Player Matchup

Hercules
Hercules
Bronze III
Kostroso
Hercules
Bronze III
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,477 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
Nostar943
Jormungandr
Bronze III
Level 143
God Stats
1W - 0L
1,241 SR
Queue Stats
6W - 1L
1,477 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
kalkis
Morgan Le Fay
Bronze III
Level 159
God Stats
1W - 0L
1,227 SR
Queue Stats
6W - 1L
1,477 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,323 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,496 SR
1,415 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
DwightShruteOG
Thor
Gold V
Level 123
God Stats
9W - 10L
1,649 SR
Queue Stats
63W - 79L
1,273 MMR
Solo
Kukulkan
Kukulkan
Gold V
joaokk8
Kukulkan
Gold V
Level 195
God Stats
10W - 31L
1,339 SR
Queue Stats
436W - 516L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kostroso
Hercules
16
3 / 0 / 8
9,930
709
14,033
12,249
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Nostar943
Jormungandr
15
4 / 0 / 7
10,116
723
8,284
8,466
8,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
kalkis
Morgan Le Fay
17
4 / 0 / 6
10,491
749
14,485
7,048
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasAchillesOdinVamanaHades

VS

Bans
Ao KuangGuan YuAphroditeHorusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 4 / 0
8,811
629
5,318
19,514
20,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
0 / 5 / 0
8,302
593
7,649
13,803
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
joaokk8
Kukulkan
14
0 / 2 / 0
8,701
622
4,232
7,880
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
L
0
5
0
0
W
Hercules
Kostroso
Hercules
3
0
8
7
W
Jormungandr
Nostar943
Jormungandr
4
0
7
7.5
L
Kukulkan
joaokk8
Kukulkan
0
2
0
0
W
Morgan Le Fay
kalkis
Morgan Le Fay
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,802
Damage
17,199
27,763
Taken
41,197
23,934
Mitigated
31,021
6,865
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,318
948
2,231
5,736
19,514
20,624
0
11,876
7,159
18,786
0
L
7,649
1,522
0
550
13,803
6,773
0
8,786
4,779
0
34,917
W
Hercules
Kostroso
Hercules
14,033
3,318
0
4,735
12,249
11,859
168
3,484
8,765
0
32,244
W
Jormungandr
Nostar943
Jormungandr
8,284
1,842
0
1,102
8,466
8,291
554
3,781
4,685
32,236
0
L
Kukulkan
joaokk8
Kukulkan
4,232
112
0
723
7,880
3,624
0
2,152
5,317
37,042
0
W
Morgan Le Fay
kalkis
Morgan Le Fay
14,485
1,265
0
1,028
7,048
3,784
2,206
2,393
4,655
64,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
25,814
190
Minions Killed
162
0
Camps Cleared
0
802,378
Distance Traveled
702,596
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,811
629
32
2
0
223,768
0
L
Thor
8,302
593
51
4
0
245,468
0
W
Hercules
9,930
709
33
2
0
288,507
0
W
Jormungandr
10,116
723
38
3
0
236,463
6
L
Kukulkan
8,701
622
79
6
0
233,360
2
W
Morgan Le Fay
10,491
749
119
9
0
277,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role