Player Matchup

Mercury
Mercury
EddieTheAssassin
Mercury
Level 101
God Stats
9W - 18L
1,500 SR
Queue Stats
1,006W - 1,006L
1,261 Elo+
Solo
He Bo
He Bo
I S O Jebby
He Bo
Level 68
God Stats
0W - 1L
1,295 SR
Queue Stats
27W - 32L
1,438 Elo+
Solo
Cerberus
Cerberus
Shadic20
Cerberus
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,564 Elo+
Party 1
Chronos
Chronos
XGN cutter94
Chronos
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,476 Elo+
Party 1
Shiva
Shiva
kygreenlanter
Shiva
Level 156
God Stats
11W - 14L
1,591 SR
Queue Stats
1,218W - 1,229L
1,420 Elo+
Solo
Team Averages
Level 138
1,477 SR
1,432 Elo+

VS

Team Averages
Level 132
1,562 SR
1,470 Elo+
Izanami
Izanami
BubbAlicous25
Izanami
Level 155
God Stats
11W - 7L
1,656 SR
Queue Stats
474W - 502L
1,487 Elo+
Solo
Hou Yi
Hou Yi
Galts_72
Hou Yi
Level 86
God Stats
3W - 3L
1,680 SR
Queue Stats
371W - 367L
1,447 Elo+
Solo
Eset
Eset
Juanpyle22
Eset
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
140W - 139L
1,502 Elo+
Solo
Ymir
Ymir
aLycANw
Ymir
Level 117
God Stats
5W - 1L
1,620 SR
Queue Stats
317W - 279L
1,426 Elo+
Solo
Amaterasu
Amaterasu
rafaris
Amaterasu
Level 153
God Stats
2W - 0L
1,568 SR
Queue Stats
110W - 120L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
11,099
740
12,270
15,431
8,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 10
9,785
652
12,295
16,083
8,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shadic20
Cerberus
17
6 / 5 / 12
11,359
757
11,937
30,807
47,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
XGN cutter94
Chronos
19
8 / 2 / 9
11,474
765
24,369
13,514
7,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 12
10,309
687
13,151
20,318
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 6 / 8
9,466
631
7,182
13,398
6,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Galts_72
Hou Yi
20
5 / 4 / 12
11,757
784
19,303
15,472
9,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
11 / 4 / 8
13,359
891
30,705
12,924
7,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
aLycANw
Ymir
18
4 / 3 / 11
10,795
720
10,897
20,576
23,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
rafaris
Amaterasu
19
1 / 5 / 17
11,676
778
12,719
29,982
37,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
78
21
Kills
22
22
Deaths
22
54
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
6
8
0.83
L
4
4
11
2.38
W
Hou Yi
Galts_72
Hou Yi
5
4
12
2.75
L
1
6
10
1
W
11
4
8
3.75
L
Cerberus
Shadic20
Cerberus
6
5
12
2.4
L
Chronos
XGN cutter94
Chronos
8
2
9
6.25
W
Ymir
aLycANw
Ymir
4
3
11
3.17
L
2
5
12
1.6
W
Amaterasu
rafaris
Amaterasu
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,022
Damage
80,806
96,153
Taken
92,352
91,577
Mitigated
83,760
27,685
Healing
25,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,182
4,788
758
1,378
13,398
6,474
1,262
9,005
4,393
0
21,574
L
12,270
5,056
498
3,216
15,431
8,518
795
6,895
8,536
0
26,109
W
Hou Yi
Galts_72
Hou Yi
19,303
7,201
1,218
1,890
15,472
9,717
3,425
9,340
6,132
0
41,099
L
12,295
2,088
456
1,703
16,083
8,286
585
7,558
8,525
24,293
0
W
30,705
1,475
2,496
1,974
12,924
7,060
1,636
5,655
7,269
61,216
0
L
Cerberus
Shadic20
Cerberus
11,937
626
2,195
10,887
30,807
47,626
123
12,322
18,485
21,582
0
L
Chronos
XGN cutter94
Chronos
24,369
6,621
392
2,129
13,514
7,543
3,046
5,311
8,203
46,157
0
W
Ymir
aLycANw
Ymir
10,897
640
792
3,880
20,576
23,396
138
9,450
11,126
16,403
0
L
13,151
2,571
2,009
4,200
20,318
19,604
764
9,516
10,802
0
17,655
W
Amaterasu
rafaris
Amaterasu
12,719
5,338
1,803
9,152
29,982
37,113
647
15,151
14,831
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
57,053
152
Minions Killed
162
0
Camps Cleared
0
1,363,896
Distance Traveled
1,255,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,466
631
26
2
0
233,247
0
L
Mercury
11,099
740
31
2
0
304,379
0
W
Hou Yi
11,757
784
37
2
0
238,136
0
L
He Bo
9,785
652
21
1
0
225,855
0
W
Eset
13,359
891
78
5
0
264,328
0
L
Cerberus
11,359
757
39
3
0
247,683
0
L
Chronos
11,474
765
48
3
0
296,663
0
W
Ymir
10,795
720
12
1
0
252,471
0
L
Shiva
10,309
687
13
1
0
289,316
0
W
Amaterasu
11,676
778
9
1
0
267,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role