Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
SeaMonstaz
Ares
Level 61
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
SheaSTiii
Hades
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,478 SR
1,500 Elo+

VS

Team Averages
Level 114
1,544 SR
1,536 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HushIAmPain
Morgan Le Fay
Level 26
God Stats
12W - 3L
1,624 SR
Queue Stats
142W - 97L
1,627 Elo+
Party 1
Hades
Hades
Hydramuller
Hades
Level 159
God Stats
11W - 8L
1,509 SR
Queue Stats
284W - 266L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 5 / 0
6,352
635
4,952
9,666
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
6,634
663
4,797
12,606
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
SheaSTiii
Hades
9
0 / 4 / 2
6,103
610
3,098
7,128
4,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 0 / 3
8,484
848
4,413
5,310
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HushIAmPain
Morgan Le Fay
13
6 / 1 / 7
8,484
848
14,396
6,515
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 9
8,169
817
4,184
7,029
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
13
13
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
0
0.4
W
Loki
 
Loki
6
0
3
7.5
W
Morgan Le Fay
HushIAmPain
Morgan Le Fay
6
1
7
9.5
W
1
1
9
5.5
L
0
4
2
0.25
L
Hades
SheaSTiii
Hades
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,847
Damage
22,993
29,400
Taken
18,854
18,826
Mitigated
12,019
6,747
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,952
797
0
1,897
9,666
5,194
0
6,652
3,014
0
10,654
W
Loki
 
Loki
4,413
959
0
570
5,310
2,019
1,556
1,432
3,803
0
33,741
W
Morgan Le Fay
HushIAmPain
Morgan Le Fay
14,396
1,262
0
1,921
6,515
2,726
957
2,407
3,853
39,285
0
W
4,184
766
148
2,243
7,029
7,274
313
4,111
2,760
13,257
0
L
4,797
411
0
3,126
12,606
9,481
0
6,876
5,730
18,584
0
L
Hades
SheaSTiii
Hades
3,098
345
319
1,405
7,128
4,151
0
5,082
2,046
18,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,089
Gold Earned
25,137
71
Minions Killed
123
0
Camps Cleared
0
526,278
Distance Traveled
606,070
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,352
635
13
1
0
189,724
0
W
Loki
8,484
848
48
5
0
223,402
1
W
Morgan Le Fay
8,484
848
54
5
0
196,868
0
W
Hades
8,169
817
21
2
0
185,800
0
L
Ares
6,634
663
21
2
0
181,095
0
L
Hades
6,103
610
37
4
0
155,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role