Player Matchup

Athena
Athena
 
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ExoTheNewMeta
Rama
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Anubis
Anubis
kooroshnikkhoo87
Anubis
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,500 Elo+

VS

Team Averages
Level 64
1,496 SR
1,417 Elo+
Fenrir
Fenrir
T0NyElCr4Ck
Fenrir
Level 64
God Stats
47W - 54L
1,559 SR
Queue Stats
58W - 71L
1,422 Elo+
Party 1
Discordia
Discordia
alexnatorXD
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,423 Elo+
Party 1
Anhur
Anhur
广州小鑫鑫
Anhur
Level 46
God Stats
4W - 9L
1,428 SR
Queue Stats
9W - 13L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 2 / 9
8,623
862
4,200
9,522
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 1 / 7
9,009
901
13,004
9,234
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 6
8,559
856
7,118
4,436
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 0
7,892
789
3,008
9,592
3,949
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
alexnatorXD
Discordia
12
0 / 6 / 1
7,043
704
8,687
7,887
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 1
7,190
719
1,979
10,077
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
4
4
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
9
3.25
W
6
1
7
9.5
L
Fenrir
4
2
0
2
L
Discordia
alexnatorXD
Discordia
0
6
1
0.08
W
5
1
6
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
13,674
23,192
Taken
27,556
15,031
Mitigated
10,062
5,329
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,200
1,233
0
828
9,522
8,724
50
3,626
4,877
26,399
0
W
13,004
11,476
0
2,144
9,234
3,930
1,635
2,866
6,368
0
39,190
L
Fenrir
3,008
1,288
0
759
9,592
3,949
0
4,204
5,388
0
12,691
L
Discordia
alexnatorXD
Discordia
8,687
1,016
0
500
7,887
2,683
0
2,892
4,995
35,226
0
W
7,118
757
372
1,985
4,436
2,377
610
2,277
2,159
24,527
0
L
1,979
1,132
0
826
10,077
3,430
385
4,243
5,834
0
23,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
22,125
138
Minions Killed
119
0
Camps Cleared
0
591,358
Distance Traveled
556,753
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,623
862
41
4
0
218,180
4
W
Rama
9,009
901
56
6
0
192,824
0
L
Fenrir
7,892
789
23
2
0
195,688
0
L
Discordia
7,043
704
45
5
0
174,518
0
W
Anubis
8,559
856
41
4
0
180,354
0
L
Anhur
7,190
719
51
5
0
186,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role