Player Matchup

Hercules
Hercules
KnowYourRole262
Hercules
Level 108
God Stats
6W - 9L
1,331 SR
Queue Stats
862W - 969L
1,309 Elo+
Solo
Jing Wei
Jing Wei
Nopositivity
Jing Wei
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 52L
1,350 Elo+
Solo
Martichoras
Martichoras
biizzz
Martichoras
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,401 Elo+
Solo
Izanami
Izanami
fabrice_deep
Izanami
Level 76
God Stats
12W - 10L
1,902 SR
Queue Stats
403W - 404L
1,487 Elo+
Solo
Skadi
Skadi
soso_64100
Skadi
Level 141
God Stats
0W - 2L
1,276 SR
Queue Stats
99W - 86L
1,426 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,395 Elo+

VS

Team Averages
Level 97
1,268 SR
1,395 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Born26
Hachiman
Level 129
God Stats
5W - 6L
1,033 SR
Queue Stats
629W - 625L
1,457 Elo+
Solo
Sol
Sol
OCT2501
Sol
Level 55
God Stats
1W - 0L
1,115 SR
Queue Stats
73W - 115L
1,321 Elo+
Party 1
Geb
Geb
RayJoker
Geb
Level 46
God Stats
2W - 0L
1,315 SR
Queue Stats
118W - 137L
1,327 Elo+
Party 1
Izanami
Izanami
capcarbon06
Izanami
Level 148
God Stats
3W - 3L
1,376 SR
Queue Stats
778W - 758L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 0 / 7
8,409
561
3,896
7,214
5,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
Nopositivity
Jing Wei
18
7 / 7 / 4
11,299
753
18,328
17,429
8,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
biizzz
Martichoras
18
1 / 4 / 4
10,663
711
8,909
12,627
7,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
fabrice_deep
Izanami
19
4 / 4 / 6
10,908
727
14,320
12,591
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
18
3 / 5 / 11
10,365
691
17,163
15,010
7,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 4
9,502
633
7,823
5,314
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Born26
Hachiman
20
8 / 4 / 7
12,469
831
13,005
12,894
8,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
19
4 / 2 / 9
11,639
776
10,938
13,883
10,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 1 / 13
12,486
832
13,478
24,743
42,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
capcarbon06
Izanami
19
5 / 6 / 6
11,680
779
15,489
15,905
9,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
15
Kills
20
20
Deaths
15
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
4
1.5
W
Hachiman
Born26
Hachiman
8
4
7
2.88
L
Hercules
0
0
7
3.5
L
Jing Wei
Nopositivity
Jing Wei
7
7
4
1.29
W
Sol
4
2
9
4.25
W
2
1
13
8.5
L
Martichoras
biizzz
Martichoras
1
4
4
0.75
W
Izanami
capcarbon06
Izanami
5
6
6
1.33
L
Izanami
fabrice_deep
Izanami
4
4
6
1.75
L
Skadi
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,616
Damage
60,733
64,871
Taken
72,739
35,609
Mitigated
74,217
19,749
Healing
23,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,823
3,490
2,059
695
5,314
2,801
322
0
5,314
19,182
0
W
Hachiman
Born26
Hachiman
13,005
6,970
694
1,048
12,894
8,296
3,546
0
12,894
0
31,633
L
Hercules
3,896
1,083
498
5,727
7,214
5,830
0
4,646
2,448
0
8,795
L
Jing Wei
Nopositivity
Jing Wei
18,328
13,119
0
2,649
17,429
8,782
0
7,615
9,648
0
41,664
W
Sol
10,938
2,516
2,867
3,313
13,883
10,935
2,810
0
13,883
29,197
0
W
13,478
1,119
3,475
6,443
24,743
42,875
496
0
24,743
25,753
950
L
Martichoras
biizzz
Martichoras
8,909
1,122
381
2,710
12,627
7,609
0
4,372
8,029
0
34,278
W
Izanami
capcarbon06
Izanami
15,489
8,319
918
1,757
15,905
9,310
2,417
0
15,905
0
37,723
L
Izanami
fabrice_deep
Izanami
14,320
8,909
1,299
2,654
12,591
6,289
0
5,347
7,130
0
43,525
L
Skadi
17,163
4,842
684
3,147
15,010
7,099
0
8,413
6,327
0
41,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,644
Gold Earned
57,776
234
Minions Killed
181
0
Camps Cleared
0
1,168,518
Distance Traveled
1,413,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,502
633
23
2
0
264,550
0
W
Hachiman
12,469
831
39
3
0
251,866
0
L
Hercules
8,409
561
10
1
0
160,748
0
L
Jing Wei
11,299
753
62
4
0
261,469
0
W
Sol
11,639
776
46
3
0
299,947
0
W
Geb
12,486
832
19
1
0
345,842
0
L
Martichoras
10,663
711
52
3
0
256,250
0
W
Izanami
11,680
779
54
4
0
251,036
0
L
Izanami
10,908
727
62
4
0
256,630
0
L
Skadi
10,365
691
48
3
0
233,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role