Player Matchup

Cerberus
Cerberus
MH-SOMBRIO-BR
Cerberus
Level 147
God Stats
3W - 5L
1,170 SR
Queue Stats
281W - 266L
1,344 Elo+
Solo
Martichoras
Martichoras
PUNISHERPYLES
Martichoras
Level 149
God Stats
10W - 21L
1,417 SR
Queue Stats
356W - 361L
1,479 Elo+
Solo
Loki
Loki
Sideslash8
Loki
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 81L
1,468 Elo+
Solo
Ares
Ares
darknessinside4
Ares
Level 100
God Stats
3W - 3L
1,477 SR
Queue Stats
169W - 200L
1,447 Elo+
Solo
Ah Puch
Ah Puch
xxMUNCHIEZxx
Ah Puch
Level 159
God Stats
322W - 250L
1,533 SR
Queue Stats
445W - 426L
1,401 Elo+
Solo
Team Averages
Level 129
1,419 SR
1,428 Elo+

VS

Team Averages
Level 92
1,547 SR
1,428 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aidan6011
Olorun
Level 80
God Stats
13W - 9L
1,710 SR
Queue Stats
117W - 117L
1,415 Elo+
Solo
Bacchus
Bacchus
CreamySock5276
Bacchus
Level 46
God Stats
7W - 4L
1,746 SR
Queue Stats
135W - 153L
1,433 Elo+
Solo
Nemesis
Nemesis
Cryptid101
Nemesis
Level 93
God Stats
5W - 6L
1,318 SR
Queue Stats
157W - 147L
1,399 Elo+
Solo
Agni
Agni
Zen Zoso Solo
Agni
Level 151
God Stats
13W - 19L
1,462 SR
Queue Stats
552W - 553L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MH-SOMBRIO-BR
Cerberus
9
0 / 6 / 0
6,461
431
2,659
16,361
11,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
PUNISHERPYLES
Martichoras
11
0 / 1 / 0
6,751
450
6,960
10,388
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 0
7,771
518
8,724
14,075
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 7 / 0
6,683
446
1,508
13,924
10,432
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
xxMUNCHIEZxx
Ah Puch
14
0 / 2 / 0
8,058
537
5,116
6,112
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 0 / 2
8,506
567
8,066
5,330
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Aidan6011
Olorun
15
3 / 0 / 3
9,012
601
5,252
7,545
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
7,122
475
7,093
16,194
16,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Cryptid101
Nemesis
15
11 / 1 / 1
10,019
668
11,689
12,246
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 1 / 3
7,540
503
7,835
6,808
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
21
21
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
2
5
W
Olorun
Aidan6011
Olorun
3
0
3
4.5
W
1
1
3
2.5
W
Nemesis
Cryptid101
Nemesis
11
1
1
11.5
L
Cerberus
MH-SOMBRIO-BR
Cerberus
0
6
0
0
L
Martichoras
PUNISHERPYLES
Martichoras
0
1
0
0
L
3
5
0
0.6
W
2
1
3
3.5
L
0
7
0
0
L
Ah Puch
xxMUNCHIEZxx
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
39,935
60,860
Taken
48,123
33,564
Mitigated
30,265
9,391
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,066
421
83
2,288
5,330
2,973
160
659
4,671
48,000
0
W
Olorun
Aidan6011
Olorun
5,252
2,482
468
3,227
7,545
3,298
1,712
3,532
4,013
71,084
0
W
7,093
2,115
43
5,433
16,194
16,218
0
2,426
13,768
22,177
0
W
Nemesis
Cryptid101
Nemesis
11,689
7,492
0
2,153
12,246
4,832
0
1,540
10,706
0
91,743
L
Cerberus
MH-SOMBRIO-BR
Cerberus
2,659
377
963
2,325
16,361
11,133
166
9,310
7,051
19,036
0
L
Martichoras
PUNISHERPYLES
Martichoras
6,960
3,170
0
3,884
10,388
4,307
288
5,351
5,037
0
53,133
L
8,724
2,759
0
1,250
14,075
5,223
0
2,555
11,516
0
49,769
W
7,835
1,455
0
2,390
6,808
2,944
137
1,126
5,682
48,293
3,365
L
1,508
134
0
6
13,924
10,432
0
7,036
6,052
27,176
0
L
Ah Puch
xxMUNCHIEZxx
Ah Puch
5,116
176
0
963
6,112
2,469
611
2,904
3,208
68,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
42,199
335
Minions Killed
434
0
Camps Cleared
0
1,313,721
Distance Traveled
1,501,740
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,506
567
75
5
0
248,951
4
W
Olorun
9,012
601
123
8
0
276,546
2
W
Bacchus
7,122
475
15
1
0
313,500
0
W
Nemesis
10,019
668
134
9
0
363,900
0
L
Cerberus
6,461
431
42
3
0
280,831
0
L
Martichoras
6,751
450
74
5
0
248,772
7
L
Loki
7,771
518
74
5
0
303,152
0
W
Agni
7,540
503
87
6
0
298,843
2
L
Ares
6,683
446
34
2
0
237,902
0
L
Ah Puch
8,058
537
111
7
0
243,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role