Player Matchup

King Arthur
King Arthur
GoDeepBOYxl
King Arthur
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 92L
1,579 Elo+
Party 1
Apollo
Apollo
Imngodmode
Apollo
Level 160
God Stats
2W - 1L
1,561 SR
Queue Stats
106W - 94L
1,556 Elo+
Solo
Hun Batz
Hun Batz
L0rd Gryph0n
Hun Batz
Level 149
God Stats
3W - 2L
1,547 SR
Queue Stats
233W - 212L
1,583 Elo+
Party 1
Ganesha
Ganesha
RikuuAmane
Ganesha
Level 162
God Stats
10W - 6L
1,653 SR
Queue Stats
205W - 196L
1,618 Elo+
Party 1
Janus
Janus
yarellano147
Janus
Level 126
God Stats
3W - 3L
1,358 SR
Queue Stats
370W - 282L
1,633 Elo+
Solo
Team Averages
Level 151
1,524 SR
1,594 Elo+

VS

Team Averages
Level 85
1,539 SR
1,544 Elo+
Izanami
Izanami
DubYaKeyADC
Izanami
Level 18
God Stats
1W - 1L
1,790 SR
Queue Stats
12W - 10L
1,625 Elo+
Party 2
Nemesis
Nemesis
Monk--Lord
Nemesis
Level 182
God Stats
1W - 4L
1,524 SR
Queue Stats
212W - 219L
1,574 Elo+
Party 2
Eset
Eset
UnplugMic
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,552 Elo+
Party 2
Bacchus
Bacchus
Wabisahbii
Bacchus
Level 26
God Stats
2W - 3L
1,310 SR
Queue Stats
26W - 35L
1,352 Elo+
Party 2
Surtr
Surtr
iBlueFlxme
Surtr
Level 129
God Stats
22W - 22L
1,572 SR
Queue Stats
375W - 350L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoDeepBOYxl
King Arthur
17
8 / 2 / 2
10,381
577
16,545
23,363
20,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Imngodmode
Apollo
15
0 / 2 / 2
8,958
498
4,409
15,100
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
L0rd Gryph0n
Hun Batz
18
3 / 1 / 1
10,098
561
8,776
14,470
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
RikuuAmane
Ganesha
15
0 / 1 / 10
9,207
512
7,704
17,379
16,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 5 / 2
8,689
483
11,030
11,981
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DubYaKeyADC
Izanami
17
3 / 2 / 1
10,352
575
16,210
11,046
5,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Monk--Lord
Nemesis
16
4 / 0 / 3
9,355
520
9,961
12,093
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
16
3 / 6 / 2
9,653
536
7,859
12,155
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Wabisahbii
Bacchus
12
1 / 2 / 5
8,272
460
6,946
16,582
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
13
0 / 5 / 2
8,248
458
13,345
17,836
14,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
15
Kills
11
11
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
DubYaKeyADC
Izanami
3
2
1
1.75
W
King Arthur
GoDeepBOYxl
King Arthur
8
2
2
4.5
W
Apollo
Imngodmode
Apollo
0
2
2
0.5
W
Hun Batz
L0rd Gryph0n
Hun Batz
3
1
1
3.5
L
Nemesis
Monk--Lord
Nemesis
4
0
3
5.5
W
Ganesha
RikuuAmane
Ganesha
0
1
10
5
L
Eset
3
6
2
0.67
L
Bacchus
Wabisahbii
Bacchus
1
2
5
1.75
L
Surtr
0
5
2
0.2
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
54,321
82,293
Taken
69,712
54,568
Mitigated
51,905
30,602
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DubYaKeyADC
Izanami
16,210
11,825
0
4,953
11,046
5,168
211
421
10,625
0
116,361
W
King Arthur
GoDeepBOYxl
King Arthur
16,545
3,207
0
8,081
23,363
20,044
63
1,643
21,720
0
81,685
W
Apollo
Imngodmode
Apollo
4,409
2,802
0
6,247
15,100
5,484
1,008
1,488
13,612
0
66,989
W
Hun Batz
L0rd Gryph0n
Hun Batz
8,776
3,112
0
8,098
14,470
6,845
0
1,414
13,056
0
110,686
L
Nemesis
Monk--Lord
Nemesis
9,961
4,751
0
1,805
12,093
5,324
0
3,192
8,759
0
76,614
W
Ganesha
RikuuAmane
Ganesha
7,704
829
2,873
3,870
17,379
16,890
33
6,246
11,133
29,525
0
L
Eset
7,859
711
274
1,333
12,155
4,871
0
6,226
5,732
76,440
0
L
Bacchus
Wabisahbii
Bacchus
6,946
925
0
3,858
16,582
21,554
0
7,135
9,170
21,951
0
L
Surtr
13,345
5,228
0
7,007
17,836
14,988
14
1,144
16,692
1,527
64,842
W
11,030
288
0
1,433
11,981
5,305
231
4,925
7,056
66,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,333
Gold Earned
45,880
560
Minions Killed
567
0
Camps Cleared
0
1,766,760
Distance Traveled
1,683,703
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,352
575
197
11
0
329,451
4
W
King Arthur
10,381
577
120
7
0
325,725
1
W
Apollo
8,958
498
135
8
0
307,331
2
W
Hun Batz
10,098
561
181
10
0
402,399
0
L
Nemesis
9,355
520
106
6
0
409,977
4
W
Ganesha
9,207
512
2
0
0
368,056
0
L
Eset
9,653
536
145
8
0
324,553
1
L
Bacchus
8,272
460
14
1
0
340,169
4
L
Surtr
8,248
458
105
6
0
279,553
4
W
Janus
8,689
483
122
7
0
363,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role