Player Matchup

Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold III
BIGMIND300
Ishtar
Gold III
Level 112
God Stats
51W - 62L
1,482 SR
Queue Stats
251W - 248L
1,460 MMR
Party 2
Anubis
Anubis
Diamond II
亗亗亗亗亗亗
Anubis
Diamond II
Level 138
God Stats
3W - 2L
1,906 SR
Queue Stats
106W - 90L
2,339 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,578 SR
1,660 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,576 SR
1,624 MMR
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
AlcoholicNacho
King Arthur
Gold I
Level 111
God Stats
25W - 28L
1,510 SR
Queue Stats
245W - 247L
1,811 MMR
Solo
Serqet
Serqet
Platinum I
Bakugã
Serqet
Platinum I
Level 117
God Stats
9W - 10L
1,490 SR
Queue Stats
151W - 143L
1,970 MMR
Solo
Xing Tian
Xing Tian
Silver III
TiburonNuclear
Xing Tian
Silver III
Level 142
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 12L
1,370 MMR
Party 1
Hachiman
Hachiman
Bronze III
ZagorzTB
Hachiman
Bronze III
Level 143
God Stats
1W - 2L
1,644 SR
Queue Stats
5W - 9L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 1 / 0
6,314
574
3,754
8,969
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
 
Chang'e
10
0 / 5 / 1
5,442
495
4,213
8,268
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
9
0 / 1 / 1
5,382
489
2,025
6,880
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
BIGMIND300
Ishtar
10
1 / 1 / 0
5,694
518
4,084
6,840
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
5,712
519
3,738
5,733
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAthenaVamana

VS

Bans
Ao KuangThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 2 / 2
6,187
562
4,757
4,909
1,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
AlcoholicNacho
King Arthur
12
5 / 1 / 1
7,134
649
6,815
9,702
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Bakugã
Serqet
10
2 / 1 / 3
6,063
551
3,768
7,965
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TiburonNuclear
Xing Tian
9
1 / 0 / 2
5,485
499
2,500
7,252
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ZagorzTB
Hachiman
10
0 / 0 / 2
5,564
506
4,897
4,882
1,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
1
0
2
L
Chang'e
 
Chang'e
0
5
1
0.1
L
Geb
 
Geb
0
1
1
0.5
W
Agni
 
Agni
2
2
2
1.5
W
King Arthur
AlcoholicNacho
King Arthur
5
1
1
5.5
L
Ishtar
BIGMIND300
Ishtar
1
1
0
1
W
Serqet
Bakugã
Serqet
2
1
3
3.5
W
Xing Tian
TiburonNuclear
Xing Tian
1
0
2
2
W
Hachiman
ZagorzTB
Hachiman
0
0
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,814
Damage
22,737
36,690
Taken
34,710
19,059
Mitigated
18,513
12,087
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,754
835
0
4,283
8,969
6,019
0
1,894
7,075
39,995
0
L
Chang'e
 
Chang'e
4,213
184
20
1,441
8,268
3,424
0
0
8,268
34,381
0
L
Geb
 
Geb
2,025
331
0
1,945
6,880
4,516
0
1,796
4,941
11,500
0
W
Agni
 
Agni
4,757
218
0
1,217
4,909
1,441
0
2,810
2,099
44,637
0
W
King Arthur
AlcoholicNacho
King Arthur
6,815
919
0
3,505
9,702
7,309
0
5,257
4,445
0
52,587
L
Ishtar
BIGMIND300
Ishtar
4,084
1,728
0
3,440
6,840
2,291
0
844
5,716
0
44,873
W
Serqet
Bakugã
Serqet
3,768
751
0
3,923
7,965
3,184
0
1,199
6,766
0
43,095
W
Xing Tian
TiburonNuclear
Xing Tian
2,500
202
0
2,016
7,252
5,150
0
2,611
4,641
14,458
0
W
Hachiman
ZagorzTB
Hachiman
4,897
2,395
0
2,262
4,882
1,429
0
1,853
3,029
0
43,562
L
3,738
354
0
958
5,733
2,809
0
2,723
3,010
47,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
30,433
332
Minions Killed
315
0
Camps Cleared
0
1,087,188
Distance Traveled
1,122,731
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,314
574
75
7
0
219,011
0
L
Chang'e
5,442
495
64
6
0
224,274
0
L
Geb
5,382
489
12
1
0
235,678
2
W
Agni
6,187
562
81
7
0
209,700
0
W
King Arthur
7,134
649
74
7
0
213,429
3
L
Ishtar
5,694
518
90
8
0
194,383
2
W
Serqet
6,063
551
69
6
0
272,622
3
W
Xing Tian
5,485
499
15
1
0
226,960
2
W
Hachiman
5,564
506
76
7
0
200,020
2
L
Anubis
5,712
519
91
8
0
213,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role