Player Matchup

Ishtar
Ishtar
Hapyrst
Ishtar
Level 80
God Stats
4W - 3L
1,538 SR
Queue Stats
80W - 83L
1,418 Elo+
Solo
Ares
Ares
Pettry
Ares
Level 149
God Stats
8W - 10L
1,261 SR
Queue Stats
147W - 152L
1,551 Elo+
Solo
Agni
Agni
PravrGame
Agni
Level 40
God Stats
2W - 4L
1,408 SR
Queue Stats
25W - 37L
1,260 Elo+
Solo
Team Averages
Level 90
1,402 SR
1,410 Elo+

VS

Team Averages
Level 67
1,604 SR
1,464 Elo+
Terra
Terra
Cpamoi10
Terra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 186L
1,455 Elo+
Solo
Anubis
Anubis
Sethita
Anubis
Level 69
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Vupsenb
Izanami
Level 45
God Stats
37W - 36L
1,494 SR
Queue Stats
110W - 105L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hapyrst
Ishtar
18
7 / 1 / 10
11,382
876
19,028
12,728
7,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Pettry
Ares
16
3 / 2 / 12
10,674
821
8,709
15,819
19,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
16
7 / 2 / 8
10,893
838
11,694
9,206
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cpamoi10
Terra
14
1 / 4 / 2
9,431
725
6,169
17,705
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Sethita
Anubis
14
2 / 9 / 1
9,261
712
6,048
13,590
8,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Vupsenb
Izanami
14
2 / 4 / 2
9,511
732
11,828
13,352
6,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
5
5
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
Cpamoi10
Terra
1
4
2
0.5
W
Ishtar
Hapyrst
Ishtar
7
1
10
12
W
Ares
Pettry
Ares
3
2
12
4.5
W
Agni
7
2
8
5.5
L
Anubis
Sethita
Anubis
2
9
1
0.28
L
Izanami
Vupsenb
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,431
Damage
24,045
37,753
Taken
44,647
31,331
Mitigated
36,026
10,200
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Cpamoi10
Terra
6,169
909
723
3,562
17,705
21,245
0
7,333
10,372
18,528
0
W
Ishtar
Hapyrst
Ishtar
19,028
13,827
0
3,137
12,728
7,302
1,634
4,256
8,472
0
70,882
W
Ares
Pettry
Ares
8,709
780
0
5,494
15,819
19,266
400
5,457
10,362
23,239
0
W
Agni
11,694
1,792
68
1,501
9,206
4,763
987
2,562
6,644
45,860
0
L
Anubis
Sethita
Anubis
6,048
40
336
1,432
13,590
8,330
72
6,986
6,604
41,363
0
L
Izanami
Vupsenb
Izanami
11,828
7,591
0
674
13,352
6,451
78
6,118
7,234
0
35,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
28,203
181
Minions Killed
139
0
Camps Cleared
0
756,223
Distance Traveled
642,813
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,431
725
18
1
0
243,360
1
W
Ishtar
11,382
876
108
8
0
260,659
0
W
Ares
10,674
821
16
1
0
262,948
0
W
Agni
10,893
838
57
4
0
232,616
7
L
Anubis
9,261
712
61
5
0
171,247
0
L
Izanami
9,511
732
60
5
0
228,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role