Player Matchup

Morgan Le Fay
Morgan Le Fay
DonKing70
Morgan Le Fay
Level 139
God Stats
3W - 6L
1,413 SR
Queue Stats
103W - 89L
1,517 Elo+
Solo
Surtr
Surtr
Kells_999
Surtr
Level 101
God Stats
12W - 13L
1,514 SR
Queue Stats
110W - 120L
1,469 Elo+
Solo
Zeus
Zeus
Nemo832
Zeus
Level 181
God Stats
19W - 9L
1,640 SR
Queue Stats
196W - 208L
1,441 Elo+
Solo
Chernobog
Chernobog
Whoobster
Chernobog
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,184 Elo+
Solo
Maui
Maui
Xshadow_KoriotoX
Maui
Level 159
God Stats
1W - 4L
1,302 SR
Queue Stats
41W - 42L
1,448 Elo+
Solo
Team Averages
Level 123
1,474 SR
1,412 Elo+

VS

Team Averages
Level 129
1,553 SR
1,480 Elo+
Chang'e
Chang'e
Rezzbian1030
Chang'e
Level 88
God Stats
5W - 8L
1,732 SR
Queue Stats
296W - 278L
1,448 Elo+
Solo
Fenrir
Fenrir
SnowPanda9611
Fenrir
Level 145
God Stats
2W - 1L
1,217 SR
Queue Stats
153W - 217L
1,410 Elo+
Solo
Nox
Nox
ghostlyxavier
Nox
Level 148
God Stats
3W - 1L
1,619 SR
Queue Stats
88W - 98L
1,515 Elo+
Party 1
Vamana
Vamana
iTKyaa
Vamana
Level 154
God Stats
3W - 1L
1,682 SR
Queue Stats
193W - 172L
1,515 Elo+
Solo
Heimdallr
Heimdallr
raveylight2
Heimdallr
Level 109
God Stats
3W - 2L
1,516 SR
Queue Stats
63W - 58L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DonKing70
Morgan Le Fay
15
5 / 6 / 6
9,488
558
14,240
13,557
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Kells_999
Surtr
14
3 / 2 / 0
8,904
524
9,387
13,785
13,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Nemo832
Zeus
16
6 / 6 / 9
9,874
581
11,905
11,914
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Whoobster
Chernobog
12
11 / 8 / 3
9,178
540
9,408
15,313
6,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 15
8,086
476
4,251
17,899
18,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rezzbian1030
Chang'e
14
2 / 8 / 4
8,695
511
6,518
17,634
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
11 / 2 / 5
11,118
654
10,136
14,151
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 5 / 15
9,666
569
12,652
11,094
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
iTKyaa
Vamana
16
2 / 2 / 6
10,202
600
10,761
13,219
10,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
raveylight2
Heimdallr
16
8 / 9 / 9
10,809
636
15,274
15,869
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
26
Kills
29
29
Deaths
26
33
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DonKing70
Morgan Le Fay
5
6
6
1.33
L
Surtr
Kells_999
Surtr
3
2
0
1.5
L
Zeus
Nemo832
Zeus
6
6
9
1.75
W
Chang'e
Rezzbian1030
Chang'e
2
8
4
0.5
W
11
2
5
6.75
L
Chernobog
Whoobster
Chernobog
11
8
3
1.56
L
1
7
15
1.21
W
6
5
15
2.7
W
Vamana
iTKyaa
Vamana
2
2
6
2.5
W
Heimdallr
raveylight2
Heimdallr
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,191
Damage
55,341
72,468
Taken
71,967
49,077
Mitigated
36,177
8,124
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DonKing70
Morgan Le Fay
14,240
929
0
1,169
13,557
6,114
32
4,616
8,941
66,957
0
L
Surtr
Kells_999
Surtr
9,387
4,067
0
2,833
13,785
13,917
0
1,197
12,588
1,053
64,406
L
Zeus
Nemo832
Zeus
11,905
1,278
0
730
11,914
3,819
0
1,804
10,110
86,621
0
W
Chang'e
Rezzbian1030
Chang'e
6,518
675
908
3,664
17,634
6,830
0
9,875
7,759
55,428
0
W
10,136
3,173
0
2,674
14,151
6,710
0
6,055
8,096
0
80,154
L
Chernobog
Whoobster
Chernobog
9,408
6,674
0
1,536
15,313
6,496
745
6,333
8,976
0
36,549
L
4,251
1,843
241
1,615
17,899
18,731
242
5,220
12,679
24,506
7,535
W
12,652
1,526
0
354
11,094
5,199
530
4,174
6,920
40,954
0
W
Vamana
iTKyaa
Vamana
10,761
6,609
0
3,241
13,219
10,894
842
2,190
11,029
0
86,148
W
Heimdallr
raveylight2
Heimdallr
15,274
5,903
0
0
15,869
6,544
2,268
8,438
7,431
0
63,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
50,490
414
Minions Killed
444
0
Camps Cleared
0
1,654,178
Distance Traveled
1,688,226
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,488
558
91
5
0
308,587
0
L
Surtr
8,904
524
107
6
0
342,126
0
L
Zeus
9,874
581
116
7
0
328,730
0
W
Chang'e
8,695
511
72
4
0
315,442
0
W
Fenrir
11,118
654
98
6
0
378,676
0
L
Chernobog
9,178
540
56
3
0
337,078
0
L
Maui
8,086
476
44
3
0
337,657
0
W
Nox
9,666
569
43
3
0
363,854
7
W
Vamana
10,202
600
144
8
0
317,108
1
W
Heimdallr
10,809
636
87
5
0
313,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role