Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aikyuu
Nu Wa
Level 8
God Stats
1W - 0L
1,078 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
RGrum
Ah Puch
Level 123
God Stats
1W - 1L
1,297 SR
Queue Stats
83W - 85L
1,462 Elo+
Solo
Lancelot
Lancelot
guy_sensei8
Lancelot
Level 45
God Stats
1W - 1L
1,286 SR
Queue Stats
3W - 3L
1,363 Elo+
Party 1
Skadi
Skadi
j_escott-beast
Skadi
Level 129
God Stats
219W - 172L
1,534 SR
Queue Stats
913W - 907L
1,473 Elo+
Solo
Team Averages
Level 87
1,339 SR
1,460 Elo+

VS

Team Averages
Level 113
1,533 SR
1,417 Elo+
He Bo
He Bo
 
He Bo
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Laurentiu_V
Amaterasu
Level 50
God Stats
1W - 3L
1,618 SR
Queue Stats
73W - 80L
1,337 Elo+
Solo
Yemoja
Yemoja
RayneDrop3
Yemoja
Level 109
God Stats
66W - 62L
1,459 SR
Queue Stats
142W - 128L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Rocjr150
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,345 Elo+
Solo
Ishtar
Ishtar
flpsrfm
Ishtar
Level 129
God Stats
7W - 6L
1,588 SR
Queue Stats
138W - 136L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
6 / 3 / 2
9,193
575
11,205
14,362
5,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Aikyuu
Nu Wa
1
0 / 0 / 0
4,708
294
0
0
0
Ah Puch
RGrum
Ah Puch
2
0 / 0 / 0
4,750
297
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
guy_sensei8
Lancelot
7
0 / 4 / 0
5,533
346
429
7,376
5,238
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 0 / 0
9,538
596
14,432
10,608
4,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 3 / 1
9,590
599
7,498
8,925
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
Laurentiu_V
Amaterasu
13
2 / 6 / 0
8,033
502
6,883
18,027
8,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
RayneDrop3
Yemoja
11
0 / 2 / 0
7,253
453
2,001
14,034
8,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Rocjr150
Kukulkan
2
0 / 0 / 0
4,951
309
0
0
0
Ishtar
flpsrfm
Ishtar
13
0 / 3 / 2
7,806
488
3,997
11,918
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
13
Kills
6
7
Deaths
14
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
3
2
2.33
L
He Bo
 
He Bo
4
3
1
1.5
W
Nu Wa
Aikyuu
Nu Wa
0
0
0
0
L
Amaterasu
Laurentiu_V
Amaterasu
2
6
0
0.33
W
Ah Puch
RGrum
Ah Puch
0
0
0
0
L
Yemoja
RayneDrop3
Yemoja
0
2
0
0
L
Kukulkan
Rocjr150
Kukulkan
0
0
0
0
L
Ishtar
flpsrfm
Ishtar
0
3
2
0.33
W
Lancelot
guy_sensei8
Lancelot
0
4
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
20,379
32,346
Taken
52,904
15,662
Mitigated
25,491
12,808
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,205
2,066
298
7,792
14,362
5,892
405
3,580
10,782
61,057
0
L
He Bo
 
He Bo
7,498
747
96
1,404
8,925
3,158
3,361
1,758
7,167
70,780
0
W
Nu Wa
Aikyuu
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Laurentiu_V
Amaterasu
6,883
2,837
0
5,383
18,027
8,912
0
6,292
11,735
0
56,917
W
Ah Puch
RGrum
Ah Puch
0
0
0
0
0
0
0
0
0
622
0
L
Yemoja
RayneDrop3
Yemoja
2,001
598
2,977
3,790
14,034
8,742
492
1,350
12,684
27,930
0
L
Kukulkan
Rocjr150
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
flpsrfm
Ishtar
3,997
2,586
0
3,116
11,918
4,679
810
1,805
10,113
0
55,032
W
Lancelot
guy_sensei8
Lancelot
429
35
0
244
7,376
5,238
68
3,158
4,218
0
10,801
W
14,432
8,289
0
4,474
10,608
4,532
2,399
2,761
7,847
0
89,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,722
Gold Earned
37,633
229
Minions Killed
333
0
Camps Cleared
0
684,662
Distance Traveled
1,104,599
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,193
575
92
6
0
228,413
0
L
He Bo
9,590
599
124
8
0
261,504
0
W
Nu Wa
4,708
294
0
0
0
0
0
L
Amaterasu
8,033
502
73
5
0
308,103
1
W
Ah Puch
4,750
297
2
0
0
16,402
0
L
Yemoja
7,253
453
39
2
0
280,076
4
L
Kukulkan
4,951
309
0
0
0
0
0
L
Ishtar
7,806
488
97
6
0
254,916
1
W
Lancelot
5,533
346
13
1
0
191,239
0
W
Skadi
9,538
596
122
8
0
248,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role