Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IIDolphII
Ra
Level 108
God Stats
1W - 4L
1,474 SR
Queue Stats
171W - 176L
1,496 Elo+
Solo
Martichoras
Martichoras
K1LLSWITCH925
Martichoras
Level 126
God Stats
34W - 18L
1,671 SR
Queue Stats
151W - 170L
1,488 Elo+
Solo
Ymir
Ymir
Mixtoxis23
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,542 Elo+
Solo
Osiris
Osiris
YoungJesus9087
Osiris
Level 147
God Stats
6W - 5L
1,312 SR
Queue Stats
104W - 109L
1,455 Elo+
Solo
Team Averages
Level 115
1,491 SR
1,496 Elo+

VS

Team Averages
Level 77
1,448 SR
1,467 Elo+
The Morrigan
The Morrigan
Devillman567
The Morrigan
Level 38
God Stats
3W - 1L
1,077 SR
Queue Stats
80W - 108L
1,456 Elo+
Solo
Ravana
Ravana
Jerian6434
Ravana
Level 66
God Stats
1W - 2L
1,341 SR
Queue Stats
72W - 84L
1,456 Elo+
Solo
Izanami
Izanami
OrgCodaYozes
Izanami
Level 120
God Stats
32W - 16L
1,619 SR
Queue Stats
147W - 140L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
bEAsSStu
Gilgamesh
Level 100
God Stats
235W - 209L
1,472 SR
Queue Stats
696W - 677L
1,459 Elo+
Solo
Bacchus
Bacchus
joseteee_333
Bacchus
Level 59
God Stats
11W - 7L
1,729 SR
Queue Stats
297W - 290L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 2 / 0
7,842
490
6,425
12,220
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 1
8,892
556
8,490
6,336
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
K1LLSWITCH925
Martichoras
13
0 / 4 / 1
7,458
466
4,747
13,327
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 1
6,949
434
3,481
11,767
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 1
9,831
614
14,159
14,350
14,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Devillman567
The Morrigan
12
1 / 2 / 0
7,069
442
3,449
5,544
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Jerian6434
Ravana
14
3 / 2 / 4
8,264
517
7,093
9,539
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
OrgCodaYozes
Izanami
14
4 / 3 / 4
9,221
576
9,402
14,510
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
bEAsSStu
Gilgamesh
11
0 / 4 / 3
7,081
443
6,048
16,861
20,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
joseteee_333
Bacchus
11
2 / 1 / 5
7,980
499
8,243
9,806
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
12
Kills
10
10
Deaths
12
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
0
1.5
W
The Morrigan
Devillman567
The Morrigan
1
2
0
0.5
L
5
1
1
5.5
W
Ravana
Jerian6434
Ravana
3
2
4
2.5
L
Martichoras
K1LLSWITCH925
Martichoras
0
4
1
0.13
L
0
2
1
0.25
W
Izanami
OrgCodaYozes
Izanami
4
3
4
2
L
4
1
1
4.5
W
Gilgamesh
bEAsSStu
Gilgamesh
0
4
3
0.38
W
Bacchus
joseteee_333
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
34,235
58,000
Taken
56,260
39,177
Mitigated
44,327
14,851
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,425
877
0
980
12,220
5,382
0
2,069
10,151
0
51,660
W
The Morrigan
Devillman567
The Morrigan
3,449
610
48
500
5,544
2,174
0
2,686
2,858
44,291
0
L
8,490
882
510
2,557
6,336
2,649
501
2,723
3,613
75,000
0
W
Ravana
Jerian6434
Ravana
7,093
2,423
0
1,906
9,539
4,503
0
1,794
7,745
0
60,192
L
Martichoras
K1LLSWITCH925
Martichoras
4,747
1,418
0
3,151
13,327
5,610
883
2,111
11,216
0
61,289
L
3,481
730
181
1,227
11,767
11,205
201
2,874
8,893
17,661
0
W
Izanami
OrgCodaYozes
Izanami
9,402
6,786
0
5,515
14,510
5,720
1,131
5,438
8,990
0
85,851
L
14,159
7,540
0
6,245
14,350
14,331
261
1,915
12,435
0
92,153
W
Gilgamesh
bEAsSStu
Gilgamesh
6,048
2,466
0
4,299
16,861
20,947
0
341
16,520
0
41,514
W
Bacchus
joseteee_333
Bacchus
8,243
1,600
0
1,867
9,806
10,983
8
1,630
8,176
21,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
39,615
432
Minions Killed
387
0
Camps Cleared
0
1,517,507
Distance Traveled
1,547,816
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,842
490
66
4
0
339,658
0
W
The Morrigan
7,069
442
72
5
0
334,182
0
L
Ra
8,892
556
121
8
0
299,803
1
W
Ravana
8,264
517
103
6
0
333,700
0
L
Martichoras
7,458
466
83
5
0
239,869
0
L
Ymir
6,949
434
22
1
0
320,621
4
W
Izanami
9,221
576
130
8
0
284,367
4
L
Osiris
9,831
614
140
9
0
317,556
4
W
Gilgamesh
7,081
443
60
4
0
252,611
0
W
Bacchus
7,980
499
22
1
0
342,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role