Player Matchup

Persephone
Persephone
 
Persephone
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BelialsFlame
Maui
Level 129
God Stats
1W - 3L
1,271 SR
Queue Stats
81W - 68L
1,635 Elo+
Party 1
Izanami
Izanami
Graffonn04
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Janus
Janus
Sceptile420
Janus
Level 118
God Stats
1W - 3L
1,550 SR
Queue Stats
43W - 57L
1,420 Elo+
Solo
Hun Batz
Hun Batz
neuzknisk
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 116L
1,593 Elo+
Party 1
Team Averages
Level 123
1,464 SR
1,571 Elo+

VS

Team Averages
Level 149
1,511 SR
1,484 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Akorokamui
Kukulkan
Level 150
God Stats
5W - 4L
1,360 SR
Queue Stats
120W - 121L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Ellianastis
Amaterasu
Level 177
God Stats
7W - 3L
1,593 SR
Queue Stats
31W - 26L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Le_Faucheur-34-
Nu Wa
Level 123
God Stats
44W - 41L
1,604 SR
Queue Stats
593W - 663L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 3 / 3
7,184
718
6,331
6,341
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
7,440
744
3,296
13,868
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Graffonn04
Izanami
13
0 / 7 / 2
6,997
700
3,908
11,637
4,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 2
6,912
691
8,053
11,263
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
neuzknisk
Hun Batz
15
5 / 4 / 0
8,356
836
9,780
10,492
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 1 / 8
9,379
938
11,243
9,885
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
15
7 / 1 / 6
8,421
842
9,771
10,251
8,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Akorokamui
Kukulkan
16
5 / 2 / 8
8,739
874
9,966
7,448
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ellianastis
Amaterasu
15
5 / 1 / 13
8,636
864
7,293
10,143
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 11
8,951
895
10,555
7,547
3,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
25
25
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
3
0.5
W
Medusa
 
Medusa
5
1
8
9
W
Sun Wukong
 
Sun Wukong
7
1
6
10
W
Kukulkan
Akorokamui
Kukulkan
5
2
8
4.5
L
1
5
2
0.4
W
Amaterasu
Ellianastis
Amaterasu
5
1
13
11.5
L
Izanami
Graffonn04
Izanami
0
7
2
0.14
W
3
1
11
8.5
L
0
6
2
0.17
L
Hun Batz
neuzknisk
Hun Batz
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
48,828
53,601
Taken
45,274
28,228
Mitigated
26,537
4,207
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,331
499
0
577
6,341
2,484
0
3,712
2,550
18,982
0
W
Medusa
 
Medusa
11,243
5,055
0
1,047
9,885
4,303
1,867
4,155
5,568
0
44,791
W
Sun Wukong
 
Sun Wukong
9,771
2,391
0
2,084
10,251
8,698
384
3,867
6,143
0
20,677
W
Kukulkan
Akorokamui
Kukulkan
9,966
1,167
0
275
7,448
3,078
763
2,352
4,782
25,925
0
L
3,296
785
0
511
13,868
10,423
0
7,163
6,363
14,685
0
W
Amaterasu
Ellianastis
Amaterasu
7,293
2,902
0
3,799
10,143
7,418
186
4,157
5,914
0
12,897
L
Izanami
Graffonn04
Izanami
3,908
2,330
0
650
11,637
4,892
0
3,396
8,039
0
20,860
W
10,555
2,873
0
692
7,547
3,040
2,195
2,783
4,561
43,783
0
L
8,053
861
0
1,390
11,263
4,619
0
3,070
8,108
30,108
0
L
Hun Batz
neuzknisk
Hun Batz
9,780
2,329
0
1,079
10,492
5,810
0
3,120
7,236
0
24,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
44,126
189
Minions Killed
245
0
Camps Cleared
0
883,543
Distance Traveled
1,115,083
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,184
718
42
4
0
122,917
0
W
Medusa
9,379
938
74
7
0
235,620
0
W
Sun Wukong
8,421
842
19
2
0
228,487
0
W
Kukulkan
8,739
874
50
5
0
213,262
0
L
Maui
7,440
744
23
2
0
200,018
4
W
Amaterasu
8,636
864
20
2
0
237,860
0
L
Izanami
6,997
700
41
4
0
172,232
0
W
Nu Wa
8,951
895
82
8
0
199,854
0
L
Janus
6,912
691
46
5
0
177,157
0
L
Hun Batz
8,356
836
37
4
0
211,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role