Player Matchup

Bakasura
Bakasura
Derrieretoi23
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 124L
1,341 Elo+
Party 2
Xbalanque
Xbalanque
Tenebrifero
Xbalanque
Level 57
God Stats
17W - 14L
1,602 SR
Queue Stats
56W - 42L
1,525 Elo+
Party 1
Vamana
Vamana
Vincenzo1206
Vamana
Level 43
God Stats
20W - 13L
1,662 SR
Queue Stats
97W - 100L
1,562 Elo+
Party 1
Merlin
Merlin
Y_Sow-k
Merlin
Level 52
God Stats
5W - 7L
1,737 SR
Queue Stats
216W - 264L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
x1xPastinax1x
Cthulhu
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 153L
1,499 Elo+
Party 1
Team Averages
Level 60
1,600 SR
1,479 Elo+

VS

Team Averages
Level 43
1,460 SR
1,408 Elo+
Poseidon
Poseidon
Bazjook
Poseidon
Level 38
God Stats
2W - 2L
1,489 SR
Queue Stats
20W - 28L
1,370 Elo+
Solo
Pele
Pele
KEEPERofLLAMAS
Pele
Level 43
God Stats
2W - 2L
1,432 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 3
Janus
Janus
Rumcajs795
Janus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,419 Elo+
Solo
Mulan
Mulan
Xyntz
Mulan
Level 16
God Stats
1W - 0L
1,377 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
saiwolski
Heimdallr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 133L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Derrieretoi23
Bakasura
14
4 / 5 / 1
9,101
506
9,546
16,449
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Tenebrifero
Xbalanque
17
5 / 2 / 1
10,621
590
10,920
8,268
3,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
14
1 / 3 / 5
8,907
495
12,519
15,083
12,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Y_Sow-k
Merlin
14
1 / 4 / 4
8,183
455
5,418
10,730
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
3 / 2 / 3
8,641
480
6,768
12,478
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bazjook
Poseidon
15
2 / 0 / 2
8,808
489
5,766
6,867
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 1
9,991
555
11,245
15,043
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
2 / 6 / 5
8,902
495
8,397
10,391
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Xyntz
Mulan
14
3 / 3 / 3
8,752
486
10,911
18,781
18,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
saiwolski
Heimdallr
15
1 / 3 / 0
8,960
498
4,694
13,809
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
14
Kills
15
16
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bazjook
Poseidon
2
0
2
3
L
Bakasura
Derrieretoi23
Bakasura
4
5
1
0.9
W
7
2
1
3.75
W
Janus
2
6
5
0.75
L
Xbalanque
Tenebrifero
Xbalanque
5
2
1
2.75
L
Vamana
1
3
5
1.17
W
Mulan
Xyntz
Mulan
3
3
3
1.5
L
Merlin
Y_Sow-k
Merlin
1
4
4
0.75
W
Heimdallr
saiwolski
Heimdallr
1
3
0
0.33
L
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
41,013
63,008
Taken
64,891
42,672
Mitigated
38,768
16,351
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bazjook
Poseidon
5,766
990
0
3,159
6,867
2,468
0
2,624
4,243
66,529
0
L
Bakasura
Derrieretoi23
Bakasura
9,546
7,808
0
4,186
16,449
7,080
670
3,997
12,307
0
61,855
W
11,245
2,156
0
3,344
15,043
6,942
0
1,698
13,139
0
87,613
W
Janus
8,397
786
0
0
10,391
3,806
784
4,042
6,119
61,780
0
L
Xbalanque
Tenebrifero
Xbalanque
10,920
5,963
0
4,318
8,268
3,233
550
0
8,268
0
77,401
L
Vamana
12,519
8,200
0
4,919
15,083
12,651
0
2,816
11,654
0
63,353
W
Mulan
Xyntz
Mulan
10,911
1,571
0
6,179
18,781
18,498
0
3,216
15,300
0
55,134
L
Merlin
Y_Sow-k
Merlin
5,418
501
57
1,229
10,730
4,045
316
4,345
6,338
53,543
0
W
Heimdallr
saiwolski
Heimdallr
4,694
1,176
0
3,934
13,809
7,054
583
606
13,133
0
68,800
L
Cthulhu
6,768
647
129
1,513
12,478
15,663
0
2,999
9,263
35,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,453
Gold Earned
45,413
470
Minions Killed
549
0
Camps Cleared
0
1,721,147
Distance Traveled
1,718,230
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,808
489
104
6
0
353,715
0
L
Bakasura
9,101
506
97
5
0
418,564
0
W
Pele
9,991
555
124
7
0
382,178
0
W
Janus
8,902
495
110
6
0
326,319
1
L
Xbalanque
10,621
590
140
8
0
365,132
0
L
Vamana
8,907
495
99
6
0
307,408
2
W
Mulan
8,752
486
91
5
0
341,614
0
L
Merlin
8,183
455
92
5
0
333,327
2
W
Heimdallr
8,960
498
120
7
0
314,404
4
L
Cthulhu
8,641
480
42
2
0
296,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role