Player Matchup

Danzaburou
Danzaburou
CPT_manering2003
Danzaburou
Level 106
God Stats
5W - 6L
1,463 SR
Queue Stats
211W - 230L
1,423 Elo+
Solo
Vamana
Vamana
Drake Remix
Vamana
Level 66
God Stats
4W - 1L
1,337 SR
Queue Stats
27W - 15L
1,638 Elo+
Party 2
Janus
Janus
GHETTODREAMS_TX
Janus
Level 107
God Stats
34W - 42L
1,407 SR
Queue Stats
939W - 896L
1,451 Elo+
Solo
Thanatos
Thanatos
Minus2275
Thanatos
Level 108
God Stats
5W - 6L
1,558 SR
Queue Stats
107W - 93L
1,485 Elo+
Solo
Hades
Hades
Too Eevee
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,474 Elo+
Party 2
Team Averages
Level 81
1,453 SR
1,494 Elo+

VS

Team Averages
Level 104
1,544 SR
1,569 Elo+
Merlin
Merlin
DarkyLex
Merlin
Level 104
God Stats
2W - 2L
1,495 SR
Queue Stats
47W - 42L
1,536 Elo+
Party 1
Ymir
Ymir
EvilApple FR
Ymir
Level 105
God Stats
4W - 9L
1,363 SR
Queue Stats
50W - 38L
1,557 Elo+
Party 1
Hercules
Hercules
SIamRod
Hercules
Level 127
God Stats
2W - 8L
1,361 SR
Queue Stats
133W - 122L
1,540 Elo+
Party 3
Bakasura
Bakasura
resisted1
Bakasura
Level 99
God Stats
3W - 1L
1,867 SR
Queue Stats
35W - 15L
1,664 Elo+
Party 3
Izanami
Izanami
shankanapopo
Izanami
Level 85
God Stats
59W - 43L
1,635 SR
Queue Stats
127W - 108L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CPT_manering2003
Danzaburou
15
2 / 4 / 6
9,537
596
9,293
12,215
5,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
18
2 / 0 / 3
11,041
690
8,366
11,953
12,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 8
8,956
560
8,384
6,586
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Minus2275
Thanatos
16
10 / 1 / 2
9,909
619
9,789
13,110
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Too Eevee
Hades
13
7 / 0 / 7
9,063
566
7,889
12,851
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkyLex
Merlin
12
1 / 5 / 1
7,789
487
5,761
10,005
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 3
6,353
397
2,751
13,042
9,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
SIamRod
Hercules
13
0 / 3 / 0
7,829
489
4,487
10,304
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
resisted1
Bakasura
15
4 / 2 / 1
9,132
571
12,939
16,233
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
shankanapopo
Izanami
14
2 / 5 / 2
8,844
553
6,626
10,809
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
7
7
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CPT_manering2003
Danzaburou
2
4
6
1.25
L
Merlin
DarkyLex
Merlin
1
5
1
0.3
W
Vamana
2
0
3
3.5
L
0
7
3
0.21
W
1
2
8
2.5
W
Thanatos
Minus2275
Thanatos
10
1
2
11
L
Hercules
SIamRod
Hercules
0
3
0
0
W
Hades
Too Eevee
Hades
7
0
7
10.5
L
Bakasura
resisted1
Bakasura
4
2
1
2.25
L
Izanami
shankanapopo
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,721
Damage
32,564
56,715
Taken
60,393
38,364
Mitigated
33,923
30,201
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CPT_manering2003
Danzaburou
9,293
3,702
0
3,697
12,215
5,862
539
1,613
9,846
0
66,135
L
Merlin
DarkyLex
Merlin
5,761
356
0
1,680
10,005
3,282
0
4,056
5,949
49,651
0
W
Vamana
8,366
4,798
0
4,580
11,953
12,333
256
0
10,900
0
104,515
L
2,751
1,031
92
1,205
13,042
9,879
0
3,930
9,112
20,908
0
W
8,384
746
0
1,620
6,586
2,634
0
2,593
3,633
76,648
0
W
Thanatos
Minus2275
Thanatos
9,789
3,801
0
11,389
13,110
5,547
0
2,392
10,283
0
82,667
L
Hercules
SIamRod
Hercules
4,487
765
0
2,633
10,304
8,939
0
2,191
8,113
0
60,569
W
Hades
Too Eevee
Hades
7,889
1,150
1,396
7,519
12,851
11,988
20
2,773
9,216
34,487
0
L
Bakasura
resisted1
Bakasura
12,939
8,339
0
2,503
16,233
7,498
0
3,207
13,026
0
77,039
L
Izanami
shankanapopo
Izanami
6,626
4,498
0
2,366
10,809
4,325
1,832
2,889
7,920
0
73,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
39,947
554
Minions Killed
511
0
Camps Cleared
0
1,709,553
Distance Traveled
1,589,125
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,537
596
93
6
0
298,845
2
L
Merlin
7,789
487
85
5
0
305,250
0
W
Vamana
11,041
690
183
11
0
338,915
0
L
Ymir
6,353
397
30
2
0
271,210
0
W
Janus
8,956
560
126
8
0
350,925
4
W
Thanatos
9,909
619
107
7
0
401,946
2
L
Hercules
7,829
489
109
7
0
328,423
0
W
Hades
9,063
566
45
3
0
318,922
2
L
Bakasura
9,132
571
135
8
0
388,400
0
L
Izanami
8,844
553
152
10
0
295,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role