 2
Medusa
Medusa
jaegerdynamics
Medusa
Level 107
God Stats
8W - 3L
1,706 SR
Queue Stats
89W - 96L
1,438 Elo+
Solo
Poseidon
Poseidon
traxxta
Poseidon
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 193L
1,431 Elo+
Solo
Team Averages
Level 147
1,515 SR
1,444 Elo+

VS

Team Averages
Level 84
1,484 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Kouan
Ishtar
Level 64
God Stats
2W - 3L
1,707 SR
Queue Stats
59W - 53L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
MercifulMen
Cthulhu
Level 128
God Stats
2W - 2L
1,662 SR
Queue Stats
27W - 33L
1,527 Elo+
Solo
Susano
Susano
TheLight50
Susano
Level 45
God Stats
1W - 4L
1,318 SR
Queue Stats
37W - 42L
1,456 Elo+
Party 1
Horus
Horus
Télemnar
Horus
Level 26
God Stats
4W - 3L
1,232 SR
Queue Stats
42W - 37L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 5
8,471
498
6,200
14,089
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Cabron
Ymir
16
4 / 1 / 4
10,645
626
13,816
14,727
9,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 3
9,825
578
7,889
13,901
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 0 / 0
9,733
573
11,548
10,316
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
traxxta
Poseidon
15
3 / 2 / 2
9,423
554
6,561
9,690
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 1 / 4
9,384
552
11,709
7,079
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Kouan
Ishtar
14
0 / 0 / 2
7,669
451
5,664
8,687
3,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MercifulMen
Cthulhu
15
1 / 7 / 1
8,647
509
8,733
21,666
13,485
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
TheLight50
Susano
14
3 / 3 / 2
8,229
484
5,498
16,176
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Télemnar
Horus
11
3 / 4 / 0
7,597
447
4,742
14,536
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
7
7
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
5
1.25
L
Vulcan
 
Vulcan
0
1
4
2
W
Ymir
Cabron
Ymir
4
1
4
6
W
3
2
3
2.25
L
Ishtar
Kouan
Ishtar
0
0
2
1
L
Cthulhu
MercifulMen
Cthulhu
1
7
1
0.21
L
Susano
TheLight50
Susano
3
3
2
1.33
L
Horus
Télemnar
Horus
3
4
0
0.75
W
5
0
0
5
W
Poseidon
traxxta
Poseidon
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,014
Damage
36,346
62,723
Taken
68,144
37,244
Mitigated
40,906
22,848
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,200
629
0
4,065
14,089
10,815
56
2,554
11,535
30,934
0
L
Vulcan
 
Vulcan
11,709
2,045
0
2,379
7,079
3,220
293
2,293
4,642
96,061
0
W
Ymir
Cabron
Ymir
13,816
4,108
0
7,864
14,727
9,392
621
6,107
7,795
87,712
0
W
7,889
2,551
0
1,901
13,901
8,068
0
3,579
10,191
0
94,626
L
Ishtar
Kouan
Ishtar
5,664
3,423
0
4,652
8,687
3,919
0
1,489
7,198
0
60,453
L
Cthulhu
MercifulMen
Cthulhu
8,733
754
233
3,805
21,666
13,485
0
11,966
9,306
60,573
0
L
Susano
TheLight50
Susano
5,498
1,650
0
2,475
16,176
7,014
0
6,504
8,846
0
61,202
L
Horus
Télemnar
Horus
4,742
2,645
1,222
4,125
14,536
13,268
0
4,325
10,211
0
17,029
W
11,548
5,830
0
7,218
10,316
5,034
606
1,835
8,481
0
80,999
W
Poseidon
traxxta
Poseidon
6,561
801
0
1,800
9,690
3,935
616
6,087
3,603
81,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
41,526
593
Minions Killed
511
0
Camps Cleared
0
1,767,806
Distance Traveled
1,754,976
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,471
498
55
3
0
352,438
6
L
Vulcan
9,384
552
169
10
0
366,957
5
W
Ymir
10,645
626
141
8
0
289,823
4
W
Serqet
9,825
578
127
7
0
399,617
0
L
Ishtar
7,669
451
110
6
0
343,224
0
L
Cthulhu
8,647
509
118
7
0
305,793
6
L
Susano
8,229
484
94
6
0
382,430
0
L
Horus
7,597
447
20
1
0
356,572
0
W
Medusa
9,733
573
134
8
0
340,126
4
W
Poseidon
9,423
554
136
8
0
385,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role