Player Matchup

Heimdallr
Heimdallr
Dakojv
Heimdallr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,475 Elo+
Party 1
Anubis
Anubis
Tetamax
Anubis
Level 25
God Stats
5W - 6L
1,460 SR
Queue Stats
60W - 65L
1,343 Elo+
Party 1
Tyr
Tyr
iGash
Tyr
Level 104
God Stats
1W - 1L
1,400 SR
Queue Stats
57W - 60L
1,399 Elo+
Party 1
Team Averages
Level 50
1,453 SR
1,406 Elo+

VS

Team Averages
Level 119
1,693 SR
1,568 Elo+
Fenrir
Fenrir
HAUYXD
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,514 Elo+
Solo
Mulan
Mulan
II_OVER_LORD_II_
Mulan
Level 127
God Stats
28W - 15L
1,596 SR
Queue Stats
369W - 313L
1,506 Elo+
Solo
Hera
Hera
xlBooy
Hera
Level 123
God Stats
3W - 2L
1,982 SR
Queue Stats
126W - 82L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dakojv
Heimdallr
13
4 / 1 / 8
8,158
816
9,174
7,125
3,066
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
Tetamax
Anubis
14
6 / 2 / 6
8,751
875
9,991
7,838
4,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
iGash
Tyr
12
3 / 0 / 7
7,633
763
7,735
9,992
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HAUYXD
Fenrir
10
2 / 5 / 1
6,723
672
4,037
10,482
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 2
6,632
663
6,180
14,441
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
xlBooy
Hera
12
0 / 3 / 2
6,965
697
6,424
5,655
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dakojv
Heimdallr
4
1
8
8
L
Fenrir
HAUYXD
Fenrir
2
5
1
0.5
L
1
5
2
0.4
W
Anubis
Tetamax
Anubis
6
2
6
4.5
W
Tyr
iGash
Tyr
3
0
7
6.5
L
Hera
xlBooy
Hera
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,900
Damage
16,641
24,955
Taken
30,578
18,457
Mitigated
16,722
7,082
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dakojv
Heimdallr
9,174
5,607
0
1,321
7,125
3,066
740
1,998
5,047
0
25,087
L
Fenrir
HAUYXD
Fenrir
4,037
659
0
1,129
10,482
4,487
0
2,682
7,471
0
17,252
L
6,180
208
0
1,291
14,441
10,461
0
5,714
8,457
0
15,483
W
Anubis
Tetamax
Anubis
9,991
537
0
3,008
7,838
4,098
494
1,374
6,343
37,436
0
W
Tyr
iGash
Tyr
7,735
1,540
0
2,753
9,992
11,293
0
3,091
6,729
0
23,953
L
Hera
xlBooy
Hera
6,424
1,065
0
220
5,655
1,774
0
1,652
3,843
27,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
20,320
141
Minions Killed
98
0
Camps Cleared
0
585,604
Distance Traveled
604,056
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,158
816
35
4
0
188,441
0
L
Fenrir
6,723
672
25
3
0
180,892
0
L
Mulan
6,632
663
19
2
0
224,227
0
W
Anubis
8,751
875
67
7
0
184,070
0
W
Tyr
7,633
763
39
4
0
213,093
2
L
Hera
6,965
697
54
5
0
198,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role