Player Matchup

Amaterasu
Amaterasu
Crazyskohl
Amaterasu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Hades
Hades
bobuhi
Hades
Level 28
God Stats
8W - 3L
1,551 SR
Queue Stats
37W - 29L
1,616 Elo+
Party 1
Maui
Maui
sartastr1
Maui
Level 46
God Stats
0W - 2L
1,305 SR
Queue Stats
50W - 51L
1,582 Elo+
Party 1
Team Averages
Level 28
1,452 SR
1,566 Elo+

VS

Team Averages
Level 127
1,461 SR
1,405 Elo+
Gilgamesh
Gilgamesh
AsesinoBueno
Gilgamesh
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 48L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
willypoo419
Kuzenbo
Level 120
God Stats
1W - 0L
1,196 SR
Queue Stats
12W - 15L
1,317 Elo+
Solo
Chronos
Chronos
xTheMalevolent
Chronos
Level 154
God Stats
4W - 0L
1,688 SR
Queue Stats
317W - 309L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crazyskohl
Amaterasu
12
1 / 4 / 7
9,257
579
7,111
14,197
10,616
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
bobuhi
Hades
15
5 / 5 / 3
10,240
640
15,929
18,295
9,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
16
3 / 1 / 6
11,280
705
11,100
18,575
22,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsesinoBueno
Gilgamesh
16
4 / 4 / 5
11,275
705
13,337
19,172
15,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
willypoo419
Kuzenbo
17
1 / 2 / 7
11,823
739
7,564
13,851
17,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 5
12,095
756
21,362
15,140
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
10
10
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AsesinoBueno
Gilgamesh
4
4
5
1.63
L
Amaterasu
Crazyskohl
Amaterasu
1
4
7
1.13
L
Hades
bobuhi
Hades
5
5
3
1.3
L
Maui
3
1
6
6
W
Kuzenbo
willypoo419
Kuzenbo
1
2
7
2.25
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
42,263
51,067
Taken
48,163
42,829
Mitigated
39,120
15,665
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AsesinoBueno
Gilgamesh
13,337
3,648
816
2,644
19,172
15,151
1,121
10,430
7,839
0
36,504
L
Amaterasu
Crazyskohl
Amaterasu
7,111
2,449
0
3,712
14,197
10,616
0
7,248
6,949
0
12,842
L
Hades
bobuhi
Hades
15,929
1,573
1,217
6,173
18,295
9,757
0
11,796
6,499
56,547
0
L
Maui
11,100
2,793
288
4,275
18,575
22,456
23
9,913
8,662
27,700
0
W
Kuzenbo
willypoo419
Kuzenbo
7,564
3,605
3,153
5,890
13,851
17,055
437
7,468
6,232
26,424
0
W
21,362
8,614
0
3,414
15,140
6,914
1,625
9,355
5,671
93,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
35,193
121
Minions Killed
178
0
Camps Cleared
0
793,127
Distance Traveled
878,755
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,275
705
27
2
0
281,065
0
L
Amaterasu
9,257
579
11
1
0
226,913
0
L
Hades
10,240
640
83
5
0
254,300
0
L
Maui
11,280
705
27
2
0
311,914
2
W
Kuzenbo
11,823
739
27
2
0
302,962
0
W
Chronos
12,095
756
124
8
0
294,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role