Player Matchup

Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
ChingBilling
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,376 Elo+
Solo
Scylla
Scylla
VeryPoxyi
Scylla
Level 103
God Stats
1W - 3L
1,701 SR
Queue Stats
382W - 394L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
ZappaBe
Sun Wukong
Level 108
God Stats
2W - 1L
1,523 SR
Queue Stats
43W - 40L
1,491 Elo+
Party 2
Sol
Sol
sonichern
Sol
Level 127
God Stats
0W - 2L
1,255 SR
Queue Stats
21W - 19L
1,465 Elo+
Solo
Team Averages
Level 90
1,496 SR
1,481 Elo+

VS

Team Averages
Level 110
1,449 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ICasdI
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 257L
1,527 Elo+
Solo
Cernunnos
Cernunnos
OlegPobo4iy
Cernunnos
Level 79
God Stats
3W - 0L
1,634 SR
Queue Stats
304W - 282L
1,452 Elo+
Solo
Susano
Susano
Vladiator_OG
Susano
Level 121
God Stats
3W - 2L
1,299 SR
Queue Stats
197W - 179L
1,500 Elo+
Party 1
Zeus
Zeus
lShikin
Zeus
Level 125
God Stats
4W - 2L
1,313 SR
Queue Stats
202W - 190L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 5 / 3
7,562
756
5,693
8,694
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 3
7,849
785
4,386
11,773
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
VeryPoxyi
Scylla
5
0 / 0 / 0
5,709
571
564
1,659
561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ZappaBe
Sun Wukong
14
2 / 5 / 3
7,439
744
6,605
13,238
9,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 2
7,952
795
10,284
11,229
4,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 0 / 10
9,788
979
12,282
6,384
2,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
ICasdI
Atlas
16
2 / 2 / 15
9,704
970
8,297
13,101
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
OlegPobo4iy
Cernunnos
14
6 / 3 / 7
9,195
920
8,468
8,752
4,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
15
2 / 2 / 14
8,747
875
6,930
8,334
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
lShikin
Zeus
15
3 / 2 / 8
9,150
915
8,615
5,880
2,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
20
20
Deaths
9
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
3
0.5
W
Sol
 
Sol
7
0
10
12
L
2
6
3
0.58
W
Atlas
ICasdI
Atlas
2
2
15
4.75
W
Cernunnos
OlegPobo4iy
Cernunnos
6
3
7
3.17
L
Scylla
VeryPoxyi
Scylla
0
0
0
0
W
Susano
2
2
14
4.5
L
Sun Wukong
ZappaBe
Sun Wukong
2
5
3
0.7
W
Zeus
lShikin
Zeus
3
2
8
3.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
44,592
46,593
Taken
42,451
22,982
Mitigated
32,019
12,411
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,693
368
535
760
8,694
3,846
0
5,026
3,668
13,170
0
W
Sol
 
Sol
12,282
2,991
1,118
3,033
6,384
2,918
2,960
2,808
3,576
27,713
0
L
4,386
1,216
334
3,308
11,773
4,970
0
6,987
4,786
0
7,590
W
Atlas
ICasdI
Atlas
8,297
1,006
1,660
2,107
13,101
18,547
469
4,842
8,259
15,457
1,275
W
Cernunnos
OlegPobo4iy
Cernunnos
8,468
3,573
359
2,071
8,752
4,292
561
3,522
5,230
0
18,595
L
Scylla
VeryPoxyi
Scylla
564
49
0
24
1,659
561
0
994
665
1,382
0
W
Susano
6,930
422
0
354
8,334
3,940
980
3,540
4,794
0
12,378
L
Sun Wukong
ZappaBe
Sun Wukong
6,605
771
687
1,936
13,238
9,123
0
9,056
4,182
0
14,621
W
Zeus
lShikin
Zeus
8,615
439
1,199
1,356
5,880
2,322
3,340
1,829
4,051
26,639
0
L
10,284
1,301
619
4,208
11,229
4,482
0
5,856
5,373
26,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,511
Gold Earned
46,584
76
Minions Killed
137
0
Camps Cleared
0
775,507
Distance Traveled
1,004,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,562
756
21
2
0
162,896
0
W
Sol
9,788
979
45
5
0
210,215
0
L
Kali
7,849
785
3
0
0
138,626
0
W
Atlas
9,704
970
13
1
0
209,175
0
W
Cernunnos
9,195
920
28
3
0
172,134
0
L
Scylla
5,709
571
4
0
0
99,750
0
W
Susano
8,747
875
15
2
0
218,068
0
L
Sun Wukong
7,439
744
14
1
0
180,693
0
W
Zeus
9,150
915
36
4
0
194,970
0
L
Sol
7,952
795
34
3
0
193,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role