Player Matchup

Tiamat
Tiamat
Graffonn04
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Huruky
Neith
Level 138
God Stats
7W - 4L
1,653 SR
Queue Stats
264W - 186L
1,622 Elo+
Party 2
Thoth
Thoth
Maximvs
Thoth
Level 148
God Stats
0W - 3L
1,299 SR
Queue Stats
338W - 298L
1,522 Elo+
Party 2
Terra
Terra
loix925
Terra
Level 105
God Stats
0W - 2L
1,258 SR
Queue Stats
547W - 553L
1,491 Elo+
Solo
Martichoras
Martichoras
marksun
Martichoras
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,418 Elo+
Solo
Team Averages
Level 89
1,442 SR
1,510 Elo+

VS

Team Averages
Level 103
1,520 SR
1,458 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Gamnit
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Solo
Kuzenbo
Kuzenbo
HouseOfGrim
Kuzenbo
Level 159
God Stats
5W - 1L
1,773 SR
Queue Stats
185W - 198L
1,466 Elo+
Party 1
Agni
Agni
Z0D9
Agni
Level 120
God Stats
2W - 1L
1,326 SR
Queue Stats
193W - 178L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Graffonn04
Tiamat
14
1 / 6 / 9
8,001
667
4,384
10,963
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Huruky
Neith
18
9 / 2 / 6
10,178
848
24,991
13,453
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Maximvs
Thoth
15
5 / 3 / 7
9,129
761
13,242
8,119
4,767
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
loix925
Terra
14
1 / 4 / 8
7,905
659
3,524
16,531
18,381
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
marksun
Martichoras
13
1 / 4 / 9
8,133
678
11,336
10,631
5,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 4 / 11
9,977
831
10,263
18,037
21,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
 
Amaterasu
14
1 / 1 / 11
8,775
731
6,485
14,392
16,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Gamnit
Hachiman
16
4 / 4 / 10
9,472
789
11,606
12,438
5,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
HouseOfGrim
Kuzenbo
16
3 / 5 / 13
9,909
826
7,780
20,170
29,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Z0D9
Agni
19
7 / 3 / 10
11,320
943
17,518
7,623
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
17
Kills
19
19
Deaths
17
39
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
4
11
2.38
W
Amaterasu
 
Amaterasu
1
1
11
6.5
W
Hachiman
Gamnit
Hachiman
4
4
10
2.25
L
Tiamat
Graffonn04
Tiamat
1
6
9
0.92
W
Kuzenbo
HouseOfGrim
Kuzenbo
3
5
13
1.9
L
Neith
Huruky
Neith
9
2
6
6
L
Thoth
Maximvs
Thoth
5
3
7
2.83
W
Agni
Z0D9
Agni
7
3
10
4
L
Terra
loix925
Terra
1
4
8
1.25
L
Martichoras
marksun
Martichoras
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
53,652
59,697
Taken
72,660
42,847
Mitigated
76,948
22,537
Healing
28,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,263
493
10,554
6,652
18,037
21,748
274
4,525
13,512
596
18,943
W
Amaterasu
 
Amaterasu
6,485
838
848
3,513
14,392
16,256
1,401
5,862
8,530
0
11,176
W
Hachiman
Gamnit
Hachiman
11,606
7,252
450
1,888
12,438
5,893
3,522
3,966
8,472
0
24,606
L
Tiamat
Graffonn04
Tiamat
4,384
113
0
573
10,963
6,818
0
4,828
6,135
11,698
0
W
Kuzenbo
HouseOfGrim
Kuzenbo
7,780
2,554
1,735
2,481
20,170
29,216
547
4,903
15,267
14,104
0
L
Neith
Huruky
Neith
24,991
13,258
831
6,091
13,453
7,401
0
5,222
8,231
0
48,882
L
Thoth
Maximvs
Thoth
13,242
540
465
489
8,119
4,767
0
3,926
4,193
24,451
0
W
Agni
Z0D9
Agni
17,518
1,302
552
171
7,623
3,835
2,270
1,894
5,729
49,709
0
L
Terra
loix925
Terra
3,524
514
6,923
5,617
16,531
18,381
0
6,870
9,661
6,565
0
L
Martichoras
marksun
Martichoras
11,336
3,863
0
1,548
10,631
5,480
0
5,038
5,593
0
23,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
49,453
130
Minions Killed
121
0
Camps Cleared
0
958,485
Distance Traveled
1,110,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,977
831
20
2
0
239,389
0
W
Amaterasu
8,775
731
8
1
0
242,481
0
W
Hachiman
9,472
789
21
2
0
194,028
0
L
Tiamat
8,001
667
15
1
0
175,321
0
W
Kuzenbo
9,909
826
7
1
0
230,027
0
L
Neith
10,178
848
58
5
0
193,252
0
L
Thoth
9,129
761
29
2
0
198,910
0
W
Agni
11,320
943
65
5
0
204,110
0
L
Terra
7,905
659
4
0
0
223,600
0
L
Martichoras
8,133
678
24
2
0
167,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role