Player Matchup

Danzaburou
Danzaburou
Zadalbalsa
Danzaburou
Level 64
God Stats
4W - 0L
1,362 SR
Queue Stats
61W - 80L
1,337 Elo+
Party 2
Nike
Nike
shewchuckpop
Nike
Level 106
God Stats
1W - 0L
1,464 SR
Queue Stats
49W - 49L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
ВлажнаяЦыганка
Nu Wa
Level 25
God Stats
2W - 1L
1,371 SR
Queue Stats
5W - 5L
1,605 Elo+
Party 2
Team Averages
Level 65
1,399 SR
1,436 Elo+

VS

Team Averages
Level 43
1,610 SR
1,500 Elo+
Skadi
Skadi
LinkTheBeast
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
ManYYs69
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
xXBummsiXx
Ah Puch
Level 120
God Stats
1W - 1L
1,831 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zadalbalsa
Danzaburou
15
2 / 2 / 6
9,786
753
6,705
9,916
4,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 5
10,367
797
7,757
10,797
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 7
10,208
785
16,369
8,872
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,519
655
5,290
11,483
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ManYYs69
Bacchus
14
3 / 2 / 2
9,855
758
7,131
15,273
21,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
xXBummsiXx
Ah Puch
13
2 / 3 / 2
8,594
661
11,250
8,509
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Bacchus
ManYYs69
Bacchus
3
2
2
2
W
Danzaburou
Zadalbalsa
Danzaburou
2
2
6
2.5
W
5
2
5
3.75
L
Ah Puch
xXBummsiXx
Ah Puch
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
23,671
29,585
Taken
35,265
16,807
Mitigated
28,910
4,731
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,290
1,753
0
650
11,483
3,912
0
6,985
4,498
0
34,780
L
Bacchus
ManYYs69
Bacchus
7,131
616
0
1,124
15,273
21,917
0
4,513
10,760
26,353
0
W
Danzaburou
Zadalbalsa
Danzaburou
6,705
3,396
0
2,486
9,916
4,474
753
6,300
3,500
0
44,076
W
7,757
522
0
1,309
10,797
8,458
0
6,018
4,657
0
31,385
L
Ah Puch
xXBummsiXx
Ah Puch
11,250
95
0
1,390
8,509
3,081
0
4,940
3,569
33,926
0
W
16,369
4,530
0
936
8,872
3,875
2,293
5,830
2,997
53,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
26,968
200
Minions Killed
149
0
Camps Cleared
0
760,157
Distance Traveled
656,714
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,519
655
60
5
0
202,939
0
L
Bacchus
9,855
758
30
2
0
263,687
0
W
Danzaburou
9,786
753
82
6
0
239,346
1
W
Nike
10,367
797
46
4
0
265,059
0
L
Ah Puch
8,594
661
59
5
0
190,088
0
W
Nu Wa
10,208
785
72
6
0
255,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role