Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ex0 VII
Cliodhna
Level 201
God Stats
3W - 4L
1,753 SR
Queue Stats
482W - 478L
1,503 Elo+
Party 1
Thor
Thor
thickish_bod
Thor
Level 50
God Stats
1W - 2L
1,470 SR
Queue Stats
118W - 99L
1,565 Elo+
Solo
Terra
Terra
xBLKx
Terra
Level 174
God Stats
3W - 1L
1,907 SR
Queue Stats
166W - 161L
1,517 Elo+
Party 1
Fenrir
Fenrir
zZGriffinZz
Fenrir
Level 129
God Stats
1W - 3L
1,177 SR
Queue Stats
214W - 196L
1,528 Elo+
Solo
Team Averages
Level 140
1,561 SR
1,523 Elo+

VS

Team Averages
Level 138
1,647 SR
1,555 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Amaze Psycho
Ravana
Level 118
God Stats
3W - 0L
1,725 SR
Queue Stats
179W - 174L
1,599 Elo+
Solo
Ah Puch
Ah Puch
Graendal_
Ah Puch
Level 164
God Stats
2W - 1L
1,714 SR
Queue Stats
170W - 169L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
Ley-End-
Ao Kuang
Level 104
God Stats
11W - 5L
1,795 SR
Queue Stats
713W - 732L
1,583 Elo+
Solo
Chang'e
Chang'e
LocGamer
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 3 / 0
8,276
828
14,146
7,410
4,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
ex0 VII
Cliodhna
11
0 / 4 / 1
6,624
662
8,879
8,036
6,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 3
7,230
723
10,263
8,584
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
xBLKx
Terra
14
0 / 2 / 3
7,497
750
10,473
10,473
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
11
0 / 5 / 2
6,277
628
4,670
8,409
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 1 / 8
8,346
835
7,342
11,318
12,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
15
0 / 0 / 14
7,944
794
6,583
12,756
8,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Graendal_
Ah Puch
14
1 / 2 / 9
7,946
795
9,444
8,989
9,886
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ley-End-
Ao Kuang
15
9 / 2 / 4
8,802
880
8,303
14,021
16,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
LocGamer
Chang'e
15
3 / 1 / 11
8,467
847
7,265
11,713
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
4
Kills
18
18
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
0
1
W
Da Ji
 
Da Ji
5
1
8
9
W
Ravana
0
0
14
7
W
Ah Puch
Graendal_
Ah Puch
1
2
9
2.75
W
Ao Kuang
Ley-End-
Ao Kuang
9
2
4
5.5
W
Chang'e
LocGamer
Chang'e
3
1
11
8.5
L
Cliodhna
ex0 VII
Cliodhna
0
4
1
0.13
L
1
4
3
0.63
L
Terra
xBLKx
Terra
0
2
3
0.75
L
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
38,937
42,912
Taken
58,797
36,801
Mitigated
54,026
10,055
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,146
3,220
142
754
7,410
4,341
0
4,395
3,015
0
32,511
W
Da Ji
 
Da Ji
7,342
729
463
603
11,318
12,308
0
2,569
8,573
301
9,602
W
Ravana
6,583
2,366
1,268
3,042
12,756
8,204
1,273
2,088
9,988
0
15,559
W
Ah Puch
Graendal_
Ah Puch
9,444
920
1,066
1,770
8,989
9,886
245
1,726
7,174
23,879
0
W
Ao Kuang
Ley-End-
Ao Kuang
8,303
645
1,079
4,828
14,021
16,674
319
2,351
11,459
13,704
0
W
Chang'e
LocGamer
Chang'e
7,265
409
9,864
5,464
11,713
6,954
618
1,739
9,802
19,789
0
L
Cliodhna
ex0 VII
Cliodhna
8,879
574
0
879
8,036
6,732
0
4,056
3,980
0
12,152
L
10,263
1,342
326
458
8,584
4,778
0
5,869
2,715
0
16,090
L
Terra
xBLKx
Terra
10,473
620
2,715
3,389
10,473
12,691
0
6,254
4,219
17,782
0
L
Fenrir
4,670
436
641
751
8,409
8,259
0
4,619
3,790
0
4,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
41,505
109
Minions Killed
105
0
Camps Cleared
0
890,630
Distance Traveled
861,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,276
828
51
5
0
169,396
0
W
Da Ji
8,346
835
5
1
0
141,497
0
W
Ravana
7,944
794
20
2
0
185,490
0
W
Ah Puch
7,946
795
39
4
0
169,990
0
W
Ao Kuang
8,802
880
12
1
0
157,043
0
W
Chang'e
8,467
847
29
3
0
207,086
0
L
Cliodhna
6,624
662
20
2
0
187,088
0
L
Thor
7,230
723
26
3
0
168,816
0
L
Terra
7,497
750
11
1
0
199,444
0
L
Fenrir
6,277
628
1
0
0
165,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role