Player Matchup

Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
LonelyFrost
Raijin
Level 121
God Stats
2W - 1L
1,699 SR
Queue Stats
339W - 321L
1,455 Elo+
Solo
Xbalanque
Xbalanque
Mario-ImG
Xbalanque
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
ThisAngelsOfWar
Sun Wukong
Level 108
God Stats
9W - 10L
1,500 SR
Queue Stats
72W - 88L
1,441 Elo+
Solo
Thor
Thor
enkel-mythe
Thor
Level 120
God Stats
22W - 23L
1,257 SR
Queue Stats
223W - 213L
1,452 Elo+
Solo
Team Averages
Level 100
1,491 SR
1,487 Elo+

VS

Team Averages
Level 102
1,454 SR
1,452 Elo+
Fafnir
Fafnir
ELRODRI69
Fafnir
Level 89
God Stats
2W - 3L
1,597 SR
Queue Stats
247W - 248L
1,444 Elo+
Party 2
Ishtar
Ishtar
Nimbfull7
Ishtar
Level 124
God Stats
12W - 8L
1,472 SR
Queue Stats
243W - 233L
1,512 Elo+
Party 3
Hades
Hades
TKD SPIRIT
Hades
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
252W - 257L
1,383 Elo+
Solo
Arachne
Arachne
elberciano_1972
Arachne
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
626W - 623L
1,418 Elo+
Party 2
Horus
Horus
frandem
Horus
Level 98
God Stats
0W - 4L
1,202 SR
Queue Stats
101W - 97L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 1 / 5
8,034
574
9,418
9,995
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
13
7 / 4 / 6
8,174
584
13,525
10,230
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Mario-ImG
Xbalanque
12
3 / 1 / 7
7,449
532
8,595
9,495
7,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ThisAngelsOfWar
Sun Wukong
13
6 / 2 / 1
8,257
590
8,410
10,690
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 7
7,342
524
7,955
11,886
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ELRODRI69
Fafnir
11
1 / 5 / 2
6,776
484
6,196
10,817
7,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Nimbfull7
Ishtar
13
2 / 3 / 3
7,546
539
6,664
12,482
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
4 / 5 / 3
7,406
529
10,335
15,042
7,322
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 3 / 2
6,890
492
5,997
11,128
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
frandem
Horus
10
0 / 4 / 4
6,475
463
2,854
14,617
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
20
Kills
12
12
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
5
4.5
L
Fafnir
ELRODRI69
Fafnir
1
5
2
0.4
W
Raijin
7
4
6
2.5
W
Xbalanque
Mario-ImG
Xbalanque
3
1
7
6.5
L
Ishtar
Nimbfull7
Ishtar
2
3
3
1.17
L
Hades
4
5
3
1.1
W
Sun Wukong
ThisAngelsOfWar
Sun Wukong
6
2
1
3.25
L
5
3
2
2
W
2
4
7
1.38
L
Horus
frandem
Horus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,903
Damage
32,046
52,296
Taken
64,086
25,387
Mitigated
36,067
10,001
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,418
3,792
341
3,847
9,995
4,277
1,202
1,407
8,574
68,995
0
L
Fafnir
ELRODRI69
Fafnir
6,196
1,713
0
1,324
10,817
7,651
0
1,215
9,602
33,931
0
W
Raijin
13,525
835
0
1,256
10,230
3,912
0
4,249
5,941
55,390
0
W
Xbalanque
Mario-ImG
Xbalanque
8,595
4,378
0
1,138
9,495
7,034
284
3,876
5,567
0
26,891
L
Ishtar
Nimbfull7
Ishtar
6,664
4,793
0
2,989
12,482
5,183
0
6,375
6,107
0
67,072
L
Hades
10,335
1,814
733
6,909
15,042
7,322
0
6,513
8,529
57,185
0
W
Sun Wukong
ThisAngelsOfWar
Sun Wukong
8,410
2,105
0
3,169
10,690
5,615
0
4,799
5,487
0
52,197
L
5,997
4,893
0
1,054
11,128
3,882
0
3,306
7,822
0
32,607
W
7,955
1,900
0
250
11,886
4,549
0
1,690
10,196
0
50,958
L
Horus
frandem
Horus
2,854
1,546
1,243
4,432
14,617
12,029
0
5,534
9,083
0
9,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
35,093
396
Minions Killed
322
0
Camps Cleared
0
1,321,780
Distance Traveled
1,333,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,034
574
122
9
0
262,250
0
L
Fafnir
6,776
484
64
5
0
260,966
0
W
Raijin
8,174
584
90
6
0
244,415
0
W
Xbalanque
7,449
532
23
2
0
286,945
0
L
Ishtar
7,546
539
116
8
0
258,470
0
L
Hades
7,406
529
94
7
0
213,988
0
W
Sun Wukong
8,257
590
88
6
0
275,367
0
L
Arachne
6,890
492
36
3
0
320,493
0
W
Thor
7,342
524
73
5
0
252,803
0
L
Horus
6,475
463
12
1
0
279,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role