Player Matchup

Kuzenbo
Kuzenbo
KimaDaGee
Kuzenbo
Level 179
God Stats
58W - 50L
1,524 SR
Queue Stats
406W - 396L
1,457 Elo+
Solo
Kali
Kali
Michael7100
Kali
Level 127
God Stats
4W - 3L
1,719 SR
Queue Stats
145W - 172L
1,501 Elo+
Party 3
Hera
Hera
R33masuri
Hera
Level 128
God Stats
13W - 14L
1,407 SR
Queue Stats
48W - 64L
1,420 Elo+
Solo
Cernunnos
Cernunnos
WolfieMolfie162
Cernunnos
Level 148
God Stats
10W - 6L
1,648 SR
Queue Stats
170W - 225L
1,466 Elo+
Party 3
Surtr
Surtr
ibbeer
Surtr
Level 58
God Stats
9W - 11L
1,797 SR
Queue Stats
40W - 40L
1,462 Elo+
Solo
Team Averages
Level 128
1,619 SR
1,461 Elo+

VS

Team Averages
Level 108
1,502 SR
1,460 Elo+
He Bo
He Bo
GBD_Cash_Crypto
He Bo
Level 129
God Stats
25W - 37L
1,480 SR
Queue Stats
686W - 759L
1,448 Elo+
Party 1
Ra
Ra
LuckerSenpai
Ra
Level 88
God Stats
9W - 7L
1,367 SR
Queue Stats
334W - 324L
1,455 Elo+
Party 2
Chang'e
Chang'e
MD BLACKBIRD
Chang'e
Level 120
God Stats
32W - 24L
1,491 SR
Queue Stats
395W - 389L
1,451 Elo+
Party 2
Cerberus
Cerberus
N4Tt33Dr34d
Cerberus
Level 140
God Stats
2W - 1L
1,691 SR
Queue Stats
206W - 211L
1,441 Elo+
Party 1
Izanami
Izanami
ivani959
Izanami
Level 64
God Stats
1W - 2L
1,479 SR
Queue Stats
90W - 82L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KimaDaGee
Kuzenbo
9
1 / 2 / 3
6,600
413
3,845
10,065
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 3
8,821
551
6,649
14,415
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
15
7 / 8 / 0
9,300
581
8,377
13,014
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
WolfieMolfie162
Cernunnos
11
5 / 2 / 3
7,596
475
9,621
9,084
3,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Surtr
ibbeer
Surtr
12
0 / 9 / 1
7,586
474
5,815
17,514
6,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,467
592
7,527
10,622
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 3
9,512
595
11,385
9,856
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
MD BLACKBIRD
Chang'e
17
10 / 0 / 0
11,305
707
15,744
9,115
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
N4Tt33Dr34d
Cerberus
10
0 / 5 / 2
6,937
434
1,515
10,530
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ivani959
Izanami
14
2 / 4 / 4
8,756
547
7,520
10,006
3,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
16
Kills
22
23
Deaths
16
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Kuzenbo
KimaDaGee
Kuzenbo
1
2
3
1.25
W
6
4
3
1.88
W
Chang'e
MD BLACKBIRD
Chang'e
10
0
0
10
L
3
2
3
2.25
W
Cerberus
N4Tt33Dr34d
Cerberus
0
5
2
0.2
L
Hera
7
8
0
0.88
L
Cernunnos
WolfieMolfie162
Cernunnos
5
2
3
3.25
L
Surtr
ibbeer
Surtr
0
9
1
0.06
W
Izanami
ivani959
Izanami
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,307
Damage
43,691
64,092
Taken
50,129
33,140
Mitigated
24,199
10,874
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,527
506
0
250
10,622
3,754
443
2,980
7,563
78,240
0
L
Kuzenbo
KimaDaGee
Kuzenbo
3,845
822
290
1,072
10,065
11,355
9
4,882
5,113
29,136
36
W
11,385
1,334
108
2,092
9,856
3,894
342
5,298
4,558
68,005
0
W
Chang'e
MD BLACKBIRD
Chang'e
15,744
283
0
5,259
9,115
5,580
316
1,367
7,664
102,317
0
L
6,649
3,881
0
2,601
14,415
6,268
865
5,783
8,632
0
72,393
W
Cerberus
N4Tt33Dr34d
Cerberus
1,515
195
0
1,263
10,530
7,743
92
1,242
9,070
13,637
0
L
Hera
8,377
1,633
0
1,476
13,014
5,215
0
9,436
3,578
62,917
0
L
Cernunnos
WolfieMolfie162
Cernunnos
9,621
4,855
0
3,247
9,084
3,348
734
1,448
7,636
0
45,838
L
Surtr
ibbeer
Surtr
5,815
2,395
0
2,188
17,514
6,954
0
14,552
2,962
585
50,462
W
Izanami
ivani959
Izanami
7,520
5,284
0
1,716
10,006
3,228
1,980
1,172
8,714
0
62,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
45,977
417
Minions Killed
515
0
Camps Cleared
0
1,457,666
Distance Traveled
1,548,617
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,467
592
113
7
0
379,212
0
L
Kuzenbo
6,600
413
43
3
0
293,930
7
W
Ra
9,512
595
102
6
0
294,296
0
W
Chang'e
11,305
707
177
11
0
332,771
2
L
Kali
8,821
551
112
7
0
375,701
0
W
Cerberus
6,937
434
21
1
0
235,691
0
L
Hera
9,300
581
101
6
0
319,873
5
L
Cernunnos
7,596
475
75
5
0
180,289
0
L
Surtr
7,586
474
86
5
0
287,873
0
W
Izanami
8,756
547
102
6
0
306,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role