Player Matchup

Gilgamesh
Gilgamesh
MisterPinnolone
Gilgamesh
Level 149
God Stats
22W - 10L
1,535 SR
Queue Stats
380W - 369L
1,505 Elo+
Solo
Bastet
Bastet
Qfetka
Bastet
Level 69
God Stats
4W - 7L
1,377 SR
Queue Stats
69W - 68L
1,460 Elo+
Party 2
Janus
Janus
galosz
Janus
Level 24
God Stats
11W - 6L
1,644 SR
Queue Stats
73W - 74L
1,461 Elo+
Party 2
Team Averages
Level 81
1,519 SR
1,475 Elo+

VS

Team Averages
Level 92
1,698 SR
1,526 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
SilenceZER
Hercules
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 38L
1,577 Elo+
Party 1
Anubis
Anubis
hamsterzillf
Anubis
Level 5
God Stats
2W - 1L
1,877 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MisterPinnolone
Gilgamesh
14
3 / 0 / 6
9,544
734
6,246
12,489
13,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Qfetka
Bastet
16
5 / 0 / 6
10,032
772
13,389
12,467
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
galosz
Janus
15
3 / 3 / 6
9,666
744
13,585
8,917
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 3
8,782
676
5,987
15,603
18,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
SilenceZER
Hercules
13
3 / 3 / 0
8,533
656
10,670
13,872
13,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
0 / 4 / 2
7,887
607
5,927
8,570
4,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
3
0.38
W
Gilgamesh
MisterPinnolone
Gilgamesh
3
0
6
6
W
Bastet
Qfetka
Bastet
5
0
6
8
L
Hercules
SilenceZER
Hercules
3
3
0
1
W
Janus
galosz
Janus
3
3
6
2
L
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
22,584
33,873
Taken
38,045
22,203
Mitigated
36,705
8,600
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,987
583
1,538
1,290
15,603
18,923
0
6,432
9,171
22,181
0
W
Gilgamesh
MisterPinnolone
Gilgamesh
6,246
1,520
0
1,588
12,489
13,931
514
6,028
6,188
0
26,742
W
Bastet
Qfetka
Bastet
13,389
4,467
0
5,152
12,467
5,302
1,193
3,724
8,385
0
37,943
L
Hercules
SilenceZER
Hercules
10,670
2,344
0
3,001
13,872
13,489
0
4,923
8,949
0
28,259
W
Janus
galosz
Janus
13,585
966
0
1,860
8,917
2,970
472
2,271
6,362
38,168
0
L
Anubis
5,927
658
0
664
8,570
4,293
66
2,275
6,295
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
25,202
153
Minions Killed
120
0
Camps Cleared
0
764,430
Distance Traveled
702,544
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,782
676
7
1
0
241,590
0
W
Gilgamesh
9,544
734
41
3
0
236,397
1
W
Bastet
10,032
772
59
5
0
272,666
0
L
Hercules
8,533
656
49
4
0
245,207
0
W
Janus
9,666
744
53
4
0
255,367
0
L
Anubis
7,887
607
64
5
0
215,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role