Player Matchup

Ix Chel
Ix Chel
CESAR5400
Ix Chel
Level 108
God Stats
5W - 0L
1,745 SR
Queue Stats
43W - 29L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
LinkEstrada
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,512 Elo+
Party 1
Tyr
Tyr
ThePierdzioh
Tyr
Level 87
God Stats
8W - 9L
1,376 SR
Queue Stats
23W - 19L
1,491 Elo+
Solo
Team Averages
Level 74
1,540 SR
1,509 Elo+

VS

Team Averages
Level 93
1,568 SR
1,478 Elo+
Ishtar
Ishtar
EpxdemxcUK
Ishtar
Level 68
God Stats
0W - 1L
1,621 SR
Queue Stats
104W - 105L
1,457 Elo+
Party 2
Chang'e
Chang'e
bootthebaby
Chang'e
Level 126
God Stats
72W - 37L
1,622 SR
Queue Stats
413W - 374L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
seunAsepo
Kumbhakarna
Level 85
God Stats
122W - 116L
1,460 SR
Queue Stats
474W - 467L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CESAR5400
Ix Chel
12
2 / 3 / 4
7,517
752
9,167
8,302
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
LinkEstrada
Cliodhna
13
3 / 0 / 5
7,536
754
8,934
8,460
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 1 / 4
8,039
804
7,229
10,724
9,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EpxdemxcUK
Ishtar
9
1 / 5 / 1
6,183
618
7,852
9,632
3,590
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bootthebaby
Chang'e
13
3 / 3 / 1
7,566
757
10,631
9,237
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
seunAsepo
Kumbhakarna
10
0 / 1 / 3
7,034
703
4,497
10,705
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
4
4
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CESAR5400
Ix Chel
2
3
4
1.33
L
Ishtar
EpxdemxcUK
Ishtar
1
5
1
0.3
W
Cliodhna
LinkEstrada
Cliodhna
3
0
5
5.5
W
4
1
4
6
L
Chang'e
bootthebaby
Chang'e
3
3
1
1.17
L
Kumbhakarna
seunAsepo
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
22,980
27,486
Taken
29,574
16,705
Mitigated
15,725
4,334
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CESAR5400
Ix Chel
9,167
1,122
770
1,362
8,302
3,396
144
5,389
2,913
39,434
0
L
Ishtar
EpxdemxcUK
Ishtar
7,852
4,776
0
1,197
9,632
3,590
0
2,232
7,400
0
15,133
W
Cliodhna
LinkEstrada
Cliodhna
8,934
630
0
318
8,460
3,613
0
4,477
3,983
0
17,527
W
7,229
1,272
0
1,884
10,724
9,696
0
5,277
5,447
0
19,747
L
Chang'e
bootthebaby
Chang'e
10,631
482
1,652
3,404
9,237
3,494
0
3,868
5,369
40,127
0
L
Kumbhakarna
seunAsepo
Kumbhakarna
4,497
963
0
2,846
10,705
8,641
0
3,142
7,563
7,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,092
Gold Earned
20,783
120
Minions Killed
90
0
Camps Cleared
0
623,253
Distance Traveled
565,624
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,517
752
56
6
0
179,744
0
L
Ishtar
6,183
618
21
2
0
174,497
1
W
Cliodhna
7,536
754
27
3
0
221,594
1
W
Tyr
8,039
804
37
4
0
221,915
0
L
Chang'e
7,566
757
65
7
0
182,151
0
L
Kumbhakarna
7,034
703
4
0
0
208,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role