Player Matchup

King Arthur
King Arthur
IC3animeXOXO
King Arthur
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 249L
1,449 Elo+
Solo
Geb
Geb
McKILLEN417
Geb
Level 84
God Stats
2W - 1L
1,796 SR
Queue Stats
80W - 62L
1,629 Elo+
Party 1
Anhur
Anhur
Reavernaut
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,643 Elo+
Party 1
Ullr
Ullr
TurkMuffin
Ullr
Level 142
God Stats
0W - 2L
1,288 SR
Queue Stats
67W - 54L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
Level 46
God Stats
4W - 5L
1,557 SR
Queue Stats
280W - 297L
1,510 Elo+
Solo
Team Averages
Level 84
1,528 SR
1,558 Elo+

VS

Team Averages
Level 91
1,559 SR
1,494 Elo+
Sol
Sol
Brandito191
Sol
Level 222
God Stats
10W - 5L
1,472 SR
Queue Stats
769W - 786L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOMDMuShy
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Solo
Cabrakan
Cabrakan
bioniclexd
Cabrakan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 133L
1,550 Elo+
Solo
Zeus
Zeus
nastiBoomin
Zeus
Level 143
God Stats
1W - 0L
1,823 SR
Queue Stats
69W - 62L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
weavBoomin
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IC3animeXOXO
King Arthur
17
2 / 4 / 3
9,470
631
4,420
18,035
23,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 4
8,959
597
8,880
22,072
28,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
17
1 / 5 / 6
10,053
670
5,934
13,870
7,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 4
10,056
670
7,199
13,199
7,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
17
2 / 4 / 4
10,022
668
11,523
13,503
16,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 12
11,775
785
20,264
10,606
5,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
GOMDMuShy
Morgan Le Fay
18
3 / 2 / 14
10,902
727
13,950
8,599
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
bioniclexd
Cabrakan
2
0 / 0 / 0
4,400
293
0
0
0
19
5 / 3 / 13
11,586
772
23,299
9,548
4,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
weavBoomin
Danzaburou
20
8 / 1 / 8
12,897
860
13,792
14,084
7,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
8
Kills
23
23
Deaths
9
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Morgan Le Fay
GOMDMuShy
Morgan Le Fay
3
2
14
5
L
King Arthur
IC3animeXOXO
King Arthur
2
4
3
0.88
L
0
7
4
0.29
L
Anhur
1
5
6
0.8
L
3
3
4
1.67
W
Cabrakan
bioniclexd
Cabrakan
0
0
0
0
L
Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
2
4
4
1
W
5
3
13
3.83
W
Danzaburou
weavBoomin
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
71,305
80,679
Taken
42,837
83,223
Mitigated
21,477
21,828
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,264
3,618
1,423
3,508
10,606
5,519
2,106
3,821
6,645
40,103
1,037
W
Morgan Le Fay
GOMDMuShy
Morgan Le Fay
13,950
1,924
554
2,022
8,599
4,431
541
2,605
5,763
21,577
0
L
King Arthur
IC3animeXOXO
King Arthur
4,420
344
3,665
3,900
18,035
23,895
0
13,521
4,514
0
16,200
L
8,880
414
3,698
3,225
22,072
28,342
0
14,563
7,509
11,533
0
L
Anhur
5,934
2,282
0
1,815
13,870
7,598
99
11,353
2,517
0
28,232
L
7,199
1,128
1,121
1,085
13,199
7,064
0
10,528
2,671
0
26,475
W
Cabrakan
bioniclexd
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
g_o_o_p_0_0_0_0
Zhong Kui
11,523
56
912
2,407
13,503
16,324
0
7,285
6,218
24,899
0
W
23,299
1,904
1,379
1,389
9,548
4,294
811
6,797
2,707
40,877
0
W
Danzaburou
weavBoomin
Danzaburou
13,792
6,154
3,052
6,497
14,084
7,233
1,121
7,180
6,820
0
36,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
51,560
152
Minions Killed
160
0
Camps Cleared
0
1,360,420
Distance Traveled
1,117,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,775
785
49
3
0
257,771
0
W
Morgan Le Fay
10,902
727
18
1
0
303,371
0
L
King Arthur
9,470
631
17
1
0
294,316
0
L
Geb
8,959
597
5
0
0
276,061
0
L
Anhur
10,053
670
56
4
0
269,048
0
L
Ullr
10,056
670
41
3
0
296,702
0
W
Cabrakan
4,400
293
0
0
0
0
0
L
Zhong Kui
10,022
668
33
2
0
224,293
0
W
Zeus
11,586
772
42
3
0
277,978
0
W
Danzaburou
12,897
860
51
3
0
278,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role