Player Matchup

Agni
Agni
 
Agni
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cavinge
Mulan
Level 99
God Stats
30W - 10L
1,947 SR
Queue Stats
179W - 170L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Zumbi_Africano34
Cthulhu
Level 27
God Stats
17W - 16L
1,461 SR
Queue Stats
351W - 401L
1,354 Elo+
Party 1
Thanatos
Thanatos
warriorsyn
Thanatos
Level 65
God Stats
4W - 5L
1,407 SR
Queue Stats
128W - 187L
1,496 Elo+
Party 1
Team Averages
Level 70
1,563 SR
1,482 Elo+

VS

Team Averages
Level 113
1,504 SR
1,460 Elo+
Chiron
Chiron
AlcachofaX
Chiron
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 69L
1,455 Elo+
Solo
Nu Wa
Nu Wa
ViciousMen
Nu Wa
Level 99
God Stats
1W - 3L
1,503 SR
Queue Stats
80W - 69L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
Willker2006
Erlang Shen
Level 103
God Stats
44W - 28L
1,518 SR
Queue Stats
445W - 422L
1,461 Elo+
Solo
Mercury
Mercury
chronus51
Mercury
Level 112
God Stats
6W - 10L
1,499 SR
Queue Stats
113W - 99L
1,507 Elo+
Solo
Aphrodite
Aphrodite
hernangalyano
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 177L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 3 / 1
8,428
602
4,577
7,066
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
13
4 / 2 / 3
7,848
561
9,783
11,405
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
Cavinge
Mulan
14
0 / 1 / 2
8,104
579
11,295
11,924
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 5
7,852
561
6,540
8,655
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
warriorsyn
Thanatos
13
2 / 1 / 6
7,839
560
6,374
11,523
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlcachofaX
Chiron
10
1 / 3 / 2
6,105
436
8,507
10,299
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
9
1 / 1 / 2
6,395
457
3,580
3,544
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Willker2006
Erlang Shen
13
1 / 2 / 0
7,313
522
6,593
15,601
9,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
chronus51
Mercury
13
2 / 3 / 2
7,381
527
4,512
12,832
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
hernangalyano
Aphrodite
10
1 / 2 / 2
6,893
492
3,666
10,985
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
7
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
1
1.17
W
Jing Wei
 
Jing Wei
4
2
3
2.75
L
Chiron
AlcachofaX
Chiron
1
3
2
0.67
W
Mulan
Cavinge
Mulan
0
1
2
1
L
Nu Wa
1
1
2
2
L
Erlang Shen
Willker2006
Erlang Shen
1
2
0
0.5
W
2
0
5
4.5
L
Mercury
chronus51
Mercury
2
3
2
1
L
Aphrodite
hernangalyano
Aphrodite
1
2
2
1
W
Thanatos
warriorsyn
Thanatos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
26,858
50,573
Taken
53,261
30,710
Mitigated
30,828
22,780
Healing
19,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,577
0
0
910
7,066
2,580
635
2,008
4,988
64,606
0
W
Jing Wei
 
Jing Wei
9,783
8,764
0
4,111
11,405
4,639
312
1,760
9,633
0
63,572
L
Chiron
AlcachofaX
Chiron
8,507
2,741
288
1,710
10,299
4,182
0
2,316
7,983
0
36,136
W
Mulan
Cavinge
Mulan
11,295
3,002
0
5,099
11,924
12,057
0
253
11,619
1,256
63,802
L
Nu Wa
3,580
964
0
631
3,544
1,101
0
1,138
2,406
33,009
0
L
Erlang Shen
Willker2006
Erlang Shen
6,593
3,318
0
8,129
15,601
9,863
0
1,772
13,031
0
55,144
W
6,540
494
2,362
2,752
8,655
6,654
54
1,819
6,784
26,931
0
L
Mercury
chronus51
Mercury
4,512
2,600
0
1,881
12,832
4,871
0
2,356
10,427
0
59,056
L
Aphrodite
hernangalyano
Aphrodite
3,666
1,259
1,873
4,996
10,985
10,811
0
4,111
6,874
30,837
0
W
Thanatos
warriorsyn
Thanatos
6,374
1,367
0
7,546
11,523
4,780
376
1,164
10,303
0
58,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
34,087
456
Minions Killed
348
0
Camps Cleared
0
1,510,526
Distance Traveled
1,280,742
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,428
602
124
9
0
287,317
1
W
Jing Wei
7,848
561
108
8
0
294,461
2
L
Chiron
6,105
436
64
5
0
253,169
0
W
Mulan
8,104
579
97
7
0
281,955
2
L
Nu Wa
6,395
457
64
5
0
147,738
0
L
Erlang Shen
7,313
522
87
6
0
279,928
0
W
Cthulhu
7,852
561
30
2
0
317,731
0
L
Mercury
7,381
527
94
7
0
343,268
2
L
Aphrodite
6,893
492
39
3
0
256,639
3
W
Thanatos
7,839
560
97
7
0
329,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role