Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ann Al8342
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
KarrotStick
Ao Kuang
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
246W - 227L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
SirWongSlap
Sun Wukong
Level 122
God Stats
5W - 3L
1,680 SR
Queue Stats
404W - 381L
1,464 Elo+
Solo
Sylvanus
Sylvanus
Stoneyrecks
Sylvanus
Level 29
God Stats
6W - 3L
1,694 SR
Queue Stats
403W - 422L
1,534 Elo+
Solo
Team Averages
Level 77
1,575 SR
1,503 Elo+

VS

Team Averages
Level 105
1,370 SR
1,515 Elo+
Terra
Terra
AngelicDemon90
Terra
Level 123
God Stats
4W - 2L
1,509 SR
Queue Stats
321W - 332L
1,432 Elo+
Solo
Anhur
Anhur
CaptainOfTheNow
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,503 Elo+
Solo
Ymir
Ymir
Godofconsider
Ymir
Level 69
God Stats
0W - 5L
1,081 SR
Queue Stats
402W - 417L
1,558 Elo+
Solo
Ratatoskr
Ratatoskr
elmastercachetes
Ratatoskr
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 206L
1,586 Elo+
Solo
Ishtar
Ishtar
wcozzy
Ishtar
Level 144
God Stats
1W - 6L
1,260 SR
Queue Stats
296W - 300L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 3
7,085
1,417
6,232
3,346
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 6
6,100
1,220
4,050
2,570
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
KarrotStick
Ao Kuang
10
2 / 3 / 5
6,158
1,232
4,323
7,105
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SirWongSlap
Sun Wukong
12
0 / 0 / 7
6,232
1,246
3,343
4,924
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Stoneyrecks
Sylvanus
11
1 / 0 / 6
6,231
1,246
4,634
3,781
3,576
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,442
1,088
2,509
6,725
5,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

5
0 / 0 / 0
4,396
879
0
0
0
9
0 / 2 / 3
4,986
997
2,534
6,983
5,023
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
10
2 / 2 / 2
5,302
1,060
4,535
6,107
4,866
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
wcozzy
Ishtar
9
1 / 3 / 2
5,103
1,021
3,719
5,731
2,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
8
Kills
4
4
Deaths
8
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
L
1
1
3
2.5
W
1
1
6
4
L
0
0
0
0
L
0
2
3
0.75
W
Ao Kuang
KarrotStick
Ao Kuang
2
3
5
1.5
W
Sun Wukong
SirWongSlap
Sun Wukong
0
0
7
3.5
W
Sylvanus
Stoneyrecks
Sylvanus
1
0
6
4
L
Ratatoskr
2
2
2
1.5
L
Ishtar
wcozzy
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
13,297
21,726
Taken
25,546
16,489
Mitigated
17,887
8,200
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,232
478
0
942
3,346
1,670
896
310
2,948
22,038
0
L
2,509
239
2,335
2,391
6,725
5,755
0
3,811
2,839
5,596
0
W
4,050
132
28
331
2,570
1,050
921
629
1,818
0
8,950
L
0
0
0
0
0
0
0
0
0
0
0
L
2,534
386
886
1,962
6,983
5,023
0
5,327
1,460
5,872
0
W
Ao Kuang
KarrotStick
Ao Kuang
4,323
1,576
120
923
7,105
5,491
782
1,347
5,553
5,137
0
W
Sun Wukong
SirWongSlap
Sun Wukong
3,343
754
395
1,550
4,924
4,702
402
1,143
3,739
0
5,684
W
Sylvanus
Stoneyrecks
Sylvanus
4,634
1,347
1,773
2,138
3,781
3,576
1,124
1,614
2,123
7,895
0
L
Ratatoskr
4,535
1,157
633
1,212
6,107
4,866
0
3,220
2,717
0
7,279
L
Ishtar
wcozzy
Ishtar
3,719
1,928
369
239
5,731
2,243
0
2,390
3,341
0
9,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
25,229
68
Minions Killed
35
0
Camps Cleared
0
538,506
Distance Traveled
399,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,085
1,417
36
7
0
114,491
0
L
Terra
5,442
1,088
3
1
0
127,276
0
W
Loki
6,100
1,220
12
2
0
115,664
0
L
Anhur
4,396
879
0
0
0
0
0
L
Ymir
4,986
997
14
3
0
86,197
0
W
Ao Kuang
6,158
1,232
3
1
0
97,899
0
W
Sun Wukong
6,232
1,246
10
2
0
107,723
0
W
Sylvanus
6,231
1,246
7
1
0
102,729
0
L
Ratatoskr
5,302
1,060
1
0
0
102,844
0
L
Ishtar
5,103
1,021
17
3
0
82,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role