Player Matchup

Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Diaz_Venezuela
Mulan
Level 132
God Stats
17W - 21L
1,398 SR
Queue Stats
312W - 282L
1,496 Elo+
Solo
Ah Puch
Ah Puch
Endergirl13
Ah Puch
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 30L
1,487 Elo+
Party 2
Fafnir
Fafnir
KrypArchitech
Fafnir
Level 112
God Stats
2W - 1L
1,707 SR
Queue Stats
139W - 123L
1,674 Elo+
Solo
Martichoras
Martichoras
Raikro
Martichoras
Level 66
God Stats
3W - 1L
1,474 SR
Queue Stats
74W - 57L
1,530 Elo+
Party 2
Team Averages
Level 116
1,516 SR
1,537 Elo+

VS

Team Averages
Level 76
1,468 SR
1,437 Elo+
Atlas
Atlas
Aflefle
Atlas
Level 49
God Stats
11W - 12L
1,555 SR
Queue Stats
67W - 61L
1,539 Elo+
Solo
Fenrir
Fenrir
decepticonsXosva
Fenrir
Level 54
God Stats
6W - 8L
1,489 SR
Queue Stats
22W - 39L
1,342 Elo+
Party 1
He Bo
He Bo
kronos623
He Bo
Level 129
God Stats
3W - 14L
1,213 SR
Queue Stats
145W - 156L
1,347 Elo+
Solo
Xbalanque
Xbalanque
mersenario21
Xbalanque
Level 121
God Stats
17W - 16L
1,429 SR
Queue Stats
191W - 182L
1,534 Elo+
Solo
Chaac
Chaac
mosterluis
Chaac
Level 28
God Stats
1W - 1L
1,655 SR
Queue Stats
67W - 72L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 3 / 1
8,071
538
3,792
12,262
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 1
9,506
634
10,788
13,712
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Endergirl13
Ah Puch
14
5 / 3 / 1
8,741
583
11,233
7,923
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 4
8,310
554
5,235
12,290
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Raikro
Martichoras
13
2 / 3 / 1
8,197
546
7,471
11,398
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aflefle
Atlas
13
3 / 3 / 6
8,078
539
6,790
15,950
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 3 / 5
8,187
546
5,737
13,281
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
kronos623
He Bo
9
3 / 2 / 1
6,494
433
2,437
6,634
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
mersenario21
Xbalanque
12
2 / 1 / 0
7,742
516
7,870
8,149
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
1 / 4 / 0
7,013
468
4,115
11,255
9,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
13
Kills
13
13
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
1
0.5
L
Atlas
Aflefle
Atlas
3
3
6
2
W
3
3
1
1.17
W
Ah Puch
Endergirl13
Ah Puch
5
3
1
1.83
W
2
1
4
4
W
Martichoras
Raikro
Martichoras
2
3
1
0.83
L
4
3
5
2.17
L
He Bo
kronos623
He Bo
3
2
1
1.75
L
Xbalanque
mersenario21
Xbalanque
2
1
0
2
L
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,519
Damage
26,949
57,585
Taken
55,269
39,468
Mitigated
34,880
13,313
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,792
2,274
0
2,503
12,262
5,030
1,895
2,217
10,045
0
63,996
L
Atlas
Aflefle
Atlas
6,790
2,824
0
1,540
15,950
14,186
159
7,470
8,383
18,111
0
W
10,788
1,166
0
3,893
13,712
15,506
0
837
12,875
0
74,519
W
Ah Puch
Endergirl13
Ah Puch
11,233
629
0
1,501
7,923
2,989
2,366
3,104
4,819
66,849
0
W
5,235
1,134
0
3,997
12,290
10,875
109
2,426
9,864
20,080
0
W
Martichoras
Raikro
Martichoras
7,471
2,990
0
1,419
11,398
5,068
2,021
643
10,755
0
61,281
L
5,737
1,560
0
1,817
13,281
5,969
0
2,323
10,823
0
34,580
L
He Bo
kronos623
He Bo
2,437
385
0
1,089
6,634
1,943
205
5,427
1,207
29,740
0
L
Xbalanque
mersenario21
Xbalanque
7,870
4,838
0
4,184
8,149
3,501
0
500
7,649
0
59,532
L
Chaac
4,115
397
0
1,652
11,255
9,281
0
748
9,721
0
36,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
37,514
465
Minions Killed
286
0
Camps Cleared
0
1,469,482
Distance Traveled
1,368,345
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,071
538
102
7
0
332,407
4
L
Atlas
8,078
539
25
2
0
297,386
2
W
Mulan
9,506
634
133
9
0
242,352
0
W
Ah Puch
8,741
583
105
7
0
282,616
9
W
Fafnir
8,310
554
29
2
0
318,937
2
W
Martichoras
8,197
546
96
6
0
293,170
0
L
Fenrir
8,187
546
46
3
0
350,763
0
L
He Bo
6,494
433
63
4
0
171,375
2
L
Xbalanque
7,742
516
91
6
0
243,720
0
L
Chaac
7,013
468
61
4
0
305,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role