Player Matchup

Izanami
Izanami
Zeldamnit
Izanami
Level 147
God Stats
2W - 4L
1,530 SR
Queue Stats
26W - 29L
1,496 Elo+
Party 1
Baba Yaga
Baba Yaga
procrastium
Baba Yaga
Level 122
God Stats
3W - 7L
1,565 SR
Queue Stats
25W - 29L
1,496 Elo+
Party 1
Horus
Horus
where_is_fARgo94
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 194L
1,370 Elo+
Solo
Team Averages
Level 117
1,532 SR
1,454 Elo+

VS

Team Averages
Level 122
1,513 SR
1,454 Elo+
Ix Chel
Ix Chel
ParzivalNox
Ix Chel
Level 131
God Stats
3W - 4L
1,444 SR
Queue Stats
62W - 67L
1,453 Elo+
Party 2
Zeus
Zeus
Tuca Mote6153
Zeus
Level 167
God Stats
1W - 2L
1,481 SR
Queue Stats
25W - 31L
1,465 Elo+
Solo
Danzaburou
Danzaburou
art3misNox
Danzaburou
Level 68
God Stats
5W - 6L
1,614 SR
Queue Stats
41W - 38L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Zeldamnit
Izanami
16
3 / 4 / 1
10,058
774
4,767
10,616
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
procrastium
Baba Yaga
16
3 / 4 / 4
10,010
770
9,465
12,279
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
7,149
550
542
3,440
2,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ParzivalNox
Ix Chel
16
3 / 2 / 6
10,253
789
5,422
8,737
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 2 / 5
10,701
823
14,071
10,106
3,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
art3misNox
Danzaburou
14
2 / 3 / 6
9,141
703
1,964
7,430
2,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
10
10
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ParzivalNox
Ix Chel
3
2
6
3
W
5
2
5
3.75
L
Izanami
Zeldamnit
Izanami
3
4
1
0.88
W
Danzaburou
art3misNox
Danzaburou
2
3
6
1.67
L
Baba Yaga
procrastium
Baba Yaga
3
4
4
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
21,457
26,335
Taken
26,273
14,725
Mitigated
9,932
4,149
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ParzivalNox
Ix Chel
5,422
586
188
1,554
8,737
3,573
1,233
3,252
5,485
41,105
0
W
14,071
2,921
145
2,730
10,106
3,600
423
3,249
6,857
60,637
0
L
Izanami
Zeldamnit
Izanami
4,767
2,281
0
1,441
10,616
5,048
1,032
7,798
2,818
0
46,004
W
Danzaburou
art3misNox
Danzaburou
1,964
359
0
911
7,430
2,759
2,132
3,315
4,115
0
25,151
L
Baba Yaga
procrastium
Baba Yaga
9,465
192
0
1,231
12,279
7,131
457
9,780
2,499
35,825
0
L
542
270
1,091
386
3,440
2,546
0
1,947
1,493
0
2,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
30,095
134
Minions Killed
193
0
Camps Cleared
0
509,239
Distance Traveled
672,431
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,253
789
76
6
0
241,568
0
W
Zeus
10,701
823
79
6
0
222,745
0
L
Izanami
10,058
774
88
7
0
206,272
2
W
Danzaburou
9,141
703
38
3
0
208,118
0
L
Baba Yaga
10,010
770
43
3
0
230,364
3
L
Horus
7,149
550
3
0
0
72,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role