Player Matchup

Nike
Nike
Bronze IV
Ebzouu
Nike
Bronze IV
Level 49
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 4L
1,272 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
KDR-portugueshh
Jing Wei
Bronze III
Level 40
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 3L
1,300 MMR
Party 1
Zeus
Zeus
Bronze IV
LBD_Jules
Zeus
Bronze IV
Level 117
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 4L
1,272 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 69
1,351 SR
1,281 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,488 SR
1,293 MMR
Achilles
Achilles
Gold V
DwightShruteOG
Achilles
Gold V
Level 123
God Stats
17W - 15L
1,559 SR
Queue Stats
63W - 79L
1,319 MMR
Solo
Merlin
Merlin
Gold IV
Komandan28
Merlin
Gold IV
Level 109
God Stats
27W - 26L
1,512 SR
Queue Stats
296W - 319L
1,300 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
bloodi28
Kumbhakarna
Silver I
Level 152
God Stats
22W - 27L
1,394 SR
Queue Stats
179W - 199L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ebzouu
Nike
12
0 / 2 / 0
6,620
602
4,897
7,700
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
12
0 / 3 / 0
6,866
624
5,489
9,852
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
10
0 / 5 / 0
6,541
595
3,736
8,028
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
He BoAh Muzen CabHerculesAphroditeVamana

VS

Bans
AresThorSurtrCernunnosHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 0 / 5
8,110
737
6,886
9,326
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Komandan28
Merlin
14
5 / 0 / 5
9,236
840
10,816
3,192
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
bloodi28
Kumbhakarna
13
2 / 0 / 6
8,939
813
3,081
11,692
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
0
5
5.5
L
Nike
Ebzouu
Nike
0
2
0
0
L
Jing Wei
0
3
0
0
W
Merlin
Komandan28
Merlin
5
0
5
7.5
L
Zeus
0
5
0
0
W
Kumbhakarna
bloodi28
Kumbhakarna
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
20,783
25,580
Taken
24,210
13,723
Mitigated
22,610
2,714
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,886
1,150
0
1,438
9,326
10,378
382
1,366
7,876
0
23,208
L
Nike
Ebzouu
Nike
4,897
134
0
381
7,700
6,663
0
4,443
3,141
0
14,066
L
Jing Wei
5,489
4,136
0
1,622
9,852
4,219
0
5,091
4,521
0
25,337
W
Merlin
Komandan28
Merlin
10,816
180
0
0
3,192
1,448
1,929
499
2,607
57,593
0
L
Zeus
3,736
789
73
638
8,028
2,841
0
4,375
3,374
23,064
0
W
Kumbhakarna
bloodi28
Kumbhakarna
3,081
296
0
5,026
11,692
10,784
711
1,899
9,304
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
26,285
102
Minions Killed
142
0
Camps Cleared
0
520,819
Distance Traveled
643,416
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,110
737
25
2
0
230,540
0
L
Nike
6,620
602
17
2
0
205,716
0
L
Jing Wei
6,866
624
37
3
0
182,343
0
W
Merlin
9,236
840
103
9
0
209,702
0
L
Zeus
6,541
595
48
4
0
132,760
0
W
Kumbhakarna
8,939
813
14
1
0
203,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role