Player Matchup

Maui
Maui
Aludeus
Maui
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
136W - 135L
1,462 Elo+
Solo
Neith
Neith
BusssANutt
Neith
Level 18
God Stats
2W - 0L
1,801 SR
Queue Stats
49W - 53L
1,391 Elo+
Party 1
He Bo
He Bo
Crypt1cFr0st
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,562 Elo+
Solo
Athena
Athena
OrganicGlizy
Athena
Level 104
God Stats
2W - 1L
1,529 SR
Queue Stats
126W - 116L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViscidLeader149
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,733 SR
Queue Stats
120W - 141L
1,467 Elo+
Solo
Team Averages
Level 54
1,578 SR
1,460 Elo+

VS

Team Averages
Level 106
1,466 SR
1,483 Elo+
Freya
Freya
BCAJ87
Freya
Level 138
God Stats
5W - 5L
1,697 SR
Queue Stats
179W - 196L
1,496 Elo+
Party 2
Ravana
Ravana
Drizzin
Ravana
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 26L
1,594 Elo+
Solo
Set
Set
LopsidedTiger86
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 108L
1,474 Elo+
Solo
Ares
Ares
LovelyCola
Ares
Level 128
God Stats
0W - 5L
1,157 SR
Queue Stats
422W - 441L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheTimingTho
Morgan Le Fay
Level 122
God Stats
4W - 3L
1,479 SR
Queue Stats
159W - 190L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Aludeus
Maui
15
0 / 3 / 11
9,012
751
4,873
12,930
16,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
17
4 / 3 / 10
9,885
824
10,663
11,038
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 3 / 5
10,570
881
13,566
8,609
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
15
2 / 3 / 10
9,912
826
4,683
12,834
12,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ViscidLeader149
Ah Muzen Cab
17
3 / 5 / 4
9,730
811
7,549
10,092
5,165
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BCAJ87
Freya
17
3 / 2 / 10
9,635
803
10,762
10,035
4,767
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Drizzin
Ravana
16
4 / 5 / 7
9,421
785
11,298
12,104
10,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 5 / 7
9,485
790
11,678
13,437
9,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
5,968
497
0
81
63
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
TheTimingTho
Morgan Le Fay
16
4 / 4 / 7
8,967
747
15,125
14,884
7,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
16
Kills
17
17
Deaths
16
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Maui
Aludeus
Maui
0
3
11
1.83
L
Freya
BCAJ87
Freya
3
2
10
4
W
Neith
4
3
10
3
W
7
3
5
3.17
L
Ravana
Drizzin
Ravana
4
5
7
1.5
L
6
5
7
1.9
L
0
0
0
0
W
Athena
2
3
10
2.33
L
Morgan Le Fay
TheTimingTho
Morgan Le Fay
4
4
7
1.88
W
Ah Muzen Cab
ViscidLeader149
Ah Muzen Cab
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
48,863
55,503
Taken
50,541
42,911
Mitigated
32,283
16,146
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Aludeus
Maui
4,873
900
1,430
1,959
12,930
16,104
66
5,617
7,089
9,559
0
L
Freya
BCAJ87
Freya
10,762
3,706
1,638
3,956
10,035
4,767
0
4,841
5,194
20,944
0
W
Neith
10,663
1,681
83
2,402
11,038
5,724
572
5,142
5,793
0
21,520
W
13,566
593
1,436
1,453
8,609
3,783
956
2,419
6,190
28,675
0
L
Ravana
Drizzin
Ravana
11,298
2,703
351
2,723
12,104
10,700
0
4,815
7,289
61
20,445
L
11,678
3,944
398
2,764
13,437
9,725
0
6,592
6,845
0
26,898
L
0
0
0
0
81
63
0
81
0
1
0
W
Athena
4,683
761
3,120
4,124
12,834
12,135
258
7,667
5,167
8,441
0
L
Morgan Le Fay
TheTimingTho
Morgan Le Fay
15,125
1,662
1,419
4,708
14,884
7,028
0
6,793
8,091
29,182
0
W
Ah Muzen Cab
ViscidLeader149
Ah Muzen Cab
7,549
2,295
0
139
10,092
5,165
2,421
5,103
4,989
0
28,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
43,476
131
Minions Killed
123
0
Camps Cleared
0
1,034,289
Distance Traveled
902,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,012
751
9
1
0
197,785
0
L
Freya
9,635
803
34
3
0
246,836
0
W
Neith
9,885
824
28
2
0
218,820
0
W
He Bo
10,570
881
37
3
0
232,757
0
L
Ravana
9,421
785
23
2
0
215,788
0
L
Set
9,485
790
29
2
0
202,388
0
L
Ares
5,968
497
1
0
0
17,266
0
W
Athena
9,912
826
4
0
0
200,852
0
L
Morgan Le Fay
8,967
747
36
3
0
220,000
0
W
Ah Muzen Cab
9,730
811
53
4
0
184,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role