Player Matchup

Tsukuyomi
Tsukuyomi
DrZenn
Tsukuyomi
Level 159
God Stats
5W - 0L
1,811 SR
Queue Stats
143W - 137L
1,476 Elo+
Solo
Fenrir
Fenrir
HodenHerbert
Fenrir
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 304L
1,495 Elo+
Solo
Rama
Rama
Tireur de litr
Rama
Level 145
God Stats
8W - 4L
1,565 SR
Queue Stats
827W - 820L
1,550 Elo+
Solo
Janus
Janus
ToxicCandyFloss
Janus
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 82L
1,379 Elo+
Solo
Chang'e
Chang'e
ZeusСУКА
Chang'e
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 151L
1,542 Elo+
Solo
Team Averages
Level 140
1,575 SR
1,488 Elo+

VS

Team Averages
Level 89
1,514 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Arcolix
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,556 Elo+
Solo
He Bo
He Bo
HitKlif
He Bo
Level 100
God Stats
1W - 2L
1,487 SR
Queue Stats
60W - 79L
1,451 Elo+
Solo
Charybdis
Charybdis
WariorXLTU
Charybdis
Level 108
God Stats
1W - 3L
1,584 SR
Queue Stats
64W - 46L
1,669 Elo+
Solo
Mercury
Mercury
mutluadam123
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrZenn
Tsukuyomi
18
5 / 5 / 12
11,656
686
29,080
21,417
13,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
3 / 5 / 14
11,248
662
9,893
28,818
37,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 1 / 16
13,332
784
11,721
16,002
9,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 13
13,762
810
37,216
12,444
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chang'e
ZeusСУКА
Chang'e
19
6 / 2 / 16
11,967
704
14,961
21,051
16,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 4 / 7
10,612
624
14,939
17,851
8,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Arcolix
Nemesis
19
4 / 6 / 10
11,024
648
18,155
30,800
26,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
HitKlif
He Bo
18
0 / 5 / 9
10,469
616
19,362
19,390
7,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
WariorXLTU
Charybdis
18
5 / 7 / 6
11,156
656
20,454
19,877
8,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
mutluadam123
Mercury
17
4 / 7 / 6
10,089
593
4,190
17,751
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
29
Kills
16
16
Deaths
29
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
7
1.63
L
Nemesis
Arcolix
Nemesis
4
6
10
1.5
W
Tsukuyomi
DrZenn
Tsukuyomi
5
5
12
2.2
L
He Bo
HitKlif
He Bo
0
5
9
0.9
W
Fenrir
3
5
14
2
W
6
1
16
14
W
9
3
13
5.17
L
Charybdis
WariorXLTU
Charybdis
5
7
6
1.14
W
Chang'e
ZeusСУКА
Chang'e
6
2
16
7
L
Mercury
mutluadam123
Mercury
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,871
Damage
77,100
99,732
Taken
105,669
84,450
Mitigated
59,035
50,559
Healing
35,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,939
384
16,320
5,781
17,851
8,875
0
8,521
9,326
52,222
0
L
Nemesis
Arcolix
Nemesis
18,155
4,934
1,250
3,682
30,800
26,679
0
16,848
13,947
0
23,435
W
Tsukuyomi
DrZenn
Tsukuyomi
29,080
4,080
1,940
3,938
21,417
13,175
0
8,168
13,249
0
54,094
L
He Bo
HitKlif
He Bo
19,362
445
1,428
2,225
19,390
7,646
0
8,185
11,203
32,966
0
W
Fenrir
9,893
1,632
2,715
6,037
28,818
37,537
636
7,876
20,832
0
17,087
W
11,721
10,187
73
1,266
16,002
9,786
5,885
5,267
10,667
0
37,309
W
37,216
1,329
2,505
634
12,444
7,430
822
5,599
6,667
69,707
0
L
Charybdis
WariorXLTU
Charybdis
20,454
7,439
2,026
1,582
19,877
8,429
0
9,186
10,691
0
35,408
W
Chang'e
ZeusСУКА
Chang'e
14,961
1,429
21,142
10,309
21,051
16,522
549
6,879
14,016
25,300
0
L
Mercury
mutluadam123
Mercury
4,190
1,669
455
781
17,751
7,406
0
9,426
8,325
0
7,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,965
Gold Earned
53,350
201
Minions Killed
155
0
Camps Cleared
0
1,605,880
Distance Traveled
1,490,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,612
624
78
5
0
338,183
0
L
Nemesis
11,024
648
11
1
0
274,070
0
W
Tsukuyomi
11,656
686
33
2
0
351,909
0
L
He Bo
10,469
616
33
2
0
315,151
0
W
Fenrir
11,248
662
17
1
0
317,477
0
W
Rama
13,332
784
52
3
0
297,171
0
W
Janus
13,762
810
79
5
0
328,448
0
L
Charybdis
11,156
656
29
2
0
260,558
0
W
Chang'e
11,967
704
20
1
0
310,875
0
L
Mercury
10,089
593
4
0
0
302,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role