Player Matchup

Sun Wukong
Sun Wukong
AchillesBlack44
Sun Wukong
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 71L
1,467 Elo+
Solo
Jormungandr
Jormungandr
DeepStateUSA
Jormungandr
Level 149
God Stats
189W - 152L
1,571 SR
Queue Stats
343W - 319L
1,467 Elo+
Solo
Anubis
Anubis
Request Viper
Anubis
Level 148
God Stats
1W - 1L
1,843 SR
Queue Stats
25W - 28L
1,552 Elo+
Solo
Cliodhna
Cliodhna
TitaniaAbuser
Cliodhna
Level 198
God Stats
23W - 13L
1,798 SR
Queue Stats
1,113W - 1,059L
1,525 Elo+
Solo
Heimdallr
Heimdallr
YOUCUTE
Heimdallr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 135L
1,554 Elo+
Solo
Team Averages
Level 160
1,642 SR
1,513 Elo+

VS

Team Averages
Level 119
1,658 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BuzzFB
Geb
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Solo
Kali
Kali
MagnaCarterr
Kali
Level 104
God Stats
6W - 4L
1,646 SR
Queue Stats
207W - 179L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peruanoaleman69
Cu Chulainn
Level 147
God Stats
10W - 7L
1,784 SR
Queue Stats
261W - 244L
1,530 Elo+
Solo
Ix Chel
Ix Chel
crystalS3TH
Ix Chel
Level 149
God Stats
40W - 46L
1,859 SR
Queue Stats
285W - 261L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AchillesBlack44
Sun Wukong
15
1 / 1 / 5
8,430
527
8,754
14,978
12,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
DeepStateUSA
Jormungandr
12
3 / 2 / 9
7,694
481
8,385
14,540
10,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 4 / 8
8,659
541
6,757
10,452
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TitaniaAbuser
Cliodhna
17
8 / 1 / 7
10,031
627
13,317
16,172
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
YOUCUTE
Heimdallr
15
5 / 3 / 6
9,527
595
9,696
12,435
5,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 5 / 1
8,237
515
10,224
12,256
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
BuzzFB
Geb
12
1 / 3 / 6
8,035
502
6,813
11,558
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 3
8,090
506
8,318
18,277
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Peruanoaleman69
Cu Chulainn
15
2 / 2 / 1
9,476
592
10,961
12,260
15,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
crystalS3TH
Ix Chel
14
2 / 5 / 4
8,498
531
9,175
10,756
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
22
Kills
11
11
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
1
0.9
W
Sun Wukong
AchillesBlack44
Sun Wukong
1
1
5
3.5
L
Geb
BuzzFB
Geb
1
3
6
1.33
W
Jormungandr
DeepStateUSA
Jormungandr
3
2
9
3.75
L
2
7
3
0.5
L
Cu Chulainn
Peruanoaleman69
Cu Chulainn
2
2
1
1.25
W
5
4
8
2.25
W
Cliodhna
TitaniaAbuser
Cliodhna
8
1
7
11.5
W
Heimdallr
YOUCUTE
Heimdallr
5
3
6
2.67
L
Ix Chel
crystalS3TH
Ix Chel
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
45,491
68,577
Taken
65,107
39,905
Mitigated
40,732
23,326
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,224
2,797
0
4,219
12,256
5,248
2,160
2,799
9,457
57,118
8,480
W
Sun Wukong
AchillesBlack44
Sun Wukong
8,754
2,253
0
5,223
14,978
12,551
320
697
14,281
0
63,393
L
Geb
BuzzFB
Geb
6,813
763
0
2,841
11,558
8,701
0
4,217
7,341
14,481
0
W
Jormungandr
DeepStateUSA
Jormungandr
8,385
2,123
0
3,561
14,540
10,076
340
7,507
7,033
43,131
0
L
8,318
3,346
0
3,088
18,277
7,692
152
3,748
14,529
0
60,547
L
Cu Chulainn
Peruanoaleman69
Cu Chulainn
10,961
1,721
0
1,573
12,260
15,327
0
798
11,462
864
83,776
W
6,757
202
0
2,251
10,452
4,651
290
5,319
5,133
52,278
0
W
Cliodhna
TitaniaAbuser
Cliodhna
13,317
4,260
0
9,205
16,172
7,097
0
5,234
10,938
0
92,593
W
Heimdallr
YOUCUTE
Heimdallr
9,696
5,749
0
3,086
12,435
5,530
690
8,047
4,388
0
72,705
L
Ix Chel
crystalS3TH
Ix Chel
9,175
1,443
318
1,359
10,756
3,764
0
3,844
6,912
69,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
42,336
453
Minions Killed
429
0
Camps Cleared
0
1,561,920
Distance Traveled
1,473,655
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,237
515
97
6
0
275,630
5
W
Sun Wukong
8,430
527
105
7
0
320,075
0
L
Geb
8,035
502
12
1
0
278,626
5
W
Jormungandr
7,694
481
41
3
0
326,450
12
L
Kali
8,090
506
84
5
0
324,314
3
L
Cu Chulainn
9,476
592
137
9
0
318,062
0
W
Anubis
8,659
541
79
5
0
257,749
2
W
Cliodhna
10,031
627
126
8
0
357,063
0
W
Heimdallr
9,527
595
102
6
0
300,583
0
L
Ix Chel
8,498
531
99
6
0
277,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role