Player Matchup

Cthulhu
Cthulhu
BoogieMadness77
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
989 Elo+
Party 1
Ishtar
Ishtar
Helldragon93
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
rebel4forlife
Zhong Kui
Level 69
God Stats
51W - 47L
1,303 SR
Queue Stats
375W - 407L
1,350 Elo+
Party 1
Team Averages
Level 64
1,434 SR
1,238 Elo+

VS

Team Averages
Level 99
1,519 SR
1,420 Elo+
Hera
Hera
MACALVES4
Hera
Level 159
God Stats
33W - 37L
1,727 SR
Queue Stats
277W - 299L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Silver_Skullette
Jormungandr
Level 100
God Stats
21W - 17L
1,449 SR
Queue Stats
291W - 303L
1,418 Elo+
Solo
Fenrir
Fenrir
st niinja
Fenrir
Level 39
God Stats
19W - 25L
1,379 SR
Queue Stats
58W - 48L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,072
607
2,158
12,137
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
12
3 / 3 / 2
7,221
722
6,191
9,701
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
rebel4forlife
Zhong Kui
10
1 / 4 / 1
6,368
637
8,646
10,554
6,156
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
5 / 2 / 5
8,165
817
10,162
7,338
3,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Silver_Skullette
Jormungandr
14
4 / 2 / 8
8,654
865
8,339
10,571
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
st niinja
Fenrir
11
5 / 1 / 7
7,883
788
8,323
8,215
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
14
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Ishtar
3
3
2
1.33
W
Hera
5
2
5
3.75
W
Jormungandr
Silver_Skullette
Jormungandr
4
2
8
4
L
Zhong Kui
rebel4forlife
Zhong Kui
1
4
1
0.38
W
Fenrir
st niinja
Fenrir
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
26,824
32,392
Taken
26,124
20,188
Mitigated
20,672
6,595
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,158
310
0
211
12,137
10,258
0
4,682
6,830
3,540
30
L
Ishtar
6,191
3,374
0
2,286
9,701
3,774
0
6,326
2,969
0
28,198
W
Hera
10,162
3,002
185
1,919
7,338
3,335
140
2,736
4,567
34,427
0
W
Jormungandr
Silver_Skullette
Jormungandr
8,339
1,776
0
710
10,571
11,422
190
3,528
6,932
29,449
0
L
Zhong Kui
rebel4forlife
Zhong Kui
8,646
511
302
3,796
10,554
6,156
156
6,696
3,446
23,826
0
W
Fenrir
st niinja
Fenrir
8,323
3,158
0
707
8,215
5,915
796
4,243
3,801
0
18,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,661
Gold Earned
24,702
84
Minions Killed
106
0
Camps Cleared
0
482,987
Distance Traveled
519,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,072
607
9
1
0
157,723
0
L
Ishtar
7,221
722
38
4
0
162,859
0
W
Hera
8,165
817
40
4
0
156,968
1
W
Jormungandr
8,654
865
38
4
0
173,751
0
L
Zhong Kui
6,368
637
37
4
0
162,405
0
W
Fenrir
7,883
788
28
3
0
188,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role