Player Matchup

Vamana
Vamana
DeKu_siul
Vamana
Level 29
God Stats
5W - 4L
1,424 SR
Queue Stats
20W - 27L
1,405 Elo+
Solo
Chiron
Chiron
HodgepodgeBog
Chiron
Level 49
God Stats
2W - 2L
1,333 SR
Queue Stats
100W - 108L
1,433 Elo+
Solo
Janus
Janus
Skitzbra
Janus
Level 143
God Stats
9W - 4L
1,903 SR
Queue Stats
125W - 135L
1,527 Elo+
Solo
Agni
Agni
xKILLA_GT_2000
Agni
Level 126
God Stats
7W - 6L
1,563 SR
Queue Stats
614W - 584L
1,504 Elo+
Solo
Hun Batz
Hun Batz
xTwelvePercent
Hun Batz
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,447 Elo+
Solo
Team Averages
Level 81
1,544 SR
1,463 Elo+

VS

Team Averages
Level 64
1,575 SR
1,516 Elo+
Tiamat
Tiamat
BIGJ3W2994
Tiamat
Level 126
God Stats
340W - 374L
1,482 SR
Queue Stats
514W - 601L
1,429 Elo+
Solo
Heimdallr
Heimdallr
MakingHerShake
Heimdallr
Level 20
God Stats
4W - 4L
1,609 SR
Queue Stats
56W - 58L
1,496 Elo+
Party 1
Poseidon
Poseidon
Nemfoe9181
Poseidon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,627 Elo+
Solo
Surtr
Surtr
TDaYoungan2X
Surtr
Level 71
God Stats
17W - 13L
1,590 SR
Queue Stats
327W - 331L
1,513 Elo+
Party 1
Ganesha
Ganesha
UndeadMaster617
Ganesha
Level 68
God Stats
9W - 9L
1,694 SR
Queue Stats
47W - 50L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DeKu_siul
Vamana
14
2 / 0 / 4
7,920
720
4,480
6,352
4,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 6
7,587
690
7,166
6,365
3,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
Skitzbra
Janus
16
1 / 0 / 6
8,879
807
10,283
4,991
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 0 / 3
9,564
869
9,727
6,325
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
14
2 / 2 / 7
8,253
750
7,334
11,019
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BIGJ3W2994
Tiamat
11
0 / 2 / 0
6,580
598
1,465
3,255
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MakingHerShake
Heimdallr
16
2 / 1 / 0
8,405
764
5,850
8,341
3,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Nemfoe9181
Poseidon
14
1 / 2 / 1
7,909
719
5,548
7,225
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 6 / 1
6,740
613
5,514
14,371
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 3 / 1
7,864
715
4,638
13,872
11,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BIGJ3W2994
Tiamat
0
2
0
0
W
Vamana
DeKu_siul
Vamana
2
0
4
4
W
1
1
6
4
L
Heimdallr
MakingHerShake
Heimdallr
2
1
0
2
L
Poseidon
Nemfoe9181
Poseidon
1
2
1
0.75
W
Janus
Skitzbra
Janus
1
0
6
4
L
0
6
1
0.08
L
0
3
1
0.17
W
8
0
3
9.5
W
Hun Batz
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
23,015
35,052
Taken
47,064
17,156
Mitigated
31,462
7,988
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BIGJ3W2994
Tiamat
1,465
196
0
533
3,255
1,408
0
1,379
1,760
6,656
0
W
Vamana
DeKu_siul
Vamana
4,480
2,478
0
1,869
6,352
4,790
471
2,180
4,086
0
16,208
W
7,166
2,574
430
2,074
6,365
3,129
837
2,192
3,989
0
18,780
L
Heimdallr
MakingHerShake
Heimdallr
5,850
2,018
0
1,582
8,341
3,778
0
4,980
3,287
0
37,665
L
Poseidon
Nemfoe9181
Poseidon
5,548
358
0
738
7,225
2,625
0
1,721
5,418
32,429
0
W
Janus
Skitzbra
Janus
10,283
383
0
750
4,991
1,991
619
2,265
2,640
52,099
0
L
5,514
1,473
0
1,353
14,371
11,937
0
7,089
7,094
1,258
12,363
L
4,638
99
914
1,974
13,872
11,714
0
4,295
9,495
23,056
317
W
9,727
890
95
1,822
6,325
2,560
676
1,822
4,503
36,710
0
W
Hun Batz
7,334
1,579
0
948
11,019
4,686
1,338
3,460
7,360
0
27,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
37,498
271
Minions Killed
208
0
Camps Cleared
0
1,245,841
Distance Traveled
892,755
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,580
598
15
1
0
57,318
0
W
Vamana
7,920
720
25
2
0
261,867
0
W
Chiron
7,587
690
25
2
0
229,322
4
L
Heimdallr
8,405
764
86
8
0
231,306
0
L
Poseidon
7,909
719
60
5
0
211,536
3
W
Janus
8,879
807
102
9
0
244,349
0
L
Surtr
6,740
613
21
2
0
194,381
0
L
Ganesha
7,864
715
26
2
0
198,214
2
W
Agni
9,564
869
80
7
0
247,827
0
W
Hun Batz
8,253
750
39
4
0
262,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role