Player Matchup

Ares
Ares
ImTheResistance
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jammerz92
Danzaburou
Level 89
God Stats
1W - 2L
1,750 SR
Queue Stats
13W - 9L
1,792 Elo+
Party 2
Anubis
Anubis
Leeroyyh
Anubis
Level 122
God Stats
0W - 2L
1,481 SR
Queue Stats
54W - 45L
1,578 Elo+
Party 2
Serqet
Serqet
SeikozWasTaken
Serqet
Level 105
God Stats
0W - 3L
1,286 SR
Queue Stats
140W - 113L
1,524 Elo+
Solo
Thanatos
Thanatos
pikken2
Thanatos
Level 174
God Stats
20W - 27L
1,399 SR
Queue Stats
217W - 214L
1,593 Elo+
Solo
Team Averages
Level 123
1,483 SR
1,597 Elo+

VS

Team Averages
Level 146
1,619 SR
1,546 Elo+
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Apooxyy
Bakasura
Level 159
God Stats
17W - 14L
1,587 SR
Queue Stats
342W - 316L
1,610 Elo+
Party 1
Vamana
Vamana
MotiDeGever
Vamana
Level 159
God Stats
1W - 0L
1,528 SR
Queue Stats
171W - 147L
1,565 Elo+
Party 1
Sol
Sol
hozukîmaru
Sol
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 171L
1,501 Elo+
Solo
Ne Zha
Ne Zha
lokorik
Ne Zha
Level 127
God Stats
7W - 1L
1,980 SR
Queue Stats
107W - 99L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,742
474
4,214
9,725
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Jammerz92
Danzaburou
8
0 / 1 / 0
4,840
484
2,369
5,601
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Leeroyyh
Anubis
11
2 / 0 / 1
6,399
640
2,307
7,036
3,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 0
4,714
471
3,876
8,060
3,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
pikken2
Thanatos
9
1 / 2 / 1
5,399
540
4,571
7,448
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 1 / 1
6,550
655
6,154
4,160
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Apooxyy
Bakasura
12
3 / 0 / 0
7,341
734
5,903
8,594
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
9
0 / 0 / 5
6,058
606
4,297
7,067
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,737
674
5,299
5,267
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
lokorik
Ne Zha
10
2 / 2 / 1
5,931
593
3,667
9,699
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
1
1.5
W
Bakasura
Apooxyy
Bakasura
3
0
0
3
L
0
3
1
0.17
L
Danzaburou
Jammerz92
Danzaburou
0
1
0
0
L
Anubis
Leeroyyh
Anubis
2
0
1
2.5
W
Vamana
0
0
5
2.5
L
0
3
0
0
W
3
0
1
3.5
W
Ne Zha
lokorik
Ne Zha
2
2
1
1.25
L
Thanatos
pikken2
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
25,320
37,870
Taken
34,787
19,602
Mitigated
15,374
17,429
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,154
175
0
1,719
4,160
1,244
0
1,401
2,755
45,876
0
W
Bakasura
Apooxyy
Bakasura
5,903
4,121
0
4,373
8,594
3,192
0
0
8,114
0
38,321
L
4,214
633
0
2,102
9,725
7,600
0
3,933
5,728
13,276
0
L
Danzaburou
Jammerz92
Danzaburou
2,369
1,067
0
2,401
5,601
1,935
0
2,561
3,040
0
31,595
L
Anubis
Leeroyyh
Anubis
2,307
363
0
4,584
7,036
3,576
0
3,908
2,922
58,965
0
W
Vamana
4,297
2,320
0
1,472
7,067
6,112
0
2,576
4,491
0
26,890
L
3,876
740
0
2,778
8,060
3,370
0
0
6,840
0
24,983
W
5,299
2,954
0
1,789
5,267
1,680
992
1,299
3,968
53,015
0
W
Ne Zha
lokorik
Ne Zha
3,667
763
0
2,605
9,699
3,146
0
1,848
7,851
0
32,503
L
Thanatos
pikken2
Thanatos
4,571
1,180
0
5,564
7,448
3,121
0
711
6,347
0
34,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
32,617
269
Minions Killed
376
0
Camps Cleared
0
998,708
Distance Traveled
1,095,318
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,550
655
91
9
0
205,838
2
W
Bakasura
7,341
734
104
10
0
241,428
1
L
Ares
4,742
474
16
2
0
206,864
1
L
Danzaburou
4,840
484
51
5
0
197,351
2
L
Anubis
6,399
640
96
10
0
204,730
2
W
Vamana
6,058
606
41
4
0
222,021
3
L
Serqet
4,714
471
45
5
0
195,305
0
W
Sol
6,737
674
93
9
0
193,504
0
W
Ne Zha
5,931
593
47
5
0
232,527
0
L
Thanatos
5,399
540
61
6
0
194,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role