Player Matchup

Baron Samedi
Baron Samedi
DeltaKappaGamma
Baron Samedi
Level 154
God Stats
129W - 120L
1,481 SR
Queue Stats
289W - 293L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
Eleokiz
Zhong Kui
Level 77
God Stats
7W - 3L
1,510 SR
Queue Stats
30W - 33L
1,221 Elo+
Solo
Surtr
Surtr
Jub_Jub_Gaming
Surtr
Level 158
God Stats
10W - 8L
1,193 SR
Queue Stats
409W - 420L
1,395 Elo+
Solo
Team Averages
Level 130
1,395 SR
1,335 Elo+

VS

Team Averages
Level 43
1,431 SR
1,232 Elo+
Poseidon
Poseidon
BoogieMadness77
Poseidon
Level 5
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 7L
1,018 Elo+
Party 1
Ao Kuang
Ao Kuang
Brackling41
Ao Kuang
Level 54
God Stats
1W - 3L
1,417 SR
Queue Stats
91W - 92L
1,314 Elo+
Solo
Skadi
Skadi
rebel4forlife
Skadi
Level 69
God Stats
34W - 28L
1,582 SR
Queue Stats
375W - 407L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeltaKappaGamma
Baron Samedi
15
9 / 0 / 11
9,920
902
14,040
6,533
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Eleokiz
Zhong Kui
14
9 / 0 / 10
10,489
954
9,159
9,422
6,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 14
8,491
772
5,117
13,299
9,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
8
0 / 7 / 1
6,270
570
743
9,279
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Brackling41
Ao Kuang
12
0 / 7 / 1
7,248
659
5,186
13,199
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 0
7,495
681
5,438
13,970
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
7
1
0.07
L
Ao Kuang
Brackling41
Ao Kuang
0
7
1
0.07
W
Baron Samedi
DeltaKappaGamma
Baron Samedi
9
0
11
14.5
W
Zhong Kui
Eleokiz
Zhong Kui
9
0
10
14
W
2
1
14
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,316
Damage
11,367
29,254
Taken
36,448
19,130
Mitigated
14,334
12,289
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
743
277
0
0
9,279
2,718
0
6,028
3,251
2,975
0
L
Ao Kuang
Brackling41
Ao Kuang
5,186
1,109
0
1,123
13,199
6,608
0
8,017
5,182
29,600
0
W
Baron Samedi
DeltaKappaGamma
Baron Samedi
14,040
527
2,386
3,205
6,533
3,665
1,087
1,058
5,360
32,035
0
W
Zhong Kui
Eleokiz
Zhong Kui
9,159
1,507
1,173
3,816
9,422
6,314
2,323
1,446
7,858
41,556
0
W
5,117
1,826
0
1,709
13,299
9,151
182
2,803
9,060
564
14,709
L
5,438
1,517
23
1,643
13,970
5,008
442
9,402
4,568
0
29,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
21,013
106
Minions Killed
102
0
Camps Cleared
0
647,906
Distance Traveled
454,908
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,270
570
4
0
0
119,969
0
L
Ao Kuang
7,248
659
67
6
0
174,143
0
W
Baron Samedi
9,920
902
29
3
0
199,240
0
W
Zhong Kui
10,489
954
54
5
0
212,752
0
W
Surtr
8,491
772
23
2
0
235,914
3
L
Skadi
7,495
681
31
3
0
160,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role