Player Matchup

Ao Kuang
Ao Kuang
Cheziit
Ao Kuang
Level 83
God Stats
31W - 27L
1,619 SR
Queue Stats
383W - 340L
1,466 Elo+
Solo
Chang'e
Chang'e
LLLLLLLL8823
Chang'e
Level 117
God Stats
7W - 7L
1,441 SR
Queue Stats
799W - 763L
1,407 Elo+
Solo
Fenrir
Fenrir
Lawless Beto
Fenrir
Level 135
God Stats
15W - 7L
1,562 SR
Queue Stats
512W - 520L
1,467 Elo+
Solo
Heimdallr
Heimdallr
OhSnapitsJay
Heimdallr
Level 119
God Stats
2W - 1L
1,462 SR
Queue Stats
30W - 23L
1,532 Elo+
Party 1
Artio
Artio
RealBigSmoke-187
Artio
Level 142
God Stats
24W - 18L
1,469 SR
Queue Stats
258W - 286L
1,443 Elo+
Party 1
Team Averages
Level 119
1,511 SR
1,463 Elo+

VS

Team Averages
Level 110
1,475 SR
1,466 Elo+
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ALEKXIS1313
Hel
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
359W - 347L
1,480 Elo+
Solo
Hercules
Hercules
ItZ_MilleR_ThYME
Hercules
Level 128
God Stats
7W - 7L
1,351 SR
Queue Stats
105W - 90L
1,472 Elo+
Solo
Hou Yi
Hou Yi
The_MarcDD
Hou Yi
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
287W - 276L
1,498 Elo+
Solo
Jormungandr
Jormungandr
sweet_primer
Jormungandr
Level 59
God Stats
434W - 430L
1,523 SR
Queue Stats
1,323W - 1,354L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cheziit
Ao Kuang
9
0 / 0 / 1
5,636
626
1,373
4,474
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
LLLLLLLL8823
Chang'e
10
0 / 0 / 1
5,732
637
1,116
3,620
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 0 / 0
5,807
645
2,961
6,530
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
OhSnapitsJay
Heimdallr
7
0 / 1 / 1
4,645
516
3,104
4,023
1,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 2
5,142
571
2,139
7,753
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 1
4,187
465
1,363
2,044
833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

4
0 / 1 / 0
3,829
425
897
1,258
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 0
4,794
533
1,588
3,961
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
The_MarcDD
Hou Yi
7
0 / 1 / 1
4,229
470
3,690
5,416
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
sweet_primer
Jormungandr
7
0 / 1 / 1
4,245
472
2,655
5,040
2,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
1
1
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
1
0.5
L
0
1
0
0
W
Ao Kuang
Cheziit
Ao Kuang
0
0
1
0.5
L
1
0
0
1
W
Chang'e
LLLLLLLL8823
Chang'e
0
0
1
0.5
W
Fenrir
3
0
0
3
W
Heimdallr
OhSnapitsJay
Heimdallr
0
1
1
0.5
W
0
0
2
1
L
Hou Yi
The_MarcDD
Hou Yi
0
1
1
0.5
L
Jormungandr
sweet_primer
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,693
Damage
10,193
26,400
Taken
17,719
12,243
Mitigated
7,437
13,021
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,363
293
0
1,243
2,044
833
0
550
1,494
15,955
0
L
897
90
0
482
1,258
320
0
646
612
8,679
0
W
Ao Kuang
Cheziit
Ao Kuang
1,373
461
0
3,118
4,474
1,460
85
514
3,789
29,157
0
L
1,588
394
0
2,200
3,961
1,868
0
1,099
2,862
0
25,111
W
Chang'e
LLLLLLLL8823
Chang'e
1,116
85
160
2,535
3,620
1,131
183
706
2,914
41,835
0
W
Fenrir
2,961
975
0
2,076
6,530
2,601
0
598
5,932
0
35,163
W
Heimdallr
OhSnapitsJay
Heimdallr
3,104
998
0
1,172
4,023
1,626
264
571
3,410
0
30,604
W
2,139
209
247
3,713
7,753
5,425
0
2,526
5,227
10,850
0
L
Hou Yi
The_MarcDD
Hou Yi
3,690
1,272
0
1,877
5,416
1,636
0
1,022
4,394
0
18,094
L
Jormungandr
sweet_primer
Jormungandr
2,655
1,033
37
1,554
5,040
2,780
0
1,311
3,729
25,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
21,284
258
Minions Killed
160
0
Camps Cleared
0
930,591
Distance Traveled
742,749
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,187
465
22
2
0
164,489
2
L
Hel
3,829
425
21
2
0
70,888
0
W
Ao Kuang
5,636
626
62
7
0
174,661
0
L
Hercules
4,794
533
51
6
0
191,655
1
W
Chang'e
5,732
637
70
8
0
177,135
0
W
Fenrir
5,807
645
57
6
0
216,839
2
W
Heimdallr
4,645
516
54
6
0
170,107
0
W
Artio
5,142
571
15
2
0
191,849
0
L
Hou Yi
4,229
470
40
4
0
149,164
1
L
Jormungandr
4,245
472
26
3
0
166,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role