Player Matchup

Anubis
Anubis
CritHippo72
Anubis
Level 44
God Stats
15W - 17L
1,502 SR
Queue Stats
129W - 139L
1,472 Elo+
Party 1
Cerberus
Cerberus
SKYN Famished Z
Cerberus
Level 103
God Stats
8W - 8L
1,513 SR
Queue Stats
152W - 144L
1,445 Elo+
Party 3
Anhur
Anhur
SKYN Jochuto7 Z
Anhur
Level 58
God Stats
12W - 14L
1,409 SR
Queue Stats
129W - 138L
1,402 Elo+
Party 3
Serqet
Serqet
TrustingGecko52
Serqet
Level 116
God Stats
7W - 7L
1,485 SR
Queue Stats
225W - 184L
1,500 Elo+
Party 1
Vamana
Vamana
sus_Yermingt0n
Vamana
Level 123
God Stats
8W - 6L
1,525 SR
Queue Stats
466W - 408L
1,484 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,461 Elo+

VS

Team Averages
Level 82
1,607 SR
1,463 Elo+
Ix Chel
Ix Chel
A_Mad_Shark_
Ix Chel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,620 Elo+
Solo
Chaac
Chaac
Azoriuz
Chaac
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 124L
1,251 Elo+
Party 2
Skadi
Skadi
Dr_Dripp1
Skadi
Level 104
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NeRv3ouss
Baron Samedi
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
86W - 103L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
TJizzle380
Xing Tian
Level 158
God Stats
2W - 3L
1,785 SR
Queue Stats
154W - 166L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 3 / 7
8,227
588
9,634
9,040
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
12
1 / 0 / 4
7,880
563
3,195
12,669
9,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 0 / 2
7,021
502
1,760
7,479
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 2 / 4
9,228
659
9,320
12,939
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 3
8,805
629
9,793
10,528
8,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A_Mad_Shark_
Ix Chel
12
4 / 2 / 1
8,239
589
7,358
9,366
5,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
Azoriuz
Chaac
9
0 / 6 / 1
5,854
418
3,388
10,980
5,249
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
Dr_Dripp1
Skadi
11
0 / 2 / 0
6,416
458
5,625
5,552
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
NeRv3ouss
Baron Samedi
9
1 / 10 / 0
5,903
422
4,710
14,219
5,274
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
TJizzle380
Xing Tian
14
1 / 1 / 0
7,151
511
6,254
13,509
15,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
6
6
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
A_Mad_Shark_
Ix Chel
4
2
1
2.25
L
Chaac
Azoriuz
Chaac
0
6
1
0.08
W
Anubis
5
3
7
2.83
L
Skadi
Dr_Dripp1
Skadi
0
2
0
0
L
Baron Samedi
NeRv3ouss
Baron Samedi
1
10
0
0.1
W
Cerberus
1
0
4
3
W
1
0
2
2
L
Xing Tian
TJizzle380
Xing Tian
1
1
0
1
W
10
2
4
6
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
27,335
52,655
Taken
53,626
31,675
Mitigated
33,647
18,958
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
A_Mad_Shark_
Ix Chel
7,358
1,680
1,758
1,761
9,366
5,359
0
4,341
4,545
24,768
0
L
Chaac
Azoriuz
Chaac
3,388
805
0
928
10,980
5,249
171
564
10,168
0
28,358
W
Anubis
9,634
110
0
1,132
9,040
4,697
479
3,490
5,550
60,259
0
L
Skadi
Dr_Dripp1
Skadi
5,625
2,043
94
184
5,552
1,904
0
1,399
4,153
0
47,566
L
Baron Samedi
NeRv3ouss
Baron Samedi
4,710
761
388
395
14,219
5,274
222
6,525
7,623
31,506
0
W
Cerberus
3,195
378
1,827
5,476
12,669
9,867
367
4,792
7,877
36,891
0
W
1,760
492
0
2,714
7,479
2,891
792
818
6,661
0
42,001
L
Xing Tian
TJizzle380
Xing Tian
6,254
1,125
0
2,344
13,509
15,861
124
0
13,509
49,133
0
W
9,320
2,985
0
6,136
12,939
6,210
46
2,256
10,683
0
68,393
W
9,793
4,877
0
1,673
10,528
8,010
0
6,966
3,562
0
80,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
33,563
494
Minions Killed
285
0
Camps Cleared
0
1,407,296
Distance Traveled
1,292,871
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,239
589
40
3
0
229,392
0
L
Chaac
5,854
418
49
4
0
302,327
0
W
Anubis
8,227
588
100
7
0
257,410
0
L
Skadi
6,416
458
79
6
0
274,048
6
L
Baron Samedi
5,903
422
34
2
0
254,179
0
W
Cerberus
7,880
563
76
5
0
258,024
7
W
Anhur
7,021
502
72
5
0
264,105
4
L
Xing Tian
7,151
511
83
6
0
232,925
0
W
Serqet
9,228
659
111
8
0
347,251
4
W
Vamana
8,805
629
135
10
0
280,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role