Player Matchup

Merlin
Merlin
AFreezy7777
Merlin
Level 106
God Stats
5W - 2L
1,906 SR
Queue Stats
428W - 426L
1,536 Elo+
Solo
The Morrigan
The Morrigan
Basildalil
The Morrigan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Jimbolicouz
Kuzenbo
Level 116
God Stats
2W - 0L
1,708 SR
Queue Stats
359W - 214L
1,579 Elo+
Solo
Hou Yi
Hou Yi
icantjump
Hou Yi
Level 184
God Stats
6W - 3L
1,465 SR
Queue Stats
265W - 259L
1,565 Elo+
Solo
Mulan
Mulan
rHINOiSasTUD
Mulan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,328 Elo+
Solo
Team Averages
Level 125
1,616 SR
1,497 Elo+

VS

Team Averages
Level 156
1,390 SR
1,511 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Klllyy
Ymir
Level 192
God Stats
15W - 8L
1,635 SR
Queue Stats
273W - 263L
1,487 Elo+
Party 1
Set
Set
MaxL1379
Set
Level 157
God Stats
0W - 4L
1,208 SR
Queue Stats
411W - 407L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
Miggy74
Baba Yaga
Level 155
God Stats
0W - 2L
1,293 SR
Queue Stats
419W - 428L
1,535 Elo+
Party 1
Ravana
Ravana
TheHummus
Ravana
Level 127
God Stats
0W - 3L
1,315 SR
Queue Stats
232W - 219L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 3 / 10
7,970
725
11,594
7,044
3,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Basildalil
The Morrigan
15
2 / 2 / 10
8,632
785
9,699
7,541
3,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Jimbolicouz
Kuzenbo
16
4 / 2 / 11
9,379
853
7,319
12,590
14,660
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
icantjump
Hou Yi
17
6 / 1 / 8
9,167
833
10,680
7,698
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 7
8,513
774
9,549
14,374
10,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 4 / 4
7,730
703
6,306
10,542
13,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Klllyy
Ymir
12
1 / 5 / 4
7,449
677
3,640
17,978
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 6
7,214
656
3,918
7,851
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Miggy74
Baba Yaga
14
5 / 4 / 3
8,591
781
15,473
9,280
4,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
TheHummus
Ravana
16
3 / 2 / 3
8,340
758
9,500
8,445
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
18
Kills
12
12
Deaths
18
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
4
1.25
W
Merlin
2
3
10
2.33
W
The Morrigan
Basildalil
The Morrigan
2
2
10
3.5
W
Kuzenbo
Jimbolicouz
Kuzenbo
4
2
11
4.75
L
Ymir
Klllyy
Ymir
1
5
4
0.6
L
0
3
6
1
L
Baba Yaga
Miggy74
Baba Yaga
5
4
3
1.63
L
Ravana
TheHummus
Ravana
3
2
3
2.25
W
Hou Yi
icantjump
Hou Yi
6
1
8
10
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
38,837
49,247
Taken
54,096
35,718
Mitigated
39,743
19,521
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,306
468
0
535
10,542
13,307
0
5,661
4,881
0
10,455
W
Merlin
11,594
1,326
3,158
867
7,044
3,158
1,075
2,241
4,803
22,053
0
W
The Morrigan
Basildalil
The Morrigan
9,699
2,277
3,090
2,042
7,541
3,509
373
4,036
3,505
25,330
260
W
Kuzenbo
Jimbolicouz
Kuzenbo
7,319
2,836
2,628
2,808
12,590
14,660
23
3,265
9,325
10,501
0
L
Ymir
Klllyy
Ymir
3,640
338
750
4,621
17,978
13,017
0
9,784
8,194
7,209
0
L
3,918
943
825
623
7,851
4,686
222
3,697
4,154
0
16,528
L
Baba Yaga
Miggy74
Baba Yaga
15,473
284
171
2,944
9,280
4,468
0
4,248
5,032
28,277
0
L
Ravana
TheHummus
Ravana
9,500
1,728
691
2,081
8,445
4,265
0
4,962
3,483
0
23,887
W
Hou Yi
icantjump
Hou Yi
10,680
5,106
195
2,183
7,698
3,795
84
3,937
3,761
0
24,720
W
9,549
874
0
2,550
14,374
10,596
0
5,634
8,740
0
12,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
39,324
110
Minions Killed
109
0
Camps Cleared
0
928,116
Distance Traveled
993,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,730
703
8
1
0
199,454
0
W
Merlin
7,970
725
19
2
0
166,081
0
W
The Morrigan
8,632
785
35
3
0
184,973
0
W
Kuzenbo
9,379
853
12
1
0
186,725
0
L
Ymir
7,449
677
6
1
0
169,216
0
L
Set
7,214
656
24
2
0
222,244
0
L
Baba Yaga
8,591
781
33
3
0
192,793
0
L
Ravana
8,340
758
38
3
0
209,324
0
W
Hou Yi
9,167
833
38
3
0
203,485
0
W
Mulan
8,513
774
6
1
0
186,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role