Player Matchup

Chronos
Chronos
JONHY_SARMI
Chronos
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 282L
1,505 Elo+
Solo
Raijin
Raijin
VialenGod13
Raijin
Level 16
God Stats
1W - 3L
1,155 SR
Queue Stats
7W - 11L
1,400 Elo+
Solo
Surtr
Surtr
Zelgodis
Surtr
Level 141
God Stats
1W - 2L
1,457 SR
Queue Stats
791W - 840L
1,489 Elo+
Solo
Atlas
Atlas
ravenbobbyflay
Atlas
Level 60
God Stats
1W - 2L
1,741 SR
Queue Stats
85W - 95L
1,510 Elo+
Solo
Izanami
Izanami
s XL WarCorps
Izanami
Level 146
God Stats
2W - 4L
1,415 SR
Queue Stats
71W - 63L
1,382 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,457 Elo+

VS

Team Averages
Level 106
1,496 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chief McGee216
Ymir
Level 9
God Stats
7W - 11L
1,408 SR
Queue Stats
7W - 15L
1,345 Elo+
Party 1
Chiron
Chiron
Kiamantur
Chiron
Level 158
God Stats
5W - 7L
1,372 SR
Queue Stats
198W - 222L
1,480 Elo+
Solo
Thanatos
Thanatos
King Ymir1348
Thanatos
Level 124
God Stats
2W - 1L
1,545 SR
Queue Stats
63W - 67L
1,496 Elo+
Party 1
Bacchus
Bacchus
Roniniam
Bacchus
Level 94
God Stats
8W - 8L
1,654 SR
Queue Stats
69W - 59L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JONHY_SARMI
Chronos
10
0 / 0 / 0
4,281
856
1,008
2,080
769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
10
0 / 0 / 0
4,373
875
3,296
1,370
419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Zelgodis
Surtr
9
0 / 2 / 0
4,109
822
2,114
4,889
2,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 0
2,205
441
0
0
0
Izanami
9
0 / 1 / 0
4,074
815
1,529
2,507
852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 1
4,591
918
2,049
1,895
668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 1
4,346
869
655
3,186
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Kiamantur
Chiron
10
1 / 0 / 1
4,766
953
2,200
2,499
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
King Ymir1348
Thanatos
9
1 / 0 / 0
4,606
921
1,282
3,345
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Roniniam
Bacchus
9
1 / 0 / 0
4,308
862
1,218
1,393
1,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
0
0
1
0.5
L
Chronos
JONHY_SARMI
Chronos
0
0
0
0
W
Chiron
Kiamantur
Chiron
1
0
1
1.5
W
Thanatos
King Ymir1348
Thanatos
1
0
0
1
W
Bacchus
Roniniam
Bacchus
1
0
0
1
L
Raijin
0
0
0
0
L
Surtr
Zelgodis
Surtr
0
2
0
0
L
0
0
0
0
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,947
Damage
7,404
10,846
Taken
12,318
4,734
Mitigated
6,107
2,563
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,049
0
0
670
1,895
668
480
851
1,044
18,866
0
W
655
0
0
276
3,186
2,038
150
655
2,299
3,783
0
L
Chronos
JONHY_SARMI
Chronos
1,008
133
0
446
2,080
769
0
956
1,044
10,191
0
W
Chiron
Kiamantur
Chiron
2,200
179
161
527
2,499
958
366
1,308
1,149
0
18,013
W
Thanatos
King Ymir1348
Thanatos
1,282
124
0
2,268
3,345
1,395
0
902
2,366
0
12,382
W
Bacchus
Roniniam
Bacchus
1,218
42
0
389
1,393
1,048
0
624
769
5,336
0
L
Raijin
3,296
279
0
238
1,370
419
0
285
1,044
16,279
0
L
Surtr
Zelgodis
Surtr
2,114
539
0
1,719
4,889
2,694
0
1,664
3,183
101
7,025
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
1,529
653
96
64
2,507
852
0
854
1,653
0
10,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,042
Gold Earned
22,617
98
Minions Killed
131
0
Camps Cleared
0
396,632
Distance Traveled
571,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,591
918
41
8
0
110,389
0
W
Ymir
4,346
869
13
3
0
121,320
0
L
Chronos
4,281
856
27
5
0
100,661
0
W
Chiron
4,766
953
40
8
0
93,024
0
W
Thanatos
4,606
921
27
5
0
126,464
0
W
Bacchus
4,308
862
10
2
0
120,447
0
L
Raijin
4,373
875
34
7
0
111,707
0
L
Surtr
4,109
822
19
4
0
105,461
0
L
Atlas
2,205
441
0
0
0
0
0
L
Izanami
4,074
815
18
4
0
78,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role